Equipment & Items |
Equipment[]
Weapons[]
Name | Stats | Materials | Acquire | ||
---|---|---|---|---|---|
Adol Christin | |||||
Isios Blade | STR +290 DEF +20 |
N/A | Story progress | ||
A powerful sword created through alchemy. Note: Only available in prologue. | |||||
Rusted Sword | STR +4 | N/A | Nameless Coast | ||
A one-handed sword that has rusted due to exposure to salt water. | |||||
Short Sword | Lv. 1 | STR +9 | N/A | Waterdrop Cave | |
Lv. 2 | STR +19 | Iron Ore x2 Thin Hide x3 | |||
Lv. 3 | STR +32 | Iron Ore x3 Thin Hide x6 | |||
A one-handed sword. Small, sharp, and easy to wield. | |||||
Long Sword | Lv. 1 | STR +50 | Iron Ore x3 | Synthesize from Short Sword | |
Lv. 2 | STR +62 DEF +1 |
Iron Ore x5 Beast Claw x2 | |||
Lv. 3 | STR +70 DEF +2 |
Iron Ore x3 Beast Claw x4 | |||
Methodically forged from tempered steel to prevent wear and tear. | |||||
Defender | Lv. 1 | STR +85 DEF +5 |
Iron Ore x7 | Synthesize from Long Sword | |
Lv. 2 | STR +93 DEF +6 |
Iron Ore x4 Sterile Mucus x3 | |||
Lv. 3 | STR +106 DEF +7 |
Iron Ore x7 Sterile Mucus x6 | |||
A sword that combines offensive and defensive attributes. | |||||
Liberacion | Lv. 1 | STR +132 DEF +7 |
N/A | Synthesize from Defender, after finding Orichalcum | |
Lv. 2 | STR +141 DEF +7 |
Tectite Ore x2 Sword Tip Fang x2 | |||
Lv. 3 | STR +149 DEF +8 |
Tectite Ore x3 Sword Tip Fang x4 | |||
A sword forged from orichalcum specifically to slay Primordials. | |||||
Dunamis Edge | Lv. 1 | STR +160 DEF +8 |
Tectite Ore x3 | Synthesize from Liveracion | |
Lv. 2 | STR +170 DEF +9 |
Tectite Ore x5 Sparkling Mucus x3 | |||
Lv. 3 | STR +179 DEF +9 |
Tectite Ore x3 Sparkling Mucus x6 | |||
Made for experienced warriors, the blade is exceptionally beautiful and durable. | |||||
Vorpal Blade | Lv. 1 | STR +196 DEF +10 |
Essence Stone x3 | Synthesize from Dunamis Edge | |
Lv. 2 | STR +205 DEF +10 |
Essence Stone x2 Thunder Claw x2 | |||
Lv. 3 | STR +215 DEF +11 |
Essence Stone x3 Thunder Claw x4 | |||
A trenchant long sword, with power comparable to siege weaponry. | |||||
Dainsleif | Lv. 1 | STR +223 DEF +11 |
Essence Stone x5 | Synthesize from Vorpal Blade | |
Lv. 2 | STR +233 DEF +11 |
Essence Stone x3 Ancient Mucus x3 | |||
Lv. 3 | STR +242 DEF +12 |
Essence Stone x5 Ancient Mucus x6 | |||
Used during the Eternian era, this sword can slice through Saurian scales. | |||||
Hyperion Blade | Lv. 1 | STR +265 DEF +12 |
Dragon Crest Stone x3 | Synthesize from Dainsleif | |
Lv. 2 | STR +275 DEF +13 |
Dragon Crest Stone x2 Sunlight Fang x2 | |||
Lv. 3 | STR +284 DEF +15 |
Dragon Crest Stone x3 Sunlight Fang x4 | |||
A powerful sword, said to be capable of cleaving the heavens. | |||||
Mistilteinn | STR +303 DEF+20 |
N/A | Story progress | ||
Contains the psyches of species past to conquer the providence of despair. Note: Only available in Chapter 6 | |||||
Laxia von Roswell | |||||
Rapier | Lv. 1 | STR +8 | N/A | Default weapon | |
Lv. 2 | STR +18 | Iron Ore x2 Thin Hide x3 | |||
Lv. 3 | STR +29 | Iron Ore x3 Thin Hide x6 | |||
A slender sword made for piercing. Often carried for self-defense. | |||||
Foil | Lv. 1 | STR +49 | Iron Ore x5 | Synthesize from Rapier | |
Lv. 2 | STR +60 | Iron Ore x3 Remex x2 | |||
Lv. 3 | STR +68 | Iron Ore x5 Remex x4 | |||
An official fencing sword used at tournaments. | |||||
Flamberge | Lv. 1 | STR +82 | Iron Ore x7 | Synthesize from Foil | |
Lv. 2 | STR +91 | Iron Ore x4 Thin Hide x3 | |||
Lv. 3 | STR +102 | Iron Ore x7 Thin Hide x6 | |||
A piercing sword with a supple blade that flickers like fire. | |||||
Grand Saber | Lv. 1 | STR +128 DEF +2 |
N/A | Synthesize from Flamberge, after finding Orichalcum | |
Lv. 2 | STR +136 DEF +2 |
Tectite Ore x2 Razor Feather x2 | |||
Lv. 3 | STR +144 DEF +2 |
Tectite Ore x3 Razor Feather x4 | |||
A delicate yet powerful orichalcum saber. | |||||
Belladonna | Lv. 1 | STR +154 DEF +2 |
Tectite Ore x5 | Synthesize from Grand Saber | |
Lv. 2 | STR +163 DEF +2 |
Tectite Ore x3 Beast Hide x3 | |||
Lv. 3 | STR +171 DEF +2 |
Tectite Ore x5 Beast Hide x6 | |||
Combining elegance and practically, this blade encapsulates noble pride. | |||||
Gordes Fencer | Lv. 1 | STR +188 DEF +2 |
Essence Stone x3 | Synthesize from Belladonna | |
Lv. 2 | STR +197 DEF +3 |
Essence Stone x2 Blue Feather x2 | |||
Lv. 3 | STR +205 DEF +4 |
Essence Stone x3 Blue Feather x4 | |||
Its shining golden blade can pierce even the thickest carapace. | |||||
Arondight | Lv. 1 | STR +213 DEF +5 |
Essence Stone x5 | Synthesize from Gordes Fencer | |
Lv. 2 | STR +261 DEF +5 |
Essence Stone x3 Ancient Hide x3 | |||
Lv. 3 | STR +270 DEF +5 |
Essence Stone x5 Ancient Hide x6 | |||
The blade has been honed to perfection; it can even bore through orichalcum. | |||||
Mercurius Blade | Lv. 1 | STR + DEF +5 |
Dragon Crest Stone x3 | Synthesize from Arondight | |
Lv. 2 | STR + DEF +5 |
Dragon Crest Stone x2 Lunar Wings x2 | |||
Lv. 3 | STR + DEF +5 |
Dragon Crest Stone x3 Lunar Wings x4 | |||
A beautiful sacred sword that can pierce cleanly through anything. | |||||
Sahad Nautilus | |||||
Heavy Anchor | Lv. 1 | STR +22 DEF -10 |
N/A | Default weapon | |
Lv. 2 | STR +33 DEF -10 |
Iron Ore x2 Light Bone x3 | |||
Lv. 3 | STR +444 DEF -10 |
Iron Ore x3 Light Bone x6 | |||
A sunken ship's anchor. Exceedingly heavy. | |||||
Iron Knocker | Lv. 1 | STR +55 DEF -10 |
Iron Ore x5 | Synthesize from Heavy Anchor | |
Lv. 2 | STR +67 DEF -9 |
Iron Ore x3 Strong Shell x2 | |||
Lv. 3 | STR +75 DEF -9 |
Iron Ore x5 Strong Shell x4 | |||
An anchor with enhanced durability and more weight. | |||||
War Hammer | Lv. 1 | STR +92 DEF -9 |
Iron Ore x7 | Synthesize from Iron Knocker | |
Lv. 2 | STR +101 DEF -8 |
Iron Ore x4 Sturdy Bone x3 | |||
Lv. 3 | STR +114 DEF -8 |
Iron Ore x7 Sturdy Bone x6 | |||
A heavy hammer that requires great strength to swing. | |||||
Axle Breaker | Lv. 1 | STR +142 DEF -8 |
N/A | Synthesize from War Hammer, after finding Orichalcum | |
Lv. 2 | STR +151 DEF -8 |
Tectite Ore x2 Accursed Shell x2 | |||
Lv. 3 | STR +160 DEF -7 |
Tectite Ore x3 Accursed Shell x4 | |||
An orichalcum hammer forged to crush Primordials. | |||||
Gratton Tail | Lv. 1 | STR +174 DEF -7 |
Tectite Ore x5 | Synthesize from Axle Breaker | |
Lv. 2 | STR +183 DEF -6 |
Tectite Ore x3 Beast Bone x3 | |||
Lv. 3 | STR +193 DEF -6 |
Tectite Ore x5 Beast Bone x6 | |||
Modeled after a Primordial's tail. No ordinary man can lift this hammer. | |||||
Gigantex | Lv. 1 | STR +213 DEF -6 |
Essence Stone x3 | Synthesize from Gratton Tail | |
Lv. 2 | STR +223 DEF -6 |
Essence Stone x2 Diamond Shell x2 | |||
Lv. 3 | STR +233 DEF -5 |
Essence Stone x3 Diamond Shell x4 | |||
The impact of this destructive mallet feels like getting punched by a giant. | |||||
Glamdring | Lv. 1 | STR +243 DEF -5 |
Essence Stone x5 | Synthesize from Gigantex | |
Lv. 2 | STR +253 DEF -5 |
Essence Stone x3 Ancient Bone x3 | |||
Lv. 3 | STR +263 DEF -4 |
Essence Stone x5 Ancient Bone x6 | |||
A massive hammer that can induce catastrophic earthquakes. | |||||
Leviathan Ax | Lv. 1 | STR +288 DEF -3 |
Dragon Crest Stone x3 | Synthesize from Glamdring | |
Lv. 2 | STR +299 DEF -2 |
Dragon Crest Stone x2 Starry Shell x2 | |||
Lv. 3 | STR +310 | Dragon Crest Stone x3 Starry Shell x4 | |||
Only those who are one with the sea are worthy of wielding this enormous ax. | |||||
Hummel Trabaldo | |||||
Blade Rifle | Lv. 1 | STR +68 DEF -5 |
N/A | Default weapon | |
Lv. 2 | STR +76 DEF -5 |
Iron Ore x3 Remex x2 | |||
Lv. 3 | STR +84 DEF -5 |
Iron Ore x5 Remex x4 | |||
A modern weapon that fires lead balls using explosive black powder. | |||||
Beast Sniper | Lv. 1 | STR +92 DEF -4 |
Iron Ore x7 | Synthesize from Blade Rifle | |
Lv. 2 | STR +101 DEF -4 |
Iron Ore x4 Thick Hide x3 | |||
Lv. 3 | STR +113 DEF -4 |
Iron Ore x7 Thick Hide x6 | |||
The precisely installed bayonet is made for fighting off various beasts. | |||||
Grim Reaper | Lv. 3 | STR +157 DEF -3 |
N/A | Story progression | |
Fires orichalcum bullets to bring down Primordials. | |||||
Fury Python | Lv. 1 | STR +169 DEF -2 |
Tectite Ore x5 | Synthesize from Grim Reaper | |
Lv. 2 | STR +178 DEF -2 |
Tectite Ore x3 Beast Hide x3 | |||
Lv. 3 | STR +186 DEF -2 |
Tectite Ore x5 Beast Hide x6 | |||
An assault fire with a fearsome snake engraved on the bayonet. | |||||
Dark Rhetoric | Lv. 1 | STR +204 DEF -1 |
Essence Stone x3 | Synthesize from Fury Python | |
Lv. 2 | STR +213 DEF -1 |
Essence Stone x2 Blue Feather x2 | |||
Lv. 3 | STR +222 DEF -1 |
Essence Stone x3 Blue Feather x4 | |||
A weapon best used for stealth or night missions. | |||||
Apocalypse | Lv. 1 | STR +231 DEF -1 |
Essence Stone x5 | Synthesize from Dark Rhetoric | |
Lv. 2 | STR +240 DEF -1 |
Essence Stone x3 Ancient Hide x3 | |||
Lv. 3 | STR +249 DEF -1 |
Essence Stone x5 Ancient Hide x6 | |||
Even Primordials fear this weapon and the orichalcum bullets it sprays. | |||||
Saintly Force | Lv. 1 | STR +272 | Dragon Crest Stone x3 | Synthesize from Apocalypse | |
Lv. 2 | STR +281 | Dragon Crest Stone x2 Lunar Wings x2 | |||
Lv. 3 | STR +290 | Dragon Crest Stone x3 Lunar Wings x4 | |||
A holy rifle that exorcises the evil from its target, purifying its soul. | |||||
Ricotta Beldine | |||||
Coconut Maces | Lv. 1 | STR +98 | N/A | Default weapon | |
Lv. 2 | STR +104 | Iron Ore x4 Sturdy Bone x3 | |||
Lv. 3 | STR +110 | Iron Ore x7 Sturdy Bone x6 | |||
Improvised clubs made of coconuts and flexible vines. | |||||
Silver Wolf Clubs | Lv. 1 | STR +128 | N/A | Synthesize from Coconut Maces, after finding Orichalcum | |
Lv. 2 | STR +136 | Tectite Ore x2 Strong Shell x2 | |||
Lv. 3 | STR +144 | Tectite Ore x3 Strong Shell x4 | |||
Orichalcum maces for crushing the bones of Primordials. | |||||
Dino Spikes | Lv. 1 | STR +154 | Tectite Ore x5 | Synthesize from Silver Wolf Clubs | |
Lv. 2 | STR +162 | Tectite Ore x3 Beast Bone x3 | |||
Lv. 3 | STR +170 | Tectite Ore x5 Beast Bone x6 | |||
Combat flails with weighted pommels. | |||||
Rakshasa Clubs | Lv. 1 | STR +186 | Essence Stone x3 | Synthesize from Dino Spikes | |
Lv. 2 | STR +195 | Essence Stone x2 Diamond Shell x2 | |||
Lv. 3 | STR +203 | Essence Stone x3 Diamond Shell x4 | |||
An unnerving combination of innocence and ferocity. | |||||
Hecatoncheires | Lv. 1 | STR +211 | Essence Stone x5 | Synthesize from Rakshasa Clubs | |
Lv. 2 | STR +220 | Essence Stone x3 Ancient Bone x3 | |||
Lv. 3 | STR +228 | Essence Stone x5 Ancient Bone x6 | |||
One swing of these mighty maces can clear an entire battlefield. | |||||
Heaven's Thunder | Lv. 1 | STR +249 | Dragon Crest Stone x3 | Synthesize from Hecatoncheires | |
Lv. 2 | STR +258 | Dragon Crest Stone x2 Starry Shell x2 | |||
Lv. 3 | STR +266 | Dragon Crest Stone x3 Starry Shell x4 | |||
These maces smite those deemed wicked by their wielder with the lightning of judgment. | |||||
Dana Iclucia | |||||
Crescent | STR +103 | N/A | Default weapon | ||
These crescent blades are Dana's weapon of choice. Note: Eternian Era only | |||||
Edelsphere | Lv. 1 | STR +157 | N/A | Default weapon | |
Lv. 2 | STR +165 | Tectite Ore x3 Sparkling Mucus x3 | |||
Lv. 3 | STR +174 | Tectite Ore x6 Sparkling Mucus x6 | |||
These orichalcum crescent blades were a gift from a close friend. Note: Upgrades not available in Eternian Era | |||||
Celestria | Lv. 1 | STR +191 | Essence Stone x3 | Synthesize from Edelsphere | |
Lv. 2 | STR +200 | Essence Stone x2 Thunder Claw x2 | |||
Lv. 3 | STR +209 | Essence Stone x3 Thunder Claw x4 | |||
Eternian crescent blades that shine with radiant wisdom. | |||||
Caduceus | Lv. 1 | STR +218 | Essence Stone x5 | Synthesize from Celestria | |
Lv. 2 | STR +227 | Essence Stone x3 Ancient Mucus x3 | |||
Lv. 3 | STR +236 | Essence Stone x5 Ancient Mucus x6 | |||
Devastatingly sharp crescent blades that contains the soul of a Saurian. | |||||
Corona Iliad | Lv. 1 | STR +259 DEF +5 |
Dragon Crest Stone x3 | Synthesize from Caduceus | |
Lv. 2 | STR +268 DEF +5 |
Dragon Crest Stone x2 Sunlight Fang x2 | |||
Lv. 3 | STR +277 DEF +5 |
Dragon Crest Stone x3 Sunlight Fang x4 | |||
Mystical crescent blades that bond with their user and unleash blindingly fast cuts. | |||||
Spirit Ring Celesdia | STR +281 DEF +10 |
N/A | Rescued all fairies | ||
Crescent blades containing the power of spirits. As they grow in power, Dana's Essence responds in kind. Note: Not available in the Vita version of the game. | |||||
full list -edit |
Armor[]
Body Armor[]
Name | Stats / Effects | Material / Acquire | Description | |
---|---|---|---|---|
Leather Armor | DEF +13 | N/A | Comformtable armor made from tanned leather. | |
Dark Jacket | DEF +52 | N/A | An onyx jacket meant for nighttime camouflage | |
Beastly Guard | DEF +112 | N/A | Made from beast hides. Surprisingly durable. | |
Medium's Cloth | DEF +155 | N/A | Traditional Eternian woven attire. | |
Nature's Vest | DEF +25 HP +60 Evade +5% |
Soft Fiber x2 Flexible Branch x4 |
A comfy vest made from organic natural materials. Note: Male only | |
Lively Tunic | DEF +22 HP +100 Evade + 5% |
Soft Fiber x2 Small Leaf x4 |
A tunic made for those with an active island life. Note: Female only | |
Pirate Coat | DEF +96 HP +100 Evade +10% |
Beast Hide x2 Sturdy Branch x4 |
A pirate's coat that can withstand inclement weather. Note: Male only | |
Oracle Robe | DEF +92 HP +150 Evade +10% |
Beast Hide x2 Beautiful Flower x4 |
A robe cursed by malignant spirits. Note: Female only | |
Astral Garb | DEF +185 HP +250 Evade +15% |
Hard Fiber x2 Ancient Lumber x2 |
Shines as bright as the star that grants your heart's desire. Note: Male only | |
Cosmic Dress | DEF +180 HP +400 Evade +15% |
Hard Fiber x2 Ancient Flower x2 |
Glitters brilliantly like a starry night sky. Note: Female only | |
Chain Mail | DEF +45 | Iron Ore x2 Strong Shell x2 |
Standard chain-link armor. Provides minimal protection. | |
Riveted Leather | DEF +41 STR +3 |
Sturdy Bone x4 Thick Hide x4 |
Leather armor that emphasizes mobility over defenses. | |
Ring Mail | DEF +78 | Iron Ore x4 Strong Shell x4 |
Lightweight armor made from small interlocking metal rings. | |
Bone Breastplate | DEF +73 STR +6 |
Sturdy Bone x8 Thick Hide x8 |
A practical breastplate made from best bones. | |
Black Iron Armor | DEF +102 | Iron Ore x8 Accursed Shell x2 |
Cumbersome armor made with multiple layers if black iron. | |
Ruddy Breastplate | DEF +97 STR +10 |
Beast Bone x2 Beast Hide x2 |
Durable breastplate made of red hide. Comfy and easy to wear. | |
Lamellar Armor | DEF +148 | Tectite Ore x2 Accursed Shell x4 |
Advanced armor that combines both flexibility and durability. | |
Brigandine | DEF +142 STR +13 |
Beast Bone x8 Beast Hide x8 Saurian Scale x1 |
Well-balanced armor with extra mobility at the joints. | |
Reflex | DEF +174 | Tectite Ore x4 Diamond Shell x2 |
Durable armor that can withstand half-hearted attacks. | |
Bandit Guard | DEF +167 STR +16 |
Ancient Bone x2 Ancient Hide x2 Saurian Scale x2 |
Armor that is both lightweight and durable. | |
Anointed Armor | DEF +196 | Essence Stone x4 Diamond Shell x4 |
Full plate armor that protects its wearer from harm. | |
Gladiator Armor | DEF +188 STR +20 |
Ancient Bone x8 Ancient Hide x8 Saurian Scale x4 |
Very light armor favored by gladiators of old. | |
Dragon Armor | DEF +212 | Essence Stone x4 Starry Shell x2 Saurian Scale x4 |
Made from Saurian scales, this full set of armor provides the protection of a Primordial. | |
Dragon Breastplate | DEF +202 STR +25 |
Underworld Bone x4 Underworld Hide x2 Saurian Fang x1 |
Lightweight breastplate made from Saurian scales for increased protection | |
Shining Cronos | DEF +237 HP +300, Crit +10% |
Pure Orichalcum x1 | The ultimate armor of evil's bane, made from pure orichalcum. Note: Male only | |
Lachesis Flare | DEF +227 HP +350 Crit. +10% |
Pure Orichalcum x1 | Armor made of pure orichalcum. It shimmers with the splendor of eternal life. Note: Female only | |
full list -edit |
Armlets[]
Name | Stats / Effects | Material / Acquire | Description | |
---|---|---|---|---|
Leather Gloves | DEF +15 HP +100 |
Thick Hide x2 | Useful non-slip gloves made from thick leather. | |
Soft Gloves | DEF +30 HP +300 |
Soft Fiber x2 Beast Hide x2 |
A useful glove made with flexible and sturdy leather. | |
Rough Gloves | DEF +50 HP +500 |
Hard Fiber x2 Ancient Hide x2 |
Comfortable gloves made from Primordial hide. | |
Needle Wristband | DEF +17 Adds Poison |
Sturdy Lumber x2 Sturdy Bone x2 |
Wristband lined with poisonous needles. Adds Poison. | |
Prickly Band | DEF +33 Adds Poison |
Warm Lumber x2 Beast Bone x2 |
Wristband embedded with poisonous thorns. Adds Poison. | |
Thorny Wristband | DEF +55 Adds Poison |
Ancient Lumber x2 Ancient Bone x2 |
Wristband lined with deadly thorns. Adds Poison. | |
Wood Shield | DEF +16 | Lateka Resin x2 Sturdy Lumber x2 |
Made with oak. Light and easy to carry. | |
Iron Shield | DEF +25 | Lateka Resin x2 Iron Ore x2 |
A solid heavy shield that provides a stalwart defense. | |
Tectite Shield | DEF +40 | Tectite Ore x4 | A heavy shield made with tectite materials. | |
Essence Shield | DEF +65 | Essence Stone x4 | A shield made of crystallized Essence. As durable as a Primordial's hide. | |
Stone Gloves | DEF +13 Add Paralysis |
Stalactite x2 Sword Tip Fang x2 |
The knuckles of these gloves are lined with polished stones. Adds Paralysis. | |
Bolt Bracelet | DEF +28 Add Paralysis |
Thunder Claw x2 Vivine Bitters x2 |
A bracelet crackling with lightning. Adds Paralysis. | |
Thunder Gauntlets | DEF +46 Add Paralysis |
Saurian Scale x2 Ancient Hide x2 |
Pulses with bolts of lightning. Adds Paralysis. | |
Gauntlets | DEF +16 Break Rate↑ |
Accursed Shell x2 Razor Feather x2 |
Durable iron gloves. Increases enemy Break rate. | |
Heavy Gauntlets | DEF +32 Break Rate↑ |
Essence Panzer x2 Beast Bone x2 |
Large metal gauntlets that increase enemy Break rate. | |
Master Gauntlets | DEF +53 Break Rate↑ |
Dornicle Shell x2 Ancient Bone x2 |
For heroes only. Increases enemy Break rate. | |
Power Wrist | DEF +8/STR +10 Critical +5% |
Blue Feather x2 Beast Bone x2 |
Constricts the wearer's wrist to improve their strength. | |
Warrior Wrist | DEF +22/STR +20 Critical +15% |
Saurian Scale x2 Ancient Hide x2 |
Summons the strength of a seasoned warrior. | |
Battle Armlet | DEF +39/STR +30 Critical +25% |
Dandale Horn x2 Dragon Crest Stone x2 |
Increases battle morales by turning the wearer into a fierce war demon. | |
Red Gloves | DEF +11 Add Burn |
Diamond Shell x2 Beast Bone x2 |
Warm toasty gloves. Adds Burn. | |
Crimson Bracelet | DEF +27 Add Burn |
Saurian Scale x2 Ancient Bone x2 |
A red magical st4one is set in it. Adds Burn. | |
Hellfire Gauntlet | DEF +46 Add Burn |
Saurian Fang x2 Underworld Bone x2 Underworld Hide x2 |
Gauntlets containing intense flames. Adds Burn. | |
Dark Gloves | DEF +14 Add Darkness |
White Sand Cape | Gloves that are invisible at night. Adds Darkness. | |
Black Bracelet | DEF +29 Add Darkness |
Titis Primeval Forest | A black magical stone is set in it. Adds Darkness. | |
Abyssal Gauntlets | DEF +49 Add Darkness |
Completed "Egg Retrieval" quest. | Gauntlets containing eternal darkness. Adds Darkness. | |
Bandit Gloves | DEF +18 Obtained Items↑ |
Towering Coral Forest | Increases amount of dropped/harvested items. | |
Bandit Bracelet | DEF +34 Obtained Items↑↑ |
Completed "Gather Supplies" quest. | Moderately increases amount of dropped/harvested items. | |
Bandit Gauntlets | DEF +54 Obtained Items↑↑↑ |
Pirate Ship Eleftheria | Greatly increases quantity of dropped/harvested items. | |
Blue Gloves | DEF +10 Add Freeze |
Great River Valley | Frosty cold gloves. Adds Freeze. | |
Blue Bracelet | DEF +24 Add Freeze |
White Sand Cape | A blue magical stone is set in it. Adds Freeze. | |
Blizzard Gauntlets | DEF +42 Add Freeze |
Path of the Frozen Era | Gauntlets containing frigid air. Adds Freeze. | |
Barbaric Bracelet | DEF +26 Add Random Effect |
Baja Tower | Adds a random status effect when attacking. | |
Chaos Hand | DEF +44 Add Random Effect |
Completed "Old Sword" quest. | Gauntlets containing chaotic anarchy. Adds random status effect when attacking. | |
Bravery Bracelet | DEF +50 STR +75 Blinded |
Glow Rock x10 Strange Mass x20 Zaspion Tail x3 |
Fills the wearer with a strong desire to rush blindly into battle. Also, it blinds them. | |
Savage Wristband | DEF +75 STR +50 HP +300 Poisoned |
Obtained an S Rank on Interception 10 | Increases stats, but inflicts the wearer with Poison. | |
Eternal Gauntlets | DEF +100 HP +1000 Crit Rate +15% |
Prismatic Jewel x3 | Ancient gauntlets, discarded by a god, that can commune with the laws of the world. | |
Eternian equipments | ||||
Light Arm Guard | DEF +50 | Gauntlets that protect the wrist, and emphasize defense and mobility. | ||
Needle Gauntlets | DEF +30 STR +10 Adds Poison |
Essence Fragment x50 | Gauntlets embedded with the venomous barbs of a Saurian. Adds Poison. | |
Rai-Koo Gauntlets | DEF +35 STR +10 Adds Paralysis |
Gauntlets coated with electrified fur. Adds Paralysis. | ||
Luminous Gauntlets | DEF +40 STR +20 Second Wind |
Essence Fragment x350 | Gauntlets worn by the Light King. Survive death with 1 HP once. | |
Eternal Gauntlets | DEF +100 HP +1000 Crit Rate +15% |
Ancient gauntlets, discarded by a god, that can commune with the laws of the world. | ||
full list -edit |
Accessories[]
Name | Stats / Effects | Material / Acquire | Description | |
---|---|---|---|---|
Bone Necklace | HP +150 | Sturdy Bone x2 | Heightens one's survival instincts. HP +150. | |
Bone Necklace II | HP +300 | Beast Bone x2 | Heightens one's survival instincts. HP +300. | |
Bone Necklace III | HP +500 | Ancient Bone x2 | Heightens one's survival instincts. HP +500. | |
Bone Necklace IV | HP +800 | Underworld Bone x2 | Heightens one's survival instincts. HP +800. | |
Blade Ring | STR +10 | Beast Claw x2 Thin Hide x8 |
Awakens one's combat instincts. STR +10. | |
Blade Ring II | STR +20 | Sword Tip Fang x2 Thick Hide x8 |
Awakens one's combat instincts. STR +20. | |
Blade Ring III | STR +30 | Thunder Claw x2 Beast Hide x8 |
Awakens one's combat instincts. STR +30. | |
Blade Ring IV | STR +40 | Sunlight Fang x2 Ancient Hide x8 |
Awakens one's combat instincts. STR +40. | |
Shield Earring | DEF +15 | Strong Shell x2 Light Bone x8 |
Protects its wearer. DEF +15. | |
Shield Earring II | DEF +30 | Accursed Shell x2 Sturdy Bone x8 |
Protects its wearer. DEF +30. | |
Shield Earring III | DEF +45 | Diamond Shell x2 Beast Bone x8 |
Protects its wearer. DEF +45. | |
Shield Earring IV | DEF +60 | Starry Shell x2 Ancient Bone x8 |
Protects its wearer. DEF +60. | |
Hope Stone | STR/DEF +20 HP +400 |
Glow Rock x3 Flexible Branch x2 Beautiful Flower x1 |
This charm is filled with positive energy, and the hope for a better tomorrow. | |
Luminous Ring | STR/DEF +40 HP +100 |
Big Pearl x8 Lustrous Scale x1 Prismatic Jewel x1 |
A beautiful ring that emits bright light. Greatly boost stats. | |
Snake Amulet | Resist Poison | Sturdy Lumber x2 Strange Mass x4 |
Slows the accumulation of Poison | |
Snake Stone | Null Poison STR/DEF +10 |
Ancient Lumber x2 Tectite Ore x4 |
Prevents Poison, STR and DEF +10. | |
Lightning Amulet | Resist Paralysis | Gwaranga Pincer x2 Thick Hide x4 |
Slows the accumulation of Paralysis | |
Lightning Stone | Null Paralysis STR/DEF +10 |
Thunder Claw x2 Tectite Ore x4 |
Prevents Paralysis, STR and DEF +10 | |
Crow Amulet | Resist Darkness | Gwaranga Pincer x2 Sturdy Bone x4 |
Slows the accumulation of Darkness | |
Crow Stone | Null Darkness STR/DEF +10 |
Blue Feather x2 Tectite Ore x4 |
Prevents Darkness, STR and DEF +10 | |
Fenrir Talisman | Resist Freeze STR/DEF +5 |
Razor Feather x2 Stalactite x4 |
Slows the accumulation of Freeze. | |
Fenrir Stone | Null Freeze STR/DEF +15 |
Acidic Liquid x2 Essence Stone x4 |
Prevents Freeze, STR and DEF +10 | |
Pyrios Talisman | Resist Burn STR/DEF +5 |
Accursed Shell x2 Stalactite x4 |
Slows the accumulation of Burn. | |
Pyrios Stone | Null Burn STR/DEF +15 |
Sunlight Fang x2 Essence Stone x4 |
Prevents Burn, STR and DEF +10 | |
Gambler Coin | Rare Item Drop↑ | Gwaranga Pincer x2 Bullfrodon Mucus x2 Salamandine Hide x2 |
Bet on obtaining more rare item drops with this. | |
Gray Pauldron | Resist Bleeding | Slows the accumulation of Bleeding. Test it by fighting Ancient Species. | ||
Dragon Pauldron | Resist Bleeding STR/DEF +10 |
Lustrous Scale x2 Stalactite x4 |
Slows the accumulation of Bleed. | |
Dragon Stone | Null Bleeding STR/DEF +20 |
Dandale Horn x2 Essence Stone x4 |
Prevents Bleed. | |
Warrior Seal | Skill EXP Gain +1 | Light Bone x8 Flexible Branch x4 |
Incre4ase Skill EXP Gain by 1. | |
Warrior Seal II | Skill EXP Gain +2 | Sturdy Bone x8 Sturdy Lumber x4 |
Increase Skill EXP Gain by 2. | |
Warrior Seal III | Skill EXP Gain +3 | Beast Bone x8 Warm Lumber x4 |
Increase Skill EXP Gain by 3. | |
Warrior Seal IV | Skill EXP Gain +4 | Ancient Bone x8 Ancient Lumber x4 |
Increase Skill EXP Gain by 4. | |
Nature Talisman | Resist All STR/DEF +10 |
Great Tree Lumber x4 Dragon Crest Stone x4 Rim Flower x4 Saurian Fang x4 |
Slows the accumulation of all status effects. | |
Pearl Talisman | Fishing Skill +1 | Big Pearl x2 Stalactite x1 |
A curved pearl talisman, staring at it is said to induce a sense of calm. | |
Placid Talisman | Fishing Skill +2 STR +25 |
Glow Rock x4 Moonlight Grass x2 Rivera's Undying Flower x1 Big Pearl x2 |
This talisman will purge all negativity from you heart, and make your spirit calm like still water. | |
Red Cape | Damage ↑ as HP decreases | Beast Claw x2 Thin Hide x8 |
Deals more damage as HP lowers. | |
Blood Moon Charm | Damage ↑↑ as HP decreases | Starry Shell x2 Essence Panzer x2 |
Deals even more damage as HP lowers. | |
Blue Cape | SP Gain ↑ as HP decreases | Remex x2 Thin Hide x8 |
Gain more SP as HP lowers. | |
Blue Moon Charm | SP Gain ↑↑ as HP decreases | Lunar Wings x2 Essence Panzer x2 |
Gain even more SP as HP lowers. | |
Gold Cape | EXTRA Gain ↑ as HP decreases | Strong Shell x2 Thin Hide x8 |
Gain more EXTRA Gauge as HP lowers. | |
Sun Talisman | EXTRA Gain ↑↑ as HP decreases | Sunlight Fang x2 Essence Panzer x2 |
Gain even more EXTRA Gauge as HP lowers. | |
Wanderer Cloak | Stats ↑ Based on Melyes Walked | Underworld Hide x6 Sunlight Fang x6 |
Increase your stats based on your total distance traveled. Note: (Max stats: +100 STR/DEF) | |
Hero Cloak | Stats ↑ Based on Enemies Slain | Underworld Hide x12 Lunar Wings x12 |
Increase your stats based on your total number of enemies defeated Note: (Max stats: +100 STR/DEF) | |
Prominent Cloak | Stats ↑ Based on Reputation | Underworld Hide x20 Starry Shell x20 |
A hearo's cloak. Boosts stats based on reputation. Note: (Max stats: +125 STR/DEF) | |
Hunter Hat | Critical Rate +10% | Remex x2 Thick Hide x4 |
A beast hunter's hat. Critical rate +10% | |
Pirate Bandanna | Critical Rate +20% | Saurian Fang x2 Hard Fiber x2 |
A seafaring staple. Critical rate +20% | |
Dancer Shawl | Evade Rate +10% | Soft Fiber x2 Thick Hide x4 |
An enchanting shawl. Evasion rate +10% | |
Juggler Scarf | Evade Rate +20% | Starry Shell x2 Hard Fiber x2 |
Cannot be grabbed very well. Evasion rate +20% | |
Blood Fang | HP Absorb | Zaspion Tail x2 Sword Tip Fang x2 Sturdy Lumber x2 |
A vampire's tooth. HP recovers based on damage dealt. | |
Crimson Fang | HP Absorb↑ STR +25 |
Saurian Carapace x2 Saurian Fang x2 Great Tree Lumber x2 |
A ruddy tooth. HP recovers based on damage dealt. | |
Devil Fang | HP Absorb↑↑ DEF -255 |
Underworld Bone x2 Saurian Carapace x2 Rivera's Undying Flower x3 Prismatic Jewel x1 |
A devil's fang that absorbs life force, but greatly lowers defense in exchange. | |
Athlete Belt | SP Gain when Attacked↑ | Salamandine Hide x2 Soft Fiber x2 |
Skilled athlete's belt. Gain SP when attacked. | |
Sage Belt | SP Gain when Attacked↑↑ | Blue Feather x2 Hard Fiber x2 |
A wise sage's belt. Gain even more SP when attacked. | |
Hero Belt | EXTRA Gain when Attacked↑ | Razor Feather x2 Soft Fiber x2 |
An almighty belt. EXTRA Gauge fills when attacked. | |
Legend Belt | EXTRA Gain when Attacked↑↑ | Diamond Shell x2 Hard Fiber x2 |
Worn by a legend. EXTRA Gauge fills more when attacked. | |
Tiger Claw | Flash Guard Time x1.5 | Thunder Claw x2 Diamond Shell x2 |
Multiplies Flash Guard's effective duration by 1.5. | |
Eagle Fencer | Flash Move Time x2 | Blue Feather x2 Ancient Hide x2 |
Doubles the duration of slowed time during a Flash Move. | |
Wings of Heavenly Flight | Flash Move Time x2 Evade Rate +15% |
Glow Rock x6 Moonlight Grass x4 Rivera's Undying Flower x2 Lunar Wings x1 |
Wings that fill you blazing speed, like a winged horse soaring through the sky. | |
Hawk Wing | EXTRA Gain + during Flash Move | Lunar Wings x2 Vivine Bitters x2 |
EXTRA Gauge fills more during a Flash Move. | |
Feather Boots | Evade Rate +5% Move Speed +15% |
Lunar Wings x2 Acidic Liquid x2 |
Boots as light as a feather. Increase speed and evasion. | |
Savage Mask | Skill Damage x2.5 SP Cost x2 |
Zaspion Tail x2 Vivine Bitters x2 Essence Panzer x2 Saurian Scale x2 |
Doubles SP cost, but Skill damage increases 2.5x. | |
Fighter Helmet | Skill Finish SP Regain STR +45 |
Dornicle Shell x2 Dandale Horn x2 Saurian Fang x2 |
Recover a Skill's SP cost if it defeats an enemy. | |
Old Seal Ring | Critical Rate +30% STR/DEF +30 |
A memento of Dana's Mother. Grants Essence to its wearer. | ||
Jade Pendant | Damage ↑ vs. Saurians | Filled with empowering Essence, increasing the damage you deal to Saurians. | ||
Spirit Necklace | Full Recovery upon Death | Prismatic Jewel x10 | Upon party death, all allies fully recover one-time only. | |
Athlete Ring | 2/3 SP Cost | Lustrous Scale x2 Sturdy Lumber x4 |
Skilled athlete's ring. Reduces SP cost to 2/3. | |
Jewel Brooch | 2/3 SP Cost STR +25 |
Griselda's brooch. Reduces SP cost to 2/3. | ||
Saint Ring | 1/2 SP Cost | Underworld Bone x20 Dragon Crest Stone x20 |
Instills righteousness. Reduces SP code to 1/2. | |
Ocean Hogeki | 1/2 SP Cost STR +40 |
Blessed by the Ocean God. Reduces SP cost to 1/2. | ||
Earth Orb | Null All STR/DEF +25 |
Blessed by the Earth God. Prevents all status effects. | ||
Sky Crown | Second Wind Evade Rate +30% |
Blessed by the Sun God. Survive death with 1 HP one-time only. | ||
Wheel of Eternity | Stun Duration ↑ | Prismatic Jewel x1 |
An ancient ring of indeterminate origin. It seems to possess a mysterious power. | |
Crown of Creation | Damage x1.5 Move Speed ↓ |
Prismatic Jewel x1 |
A jeweled crown adorned with Saurian imagery. Though ancient, its Essence is no less powerful. | |
Stone of Antiquity | STR/DEF +40 2/3 SP Cost |
Prismatic Jewel x2 |
An old necklace with an Essence crystal set in it. The crystal does not appear to be strictly ornamental. | |
Garment of Many Tongues | Flash Guard Heals HP | Prismatic Jewel x2 |
A white robe similar to those worn during temple festivals. Each thread is imbued with Essence. | |
Slash Medal | Adds Slash Damage | Clear Former Sanctuary Crypt | A medal containing knowledge of slashing. Adds Slash damage to all attacks. | |
Pierce Medal | Adds Pierce Damage | Clear Former Sanctuary Crypt | A medal containing knowledge of shooting. Adds Pierce damage to all attacks. | |
Strike Medal | Adds Strike Damage | Clear Former Sanctuary Crypt | A medal containing knowledge of striking. Adds Strike damage to all attacks. | |
Eternian equipments | ||||
Battle Wristlet | STR +20 | A wristlet made for combat that uses Essence to boost strength. | ||
Star Earring | DEF +30 | Essence Fragment x30 | A star-shaped earring that contains defensive Essence. | |
Saurian Bone Necklace | HP +300 | A necklace4 made of saurian bones. It contains vitality-boosting Essence. | ||
Spirit Cape | Evade Rate +10% | This robe will increase mobility, like a spirit swiftly darting through the air. | ||
Dervish Hairpin | STR +50 DEF -50 Crit Rate +10% |
A hairpin owned by a sword-dancing princess. It sparkles with every step. | ||
Eternal Dark Orb | HP +200 Crit/Evade +15% |
Contains Kushna, Spirit of Darkness. Ordinary people go mad if they stare into it. | ||
Blue Wind Staff | DEF +10 SP cost 1/2 |
This old staff emits soothing Essence. It seems ready to fly away at a moment's notice. | ||
Lightning Talisman | Resist Paralysis | Essence Fragment x50 | Protective talisman of the thunder god. Slows the accumulation of Paralysis. | |
Saurian God Talisman | Resist Bleed | Essence Fragment x50 | Protective talisman of the Saurian god. Slows the accumulation of Bleeding. | |
Spirit Necklace | Full Recovery upon Death | Essence Fragment x600 | A necklace blessed with spiritual protection. It will revive Dana once if she falls in battle. | |
Essence Crown | Stand Still to Heal | A splendid crown adorned with beautiful Essence stone. | ||
Wheel of Eternity | Stun Duration ↑ | An ancient ring of indeterminate origin. It seems to possess a mysterious power. | ||
Crown of Creation | Damage x1.5 Move Speed ↓ |
A jeweled crown adorned with Saurian imagery. Though ancient, its Essence is no less powerful. | ||
Stone of Antiquity | STR/DEF +40 2/3 SP Cost |
An old necklace with an Essence crystal set in it. The crystal does not appear to be strictly ornamental. | ||
Garment of Many Tongues | Flash Guard Heals HP | A white robe similar to those worn during temple festivals. Each thread is imbued with Essence. | ||
full list -edit |