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List of items in Ys Origin.

Equipment[]

Weapons[]

Weapons are upgraded with Cleria Ore found or received at specific points in the story. Yunica and Hugo first need to take the found ore to Rico Gemma in the Search Party Base to let him temper the weapons, while The Claw absorbs the ore himself.

Image Name STR Description Notes
Battle Axe +22 (Level 1)
+28 (Level 2)
+35 (Level 3)
+50 (Level 4)
+64 (Level 5)
+79 (Level 6)
+91 (Level 7)
An axe, crafted specifically for combat use. Requires considerable strength to wield. Default Weapon
Axe / Lotusblade A greatsword and a battle axe. Cannot wield both simultaneously. After obtaining the Crimson Lotusblade on Floor 11. The Lotusblade is used when her fire skill is selected, otherwise her axe.

Image Name STR Description
Wand +23 (Level 1)
+29 (Level 2)
+36 (Level 3)
+51 (Level 4)
+65 (Level 5)
+80 (Level 6)
+92 (Level 7)
A sorcerer's wand, requiring great skill and training to use. Fires bolts of energy from its tip.

Image Name STR Description
Claws +21 (Level 1)
+27 (Level 2)
+34 (Level 3)
+49 (Level 4)
+63 (Level 5)
+78 (Level 6)
+90 (Level 7)
Long blades attached to sturdy gauntlets. Difficult to use but extremely quick to strike.

Armor[]

Armor can be upgraded at any Goddess Statue in exchange for SP, with better armor requiring more SP. Each armor can only be upgraded once for a DEF increase of +1.

Image Name DEF Description Notes
Leather Armor +8 (Level 1)
+9 (Max)
Armor made of tanned animal hides. Flexible and lightweight. Default Armor
Ring Mail +16 (Level 1)
+17 (Max)
Leather reinforced with metal rings. Flexible yet sturdy. Found in a chest on Floor 7
Half Plate +24 (Level 1)
+25 (Max)
Armor forged from an iron plate. Protects the upper body well. Found in a chest on Floor 11
Reflex +32 (Level 1)
+33 (Max)
Armor made of a unique resin. Has a certain elegance to it. Found in a chest on Floor 16
Battle Armor +40 (Level 1)
+41 (Max)
Gold armor imbued with magical fire. Negates some attacks. Received from a Roo on Floor 19 in exchange for a Roda Fruit
Silver Dress +48 (Level 1)
+49 (Max)
A white dress woven with Cleria thread. Blessed by the Goddesses. Found in a chest on Floor 23

Image Name DEF Description Notes
Leather Tunic +8 (Level 1)
+9 (Max)
A long tunic made of tanned hides. Popularly used for everyday wear. Default Armor
Ebony Robe +16 (Level 1)
+17 (Max)
A cloak popularly used by sorcerers. Simply designed, but very comfortable. Found in a chest on Floor 7
Chain Cloak +24 (Level 1)
+25 (Max)
A standard cloak reinforced with chains. Lightweight yet sturdy. Found in a chest on Floor 11
Elder Robe +32 (Level 1)
+33 (Max)
A robe worn only by top-level wizards, with magic runes sewn into the fabric. Found in a chest on Floor 16
Crimson Coat +40 (Level 1)
+41 (Max)
An old magic coat, dyed crimson. Possesses superb defensive power. Received from a Roo on Floor 19 in exchange for a Roda Fruit
Cleria Garb +48 (Level 1)
+49 (Max)
A black and silver coat woven with Cleria thread. Offers high defense. Found in a chest on Floor 23

Image Name DEF Description Notes
Riveted Leather +8 (Level 1)
+9 (Max)
Tanned hides reinforced with rivets. Sounds sturdier than it is. Default Armor
Black Chain +16 (Level 1)
+17 (Max)
A light chain garment. Deflects blades, but is weak to blunt force. Found in a chest on Floor 7
Banded Mail +24 (Level 1)
+25 (Max)
Pieced together from parts of other armors, with surprising results! Found in a chest on Floor 11
Gothic Suit +32 (Level 1)
+33 (Max)
Very old tanned armor. Ornately decorated and thick yet flexible. Found in a chest on Floor 16
Phantom Mail +40 (Level 1)
+41 (Max)
Armor made from a demon carcass. Naturally defends against the miasma. Received from a Roo on Floor 19 in exchange for a Roda Fruit
Brave Armor +48 (Level 1)
+49 (Max)
Cleria armor of black and silver. Wearable only by the strong-willed. Found in a chest on Floor 23

Shoes[]

Shoes can be upgraded at any Goddess Statue in exchange for SP, with better shoes requiring more SP. Each pair of shoes can only be upgraded once for a DEF increase of +1.

Image Name DEF Description Notes
Leather Boots +6 (Level 1)
+7 (Max)
Leather boots which fit quite snugly but aren't very practical for combat. Found in a chest on Floor 3
Hard Leggings +12 (Level 1)
+13 (Max)
Leather boots with resin greaves. Designed to aid in swimming. Found in a chest on Floor 8
Leg Guards +18 (Level 1)
+19 (Max)
Boots made with steel. Offers some defense against extreme heat. Found in a chest on Floor 13
Sylphen Boots +24 (Level 1)
+25 (Max)
Mysterious boots blessed by the wind. Helps resist the pull of quicksand. Received from a Roo on Floor 14 in exchange for a Roda Fruit
Battle Guards +30 (Level 1)
+31 (Max)
Shoes blessed with the power of fire. Lessens damage from bloodpools. Found in a chest on Floor 20
Silver Leggings +36 (Level 1)
+37 (Max)
Magical boots made with Cleria. Sometimes negates enemy attacks. Found in a chest on Floor 25

Image Name DEF Description Notes
Leather Greaves +6 (Level 1)
+7 (Max)
Boots with reinforced leather shin guards. Comfortable for daily wear. Found in a chest on Floor 3
Ebony Shoes +12 (Level 1)
+13 (Max)
Waterproof boots. Helps to maintain movement speed in water. Found in a chest on Floor 8
Shell Greaves +18 (Level 1)
+19 (Max)
Boots made of a unique resin. Offers some resistance to extreme heat. Found in a chest on Floor 13
Elder Shoes +24 (Level 1)
+25 (Max)
Boots worn by master wizards. Helps reduce the effects of quicksand. Received from a Roo on Floor 14 in exchange for a Roda Fruit
Moon Greaves +30 (Level 1)
+31 (Max)
Old magic boots, dyed crimson. Helps defend against bloodpool damage. Found in a chest on Floor 20
Dark Falcon +36 (Level 1)
+37 (Max)
Black and silver Clerian boots. Occasionally negates enemy attacks. Found in a chest on Floor 25

Image Name DEF Description Notes
Riveted Boots +6 (Level 1)
+7 (Max)
Leather boots reinforced with rivets. Lightweight and flexible. Found in a chest on Floor 3
Black Leggings +12 (Level 1)
+13 (Max)
Boots made of black resin. Makes walking through water easier. Found in a chest on Floor 8
Banded Boots +18 (Level 1)
+19 (Max)
Boots cobbled together from scrap. Offers great heat resistance. Found in a chest on Floor 13
Demon Greaves +24 (Level 1)
+25 (Max)
Ancient tanned boots. Designed to slow the effects of quicksand. Received from a Roo on Floor 14 in exchange for a Roda Fruit
Phantom Boots +30 (Level 1)
+31 (Max)
Boots made from demon hide. Resistant to bloodpool damage. Found in a chest on Floor 20
Brave Guards +36 (Level 1)
+37 (Max)
Magic boots made of polished Cleria. Sometimes negates enemy attacks. Found in a chest on Floor 25

Accessories[]

Image Name Use Description Notes
Mask of Eyes A magical mask. Allows its wearer to see hidden passages and objects, but hides living creatures.
Blue Necklace An heirloom of House Gemma with inset blue crystal. Received from Rico.
Spirit Cape A cloak imbued with spiritual blessings. Soothes the mind and gradually heals wounds when not moving.
Silver Chimes Holy chimes held by the Goddess Reah. Their tone is said to put undying souls to rest.
Earth Dragon's Claws A tool made from the claws of a magical beast. Attach to shoes to retain traction on slippery ground.
Spirit Necklace Roy's magic necklace. Has the power to resurrect its wearer at the moment of death... but only once!
Daybreak Talisman Received from Epona. Has the power to resurrect its wearer at the moment of death... but only once!
Cleria Ring STR +3, DEF -3 A ring made of shimmering Cleria. Lowers defense but boosts strength.
Ring of Ease A green ring that has a calming effect on its wearer. Reduces MP consumption.
Goddess Ring STR +5, DEF +5 A mysterious ring worn by Reah. Bestows divine protection.

Items[]

Image Name Use Description Notes
Crystal Allows teleporting to any purified Goddess statue A crystal infused with the powers of light and earth. Used to purify and teleport to Goddess statues. Yunica and Hugo only
Dark Crystal Allows teleporting to any demon statue A crystal made through the Darklings' black arts. Can be used to activate and teleport to demon statues. The Claw only
Lila Shell Used to ask Eolia for tips if the player doesn't know how to advance in the story. A magic item from Ys, designed for long-distance communication. Can be used to speak with Eolia (Yunica, Hugo) or Shion (The Claw).
Celcetan Panacea Permanently increases your HP, the amount depending on the difficulty. A potion made from the much-loved blue Celceta Flower. Raises maximum HP. Seven of them can be found throughout the game.
Water Dragon's Scales Vastly increases the time the player can spend under water. An amulet taken from a magical creature. Allows its wearer to hold his/her breath for a long time.
Silver Harmonica Story Item A harmonica made of Cleria, much beloved by the Goddess Reah. Its tone is said to dispel evil. Yunica and The Claw only
Hammer Used to break a pipe on the outside of Darm Tower's 12th Floor, to break the effect of the Devil's Corridor. A crudely-made hammer. Far too heavy for use as a weapon, but it has tremendous destructive power. Hugo only
Rod Allows entrance to the Hall of Reflection. A magic item made by the Darklings. Enables its bearer to teleport through mirrors.
Beast Medallion Allows entrance to the Beast's Chamber. A medallion found in the Wailing Blue area. The engraving depicts a creature with two huge arms.
Arthropod Medallion Allows entrance to the Arthropod's Chamber. A medallion found in the Flooded Prison area. The engraving depicts a many-legged insect creature. Found in the first flooded chamber, behind a cracked wall.
Construct Medallion Allows entrance to the Construct's Chamber. A medallion found in the Guilty Fire area. The engraving depicts a strange construct with an enormous head.
Creeper Medallion Allows entrance to the Creeper's Chamber. A medallion found in the Silent Sands area. The engraving depicts a bizarre plant with flowery tendrils.
Mantid Medallion Allows entrance to the Mantid's Chamber. Received from Cecilia (Yunica) / Galleon (Hugo) / Epona (The Claw). The engraving depicts a demon with huge blades on its arms.
Devil Medallion Allows entrance to the Devil's Throne. A medallion found in the Demonic Core area. The engraving depicts two horned, sinister-looking demons.
Bronze Key A simple key fashioned of bronze. Found in the Wailing Blue area.
Marble Key A key crafted from brilliantly-polished marble. Found in the Silent Sands area.
Amber Key A key made from hardened tree resin. Found inside Rado's Annex.
Crimson Key A metal key which appears to have been coated in blood. Found in the Blighted Blood area.
Dragonbone Key A key fashioned from demon bones. Found in the Blighted Blood area.
Obsidian Key A key clumsily carved from obsidian. Found in the Demonic Core area.
Cerulean Flabellum A magic artifact of Ys in the shape of a feather fan. Allows its bearer to generate whirlwinds.
Levinstrike Warhammer A magic artifact of Ys in the shape of a warhammer. Allows its bearer to spawn thunderbolts at will.
Crimson Lotusblade A magic artifact of Ys, kept by House Torvah. Affords its bearer the ability to shoot flames.
Silver Bracelet A bracelet adorned with a blue jewel and emitting a silvery glow. Allows its wearer to run at high speeds.
Gold Bracelet A bracelet adorned with a red jewel and emitting a golden glow. Allows its wearer to double-jump.
Evil Ring A ring made by the demons, though its power seems to have been drained.
Evil Ring A ring made by the demons. Emits a powerful evil energy with the ability to destroy any who would wear it.
Roda Fruit A delicious fruit from one of the two Roda trees. Favorite food of the sacred animals known as Roos.
Cleria Ore The ore of a magic metal created by the Black Pearl. Gives off a faint, silvery glow.
Blue Moon Crest Depicts the blue moon, representing order, as it waxes in the heavens.
Red Moon Crest Depicts the red moon, representing freedom, as it wanes in the heavens.
Black Pearl A mock-up of the real Black Pearl. Not as powerful as the original, but still emits tremendous energy.
Dreaming Idol A stone statue of a Solomon Shrine priestess. Capable of purifying the cursed, but needs power to do it.
Dreaming Idol A stone statue of a Solomon Shrine priestess. The jewel within grants it the power to purify the cursed.