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Maia-128 Maia: "This is just another dream of mine..."
The story of this game has been retold in Ys: Memories of Celceta.
The content of this article is not canon to the timeline of the Ys world.
Ys IV: The Dawn of Ys
Equipment & Items
Enemies & Bosses

"Once upon a time, life forms of a different species more advanced than humans, lived on this planet. They built their capital city somewhere in the world. The unimaginably beautiful city was the crystallisation of their very advanced culture." ~ Excerpt from "The Dawn of Ys"

Ys IV: The Dawn of Ys (イースフォー ザドーンオブイース Īsu 4: Za Dōn Obu Īsu?) is an action role-playing game developed for the PC Engine Super CD-ROM, and is the fourth game in the Ys video game series. Ys series creators Nihon Falcom Corporation licensed its development to Hudson Soft.

The Dawn of Ys was released in 1993 and was one of two games released under the title of "Ys IV", the other being Tonkin House's Ys IV: Mask of the Sun for the Super Famicom. The two games share the same setting, but Hudson took more liberties with its presentation in The Dawn of Ys, and two unique games resulted.

Initially Dawn of Ys was considered to be the canonical Ys IV but after the release of Ys VI: The Ark of Napishtim, Mask of the Sun was instead chosen as the canonical 4th entry in the series, with the release of Ys: Memories Of Celceta both games were made non-canon.

No official English version was ever released, however, a fan translation and fandub are available, courtesy of NightWolve and Burnt Lasagna.[1]


Ys IV takes place two years after the events of Ys II, and before the events of Ys III: Wanderers from Ys.

As the game begins, Adol has returned to the town of Minea, where Ys I began. After hanging around for a while and conversing with old friends, he decides to set sail for the overseas land of Celceta.


Ys IV returns to the style of play used in Ys I and II. The gameplay area is viewed from a top-down perspective, and the player attacks enemies by running into them to cause damage. Adol gains experience from defeating enemies, and gaining experience serves to raise his strength, as in the previous games. The Magic system introduced in Ys II is also brought back for this game.


The original music was composed by Atsushi Shirakawa, Hirofumi Matsuoka, Masaru Nakajima, Naoki Kaneda and Takahiro Tsunashima of Falcom Sound Team jdk.

As was the case with Hudson's CD-ROM² versions of Ys I & II and Ys III: Wanderers from Ys, The Dawn of Ys CD-DA tracks were arranged by Ryo Yonemitsu. Yonemitsu did not arrange the entire soundtrack for the game itself, as many tracks were programmed for the console's internal sound chip by Keita Hoshi, but he did cover every track for the Perfect Collection Ys IV CD series. (see below)

Soundtrack releases for Ys IV: The Dawn of Ys are as follows:

  • Ys IV: The Dawn of Ys J.D.K. Special (1993): Contains the original FM Sound arrangements of the music made by Falcom Sound Team J.D.K.. These arrangements predate both The Dawn of Ys and Ys IV: Mask of the Sun.
  • Perfect Collection Ys IV -The Dawn of Ys- Vol. 1 (1994): Contains Ryo Yonemitsu's arrangements of the first third of Ys IV's soundtrack.
  • Perfect Collection Ys IV -The Dawn of Ys- Vol. 2 (1994): Contains Ryo Yonemitsu's arrangements of the middle third of Ys IV's soundtrack.
  • Perfect Collection Ys IV -The Dawn of Ys- Vol. 3 (1994): Contains Ryo Yonemitsu's arrangements of the last third of Ys IV's soundtrack.

In addition, Falcom's Falcom Special Box '95 contained the Ys IV J.D.K. Special Vol. 2, a collection of tracks left off the first J.D.K. Special, along with a number of "lost tracks" never used in the game.



TV commercials
Error Screen
Pitch trailer for the canceled Dawn Of Ys anime


  1. Ys IV: The Dawn of Ys by NightWolve et al.

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