Item |
Menu description |
Equipped description |
Location and notes
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Book of Ys
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A leather-bound book. Written in a strange, unreadable language.
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Normal: "Adol opened the Book of Ys, but he was unable to read its strange lettering. It seemed like another language."
Ask Jeba or use the Monocle to read each book. See Book of Ys for details.
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The Book of Hadal, found in the Shrine.
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Book of Ys
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The Book of Tovah, given by Old Man Franz in the Town of Minea after obtaining the first book.
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Book of Ys
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The Book of Dabbie, found in the Abandoned Mine.
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Book of Ys
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The Book of Mesa, found in Darm Tower.
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Book of Ys
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The Book of Gemma, found in Darm Tower.
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Book of Ys
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The Book of Fact, obtained after defeating the final boss.
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Treasure Box Key
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A master key made of bronze. Will open any treasure chest.
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A key made of bronze. Fits neatly into the palm of the hand.
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Inside a chest in the Shrine. Used automatically when touching a locked chest.
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Prison Key
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A poorly-made rusty iron key. Opens the prison gates.
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A heavy key made of iron. Slightly rusted.
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Found in a chest in the Shrine. Opens the cells in the shrine.
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Shrine Key
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A gorgeous key made of crafted ruby and gold, with a complex design.
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Made of finely-worked gold, with a ruby setting. The end is twisted.
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Given by Jeba in Zepik if Adol has Sara's Crystal. Required to enter the Shrine.
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Ivory Key
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A fine ivory key fashioned from tiny, interlocking shapes.
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Made of fine, carved ivory, crafted with delicate workmanship.
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Shrine B3
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Marble Key
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A key of brilliantly designed green marble. Shaped like a trident.
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Made of fine, green marble. The end splits into a trident-like shape.
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Shrine B3
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Darm Key
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A key of shining blue crystal, bearing a familiar-looking crest.
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Made from a pale mineral. Engraved with the same crest as the shrine door.
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Abandoned Mine B2
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Sara's Crystal
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A luminous crystal with an exotic base. Sparkles in the light.
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The heart of the crystal shines like a star in the night sky.
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Given by Sara in Minea after Adol obtained one sword, one shield, and one armor.
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Roda Tree Seed
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Seed of an ancient tree, with a flavor said to rival all else.
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Adol peeled away the hard shell of the seed and ate the pulpy meat inside. The taste was sweet, but mellow. The instant he swallowed, Adol felt a strange shudder run down his back.
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Found in Abandoned Mine B1. Eat to speak with the Roda trees.
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Silver Bell
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Relic said to have guarded Zepik Village. Its sound is calming.
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- (Adol rings the bell)
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Found in the Shrine. Return it to Mayor Robels to obtain the Power Ring.
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Silver Harmonica
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A silver harmonica with a vibrant sound. Sparkles majestically.
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- (Adol plays a few notes in the harmonica)
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Found in the Abandoned Mine B1. Give it to Reah.
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Idol
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Statue of an ancient dragon. Grants its bearer peace of mind.
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The sculpted creature's crimson eyes glitter with an eerie light.
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Obtained in Darm Tower. Give it to Raba to obtain the Blue Necklace.
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Rod
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A short magic wand. Has a design similar to Sara's Crystal.
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Adol gripped the handle and chanted, 'Accio Books of Ys,' but nothing happened.
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Darm Tower
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Monocle
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An ancient monocle. The lens seems to be in perfect condition.
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- (Adol will be able to read the Books of Ys)
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Obtained in Rado's Annex 3F.
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Blue Amulet
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Heirloom of the Gemma family. Shines with a pale frigid light.
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The sapphire at the center emits a divine sparkle.
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After obtaining the Book of Gemma, talk with Gemma and he will give the Blue Amulet.
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Ruby
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A ruby set in gold. Its condition is virtually flawless.
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It's a large Esterian ruby. It looks pretty valuable. Better put it away!
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Found in a chest in the Shrine on the west side of floor 1. Sell it in Pim's shop for -1320 Gold.
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Sapphire Ring
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Sapphire-encrusted ring inscribed with a message from its giver.
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Can be bought in Pim's pawn shop in Minea for 1000-900 Gold. Return it to Donis to gain 1500 Gold.
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Necklace
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Gold necklace adorned with countless small rubies and patterns.
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Doesn't look noteworthy. Probably not solid gold.
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Shrine B1, in the southeast chest. Sell it in Pim's shop for -550 Gold.
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Golden Vase
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Beautiful golden vase. Has a hole for some variety of ornament.
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Found in a lake in the Plains. Can be sold for 2000-2200 Gold in Pim's pawn shop.
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Heal Potion
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Medicine made from the Red Digitalis plant. Heals mind and body.
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- Full health: "Adol is not injured. There is no need to use this item."
- Injured: Adol drinks the potion.
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Adol's health is fully restored. Can be found in a few chests or purchased in towns.
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Wing
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Magic wing. Warps the user to Minea. Some areas seal its power.
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- (teleports Aldol to Minea) If used while escorting Feena: "This item doesn't have the power to transport two people."
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Purchase in Pim's pawn shop for 200-180 Gold.
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Hammer
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Ordinary iron hammer. Fairly heavy. Could be used to break stone.
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A sturdy hammer. Looks like it could break anything.
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Darm Tower. Required to break a pillar.
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Mirror
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Mirror that can freeze a single movement. Will break with overuse.
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- (freezes enemies)
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Purchase in Pim's pawn shop for 500-450 Gold or find in a chest in Darm Tower 2F. Stops enemies from moving for a short time. Can also be used to surprise people, each having a different reaction.
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Mask of Eyes |
Stone mask with inset jade. Hides enemies, but reveals secrets.
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Wearing this makes everything look gray. Secret paths become visible, but enemies become invisible.
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Found in Feena's cell in the Shrine.
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Blue Necklace
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Necklace of luminous blue crystal. Able to nullify evil traps.
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The blue gem at the center emits a very pure light.
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Darm Tower
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Bestiary Potion |
Potion blessed by a priest. Gives insight on defeated monsters.
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Adol drank the potion, and felt more deeply aware of the threats around him.
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Chest in the Plains. Drink to see details on defeated enemies. The more of the same enemy defeated, the more details of it are revealed.
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Piece of Paper
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Paper with several lines of an unreadable language written on it.
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It has several lines of some archaic language written on it.
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Chest in Plains. Show it to Reah after returning her Silver Harmonica and she will recite a poem.
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