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Bestiary[]

Stats listed using data from Ys I & II Chronicles. For stats of other version, please see Game Data below.

Esterian Plains[]

# Name Image Stats Description
1 Ys1-Pikkard Pikkard HP: 4/5/8/12
Str: 13
Def: 8
Gold: 1
Exp: 1
An animal bred for its obnoxiously cute and tender little body. Sup on its toothsome niblets slathered in Roda butter or straddling bacon. Adorably delicious!
2 Ys1-Curloid Curloid HP: 12/17/25/37
Str: 19
Def: 11
Gold: 10
Exp: 4
A dwarf from the plains. Looks fearsome, but is actually quite weak. May present a challenge at first, but will quickly become a pushover.
3 Ys1-Oakrot Oakrot HP: 12/1/25/37
Str: 16
Def: 9
Gold: 6
Exp: 2
A bloated dryad from the plains, formed from the malevolence within a rotted tree. Very dry, inhibiting its mobility, which makes it an easy foe to take down.
4 Ys1-Rheboll Rheboll HP: 15/21/30/45
Str: 23
Def: 12
Gold: 14
Exp: 6
A red-furred feral dog that roams the Esterian plains. Moves quickly and often attacks in packs, making it a real threat to the unwary traveler.
Stats listed using data from Ys I & II Chronicles'
HP are listed in order of difficulties (easy/normal/hard/nightmare)
full list -edit

Mountain Path[]

# Name Image Stats Description
5 Ys1-Unugun Unugun HP: 25/35/50/75
Str: 34
Def: 10
Gold: 25
Exp: 8
A sworn guardian of the shrine in life, resurrected by a sinister will. Inside its armor, it is completely decayed. The stench of death on it is overpowering.
Stats listed using data from Ys I & II Chronicles'
HP are listed in order of difficulties (easy/normal/hard/nightmare)
full list -edit

Shrine[]

# Name Image Stats Description
6 Ys1-Uhnos Uhnos HP: 25/35/50/75
Str: 93
Def: 60
Gold: 50
Exp: 40
A bull-headed monster that dwells beneath the shrine. Emerges from the darkness swinging an enormous blade wildly, startling even the hardiest of adventurers.
7 Ys1-Bulner Bulner HP: 25/35/50/75
Str: 97
Def: 70
Gold: 60
Exp: 50
A giant insect-like monster inhabiting the catacombs beneath the shrine. Scuttles toward its prey while emitting a shrill cry that could give anyone goosebumps.
8 Ys1-Looter Looter HP: 25/35/50/75
Str: 110
Def: 100
Gold: 70
Exp: 60
A spirit of the dead bearing the darkened flame of a long forgotten grudge. Approaches the living in hopes of finding a new friend to dwell eternally by its side.
9 Ys1-Rescoyd Rescoyd HP: 50/70/100/150
Str: 140
Def: 105
Gold: 100
Exp: 70
A monster found beneath the shrine. Often thought to be the head of a giant, but no one knows for certain. Its bloodshot eyes unendingly scan for fresh meat.
10 Ys1-Lyus Lyus HP: 50/70/100/150
Str: 155
Def: 120
Gold: 120
Exp: 80
A savage beast wandering the shrine. Can tear its prey to shreds in a single moment using its claws and tusks, and its thick mane is soaked with blood. Smells awful.
11 Ys1-Dinvel Dinvel HP: 50/70/100/150
Str: 167
Def: 132
Gold: 140
Exp: 90
A monster who lies in wait on the lowest level of the shrine to slice apart its prey with a magic-infused sword. Hides its true form beneath a cloak.
Stats listed using data from Ys I & II Chronicles'
HP are listed in order of difficulties (easy/normal/hard/nightmare)
full list -edit

Abandoned Mine[]

# Name Image Stats Description
12 Ys1-Nubbrow Nubbrow HP: 90/126/180/255
Str: 185
Def: 110
Gold: 200
Exp: 200
A monster residing in the abandoned mine. Its appearance is strange and almost humorous, but its attacks are much more deadly than any encountered previously.
13 Ys1-Gryel Gryel HP: 90/126/180/255
Str: 200
Def: 120
Gold: 240
Exp: 240
A semi-transparent life-form that lurks in the abandoned mine. Its jelly-like body latches on to its victims and begins dissolving them. Aim for the eye.
14 Ys1-Othcross Othcross HP: 90/126/180/255
Str: 220
Def: 130
Gold: 240
Exp: 240
A bug-beast that dwells in the abandoned mine. Its slippery body deflects sword strikes, and its sharp fangs can pierce armor. Doesn't go down easily.
15 Ys1-Dynick Dynick HP: 100/140/200/255
Str: 200
Def: 120
Gold: 200
Exp: 320
A beast with an enormous, gaping maw. The sight of its drooling visage in pursuit is nightmare-inducing. Devours its prey, but no one knows where the remains go.
16 Ys1-Menon Menon HP: 100/140/200/255
Str: 235
Def: 160
Gold: 280
Exp: 400
A fast-moving hard-shelled monster that bustles about in the abandoned mine. Due to its quick speed within a dimly-lit environment, the Menon presents real danger.
17 Ys1-Karon Karon HP: 100/140/200/255
Str: 225
Def: 150
Gold: 240
Exp: 360
Saunters about the abandoned mine, skewering prey with its spear and horns. Ranked as superior officer to the Uhnos, giving it an air of dignity. Has a cute tail.
18 Ys1-Chelasken Chelasken HP: 127/178/255/255
Str: 210
Def: 160
Gold: 200
Exp: 440
A monstrous phoenix from the abandoned mine. Why a bird would dwell underground, and why its flames shed no light whatsoever, are both questions without answers.
19 Ys1-Lemendy Lemendy HP: 127/178/255/255
Str: 225
Def: 175
Gold: 240
Exp: 480
A half-bug half-man that dwells in the abandoned mine. Its exoskeleton grants it excellent defense and speed alike. Attacks with chaotic sword-swipes.
20 Ys1-Brayzal Brayzal HP: 127/178/255/255
Str: 235
Def: 185
Gold: 280
Exp: 510
A creature with such heavy armor that only the mighty can hope to damage it. Dwells in the lowest caves of the abandoned mines, and cannot be easily overcome.
Stats listed using data from Ys I & II Chronicles'
HP are listed in order of difficulties (easy/normal/hard/nightmare)
full list -edit

Darm Tower[]

# Name Image Stats Description
21 Ys1-Riffligan Riffligan HP: 127/178/255/255
Str: 236
Def: 100
Gold: 280
Exp: 510
An armored monster dwelling around floor 1 of the Tower of Darm. Wields two swords, but wears inferior armor, making it vulnerable to even the weakest of attacks.
22 Ys1-Jestona Jestona HP: 127/178/255/255
Str: 236
Def: 120
Gold: 280
Exp: 510
An armored monster dwelling around floor 3 of the Tower of Darm. Characterized by its red armor and its speed, but presents little issue if taken out one by one.
23 Ys1-Accumate Accumate HP: 127/178/255/255
Str: 250
Def: 120
Gold: 280
Exp: 510
A top-tier guardian dwelling only on floor 6 of the Tower of Darm. Its attack power is tremendous, but in a pinch, it can be bypassed entirely. Running may be advisable.
24 Ys1-Normous Normous HP: 127/178/255/255
Str: 250
Def: 170
Gold: 280
Exp: 510
An unpleasant creature found on floor 9 of Darm Tower. Looks just like the statues found elsewhere, so the unprepared may be caught off-guard. Surprisingly fierce.
25 Ys1-Genoid Genoid HP: 127/178/255/255
Str: 250
Def: 120
Gold: 280
Exp: 510
Entrusted as a guardian of the Silver Sword and Shield, the Genoid is descended from giants and possesses appropriately herculean strength. Found around the 7th floor.
26 Ys1-Xomack Xomack HP: 127/178/255/255
Str: 244
Def: 120
Gold: 280
Exp: 510
A bitter relative to the Accumate who dwells far from its brethren, on floor 10 of Darm Tower. Not very strong, but boasts tremendously high agility.
27 Ys1-Vilvan Vilvan HP: 127/178/255/255
Str: 244
Def: 120
Gold: 280
Exp: 510
Found in Darm Tower's mirror maze. A creature built from intertwining mushroom fibers filled with deadly nerve toxins. Beware the dire grip of its sinuous tentacles!
28 Ys1-Wilewarer Wilewarer HP: 127/178/255/255
Str: 248
Def: 146
Gold: 280
Exp: 510
Guardian of the Silver Armor in Darm Tower's mirror maze. Wears thick armor, but its intelligence is the real threat. Chases down intruders with intent to behead.
29 Ys1-Irebolg Irebolg HP: 127/178/255/255
Str: 256
Def: 144
Gold: 280
Exp: 510
A soulless, steel-armored sentry guarding Rado's Annex around floor 15 of the Tower of Darm. Ordered to dispose of any intruders who attempt to gain entry.
30 Ys1-Molfess Molfess HP: 127/178/255/255
Str: 256
Def: 190
Gold: 280
Exp: 510
A mud-like monster dwelling within Rado's Annex. Digests through absorption and moves far quicker than anyone would expect. Will eat anyone, human and monster alike.
31 Ys1-Kelmarel Kelmarel HP: 127/178/255/255
Str: 260
Def: 200
Gold: 280
Exp: 510
Dwells on floor 17 of Darm Tower. Charges its opponents in a straight line, making short work of them. Best not to attack a Kelmarel head-on lest you be quickly gored.
32 Ys1-Selnarg Selnarg HP: 127/178/255/255
Str: 256
Def: 140
Gold: 280
Exp: 510
A hand-selected Riffligan inhabiting floor 18 of Darm Tower. The elitest of the elite, boasting sword techniques other monsters could only dream of.
33 Ys1-Chryolos Chryolos HP: 127/178/255/255
Str: 256
Def: 140
Gold: 280
Exp: 510
Inhabits floor 19 of Darm Tower. A warrior with talons on both arms, as well as armor layered upon naturally scaly skin. Will not break its stride, no matter what.
34 Ys1-Twarth Twarth HP: 127/178/255/255
Str: 290
Def: 234
Gold: 280
Exp: 510
Inhabits floor 20 of Darm Tower. The strongest warrior amongst the monsters, by leaps and bounds. Attempting to take on more than one at a time is suicide.
35 Ys1-Euchreas Euchreas HP: 127/178/255/255
Str: 270
Def: 160
Gold: 280
Exp: 510
A cruel magician inhabiting Darm Tower's mirror maze. Cloaked, and wields a magic sword. Able to freely move amongst the mirrors, and enjoys toying with its mark.
36 Ys1-Bordisch Bordisch HP: 127/178/255/255
Str: 274
Def: 170
Gold: 280
Exp: 510
A fearsome ogre inhabiting Darm Tower's mirror maze. Uses its sculpted body as a weapon, and manages to out-perform the Euchreas despite having no real defense.
Stats listed using data from Ys I & II Chronicles'
HP are listed in order of difficulties (easy/normal/hard/nightmare)
full list -edit

Bosses[]

# Name Image Stats Description
37 Ys1-boss-Jenocres Jenocres HP: 100
Str: 90
Def: 76
Exp: 500
A wizard who blocks the path to the lower levels of the shrine. Teleports at will while conjuring streams of blue flame from the sides of the room. Proves to be a most wily opponent indeed.
38 Ys1-boss-Nygtilger Nygtilger HP: 200
Str: 175
Def: 149
Exp: 5000
A beast guarding one of the sealed Books of Ys. Wriggles wildly, charging intruders. The only way to defeat it is to avoid its speedy attacks and strike its joints before it slides too far away.
39 Ys1-boss-Vagullion Vagullion HP: 255
Str: 230
Def: 224
Exp: 5000
The creature from the mines who annihilated the village of Rastin in a single night. Divides itself into innumerable bats, swarming its prey without mercy. Only vulnerable when it re-forms.
40 Ys1-boss-Pictimos Pictimos HP: 255
Str: 264
Def: 232
Exp: 5000
A terrifying bug that flies in at great speed, hurling deadly sickles. Attacks any who disturb its nest, as evidenced by the remains of its victims strewn about. Requires agility to defeat.
41 Ys1-boss-Khonsclard Khonsclard HP: 255
Str: 267
Def: 230
Exp: 5000
A deadly crimson sphere that surrounds itself with rocks of varying size and shape, and hurls them throughout the room at will. Your only hope of defeating it is to find an opening and take it.
42 Ys1-boss-Yogleks & Omulgun Yogleks & Omulgun HP: 255
Str: 270
Def: 238
Exp: 5000
Two heads may be better than one, but these two are worse than anything! As they come in for the attack, one head is real and the other illusory. When damage is dealt, the two tag off.
43 Ys1-boss-Dark Fact Dark Fact HP: 255
Str: 290
Def: 255
Exp: 5000
A descendant of Fact, one of the Six Priests of Ys, who's become corrupted by a lust for power. Seeks to gather the six Books of Ys for his own nefarious purposes, and will do anything to get them.
Stats listed using data from Ys I & II Chronicles'
HP are listed in order of difficulties (easy/normal/hard/nightmare)
full list -edit

Game Data[]

Enemies may have the following stats.:

  • HP: Enemy health. How much stamina they have before taking fatal damage from an attack by Adol.
  • STR: Enemy attack power. How much attack damage the enemy can perform. Adol's defense will reduce/eliminate how much damage is taken, though in some versions of Ys-I, Adol will still take a minimum of 1 HP damage, regardless of the enemy's attack power.
  • DEF: Enemy defense. How much damage an enemy can absorb before it affects their HP.
  • Speed: Depicts the speed at which enemies move around on the screen. The higher the number, the slower they go. For comparison purposes, Adol's speed would be considered a value of 1.
  • Gold: Gold earned.
  • EXP: Experience points earned.
  • Level: Monster's level. If Adol's level is higher than the monsters, the player will receive reduced EXP upon slaying it. This applies to the PC-Engine/Turbo Grafx versions of the game.

Launch Titles[]

  • Includes: NEC PC-8801 MKIISR, NEC PC-9801, SHARP X1 Turbo, Fujitsu FM-7, Fujitsu FM77AV and MSX 2.
  • The FM-7 and SHARP X1 versions have a couple different enemy/boss stats.
Name Stats Description
Esterian Plains
Curloid HP: 25
Str: 19
Def: 11
Speed: 3
Gold: 10
Exp: 2
A dwarf from the plains. Looks fearsome, but is actually quite weak. May present a challenge at first, but will quickly become a pushover.
Oakrot HP: 25
Str: 16
Def: 9
Speed: 3
Gold: 6
Exp: 2
A bloated dryad from the plains, formed from the malevolence within a rotted tree. Very dry, inhibiting its mobility, which makes it an easy foe to take down.
Rheboll HP: 30
Str: 23
Def: 12
Speed: 2
Gold: 14
Exp: 2
A red-furred feral dog that roams the Esterian plains. Moves quickly and often attacks in packs, making it a real threat to the unwary traveler.
Mountain path
Unugun HP: 50
Str: 34
Def: 10
Speed: 2
Gold: 14
Exp: 4
A sworn guardian of the shrine in life, resurrected by a sinister will. Inside its armor, it is completely decayed. The stench of death on it is overpowering.
Solomon Shrine
Uhnos HP: 50
Str: 93
Def: 60
Speed: 3
Gold: 50
Exp: 40
A bull-headed monster that dwells beneath the shrine. Emerges from the darkness swinging an enormous blade wildly, startling even the hardiest of adventurers.
Bulner HP: 50
Str: 97
Def: 70
Speed: 2
Gold: 60
Exp: 50
A giant insect-like monster inhabiting the catacombs beneath the shrine. Scuttles toward its prey while emitting a shrill cry that could give anyone goosebumps.
Looter HP: 50
Str: 110
Def: 100
Speed: 2
Gold: 70
Exp: 60
A spirit of the dead bearing the darkened flame of a long forgotten grudge. Approaches the living in hopes of finding a new friend to dwell eternally by its side.
Rescoyd HP: 100
Str: 140
Def: 105
Speed: 3
Gold: 100
Exp: 70
A monster found beneath the shrine. Often thought to be the head of a giant, but no one knows for certain. Its bloodshot eyes unendingly scan for fresh meat.
Lyus HP: 100
Str: 155
Def: 120
Speed: 2
Gold: 120
Exp: 80
A savage beast wandering the shrine. Can tear its prey to shreds in a single moment using its claws and tusks, and its thick mane is soaked with blood. Smells awful.
Dinvel HP: 100
Str: 167
Def: 132
Speed: 3
Gold: 140
Exp: 90
A monster who lies in wait on the lowest level of the shrine to slice apart its prey with a magic-infused sword. Hides its true form beneath a cloak.
Abandoned Mine
Nubbrow HP: 180
Str: 185
Def: 110
Speed: 3
Gold: 200
Exp: 200
A monster residing in the abandoned mine. Its appearance is strange and almost humorous, but its attacks are much more deadly than any encountered previously.
Gryel HP: 180
Str: 200
Def: 120
Speed: 3
Gold: 240
Exp: 240
A semi-transparent life-form that lurks in the abandoned mine. Its jelly-like body latches on to its victims and begins dissolving them. Aim for the eye.
Othcross HP: 180
Str: 220
Def: 130
Speed: 2
Gold: 280
Exp: 280
A bug-beast that dwells in the abandoned mine. Its slippery body deflects sword strikes, and its sharp fangs can pierce armor. Doesn't go down easily.
Dynick HP: 200
Str: 200
Def: 120
Speed: 2
Gold: 200
Exp: 320
A beast with an enormous, gaping maw. The sight of its drooling visage in pursuit is nightmare-inducing. Devours its prey, but no one knows where the remains go.
Menon HP: 200
Str: 235
Def: 160
Speed: 1
Gold: 280
Exp: 400
A fast-moving hard-shelled monster that bustles about in the abandoned mine. Due to its quick speed within a dimly-lit environment, the Menon presents real danger.
Karon HP: 200
Str: 225
Def: 150
Speed: 2
Gold: 240
Exp: 360
Saunters about the abandoned mine, skewering prey with its spear and horns. Ranked as superior officer to the Uhnos, giving it an air of dignity. Has a cute tail.
Chelasken HP: 255
Str: 210
Def: 160
Speed: 2
Gold: 200
Exp: 440
A monstrous phoenix from the abandoned mine. Why a bird would dwell underground, and why its flames shed no light whatsoever, are both questions without answers.
Lemendy HP: 255
Str: 225
Def: 175
Speed: 1
Gold: 240
Exp: 480
A half-bug half-man that dwells in the abandoned mine. Its exoskeleton grants it excellent defense and speed alike. Attacks with chaotic sword-swipes.
Brayzal HP: 255
Str: 235
Def: 185
Speed: 1
Gold: 280
Exp: 510
A creature with such heavy armor that only the mighty can hope to damage it. Dwells in the lowest caves of the abandoned mines, and cannot be easily overcome.
Darm Tower
Adol's attack and defense power are both cut in half (rounding fractions down) while in the Darm Tower. All enemy attacks do a minimum of 7 damage, regardless of the player's defense rating.
Riffligan HP: 255
Str: 118
Def: 50
Speed: 2
Gold: 280
Exp: 510
An armored monster dwelling around floor 1 of the Tower of Darm. Wields two swords, but wears inferior armor, making it vulnerable to even the weakest of attacks.
Jestona HP: 255
Str: 118
Def: 60
Speed: 2
Gold: 280
Exp: 510
An armored monster dwelling around floor 3 of the Tower of Darm. Characterized by its red armor and its speed, but presents little issue if taken out one by one.
Accumate HP: 255
Str: 125
Def: 60
Speed: 2
Gold: 280
Exp: 510
A top-tier guardian dwelling only on floor 6 of the Tower of Darm. Its attack power is tremendous, but in a pinch, it can be bypassed entirely. Running may be advisable.
Normous HP: 255
Str: 125
Def: 85
Speed: 1
Gold: 280
Exp: 510
An unpleasant creature found on floor 9 of Darm Tower. Looks just like the statues found elsewhere, so the unprepared may be caught off-guard. Surprisingly fierce.
Genoid HP: 255
Str: 122
Def: 60
Speed: 2
Gold: 280
Exp: 510
Entrusted as a guardian of the Silver Sword and Shield, the Genoid is descended from giants and possesses appropriately herculean strength. Found around the 7th floor.
Xomack HP: 255
Str: 122
Def: 60
Speed: 2
Gold: 280
Exp: 510
A bitter relative to the Accumate who dwells far from its brethren, on floor 10 of Darm Tower. Not very strong, but boasts tremendously high agility.
Vilvan HP: 255
Str: 122 *
Def: 60
Speed: 2
Gold: 280
Exp: 510
Found in Darm Tower's mirror maze. A creature built from intertwining mushroom fibers filled with deadly nerve toxins. Beware the dire grip of its sinuous tentacles!
Wilewarer HP: 255
Str: 124
Def: 73
Speed: 1
Gold: 280
Exp: 510
Guardian of the Silver Armor in Darm Tower's mirror maze. Wears thick armor, but its intelligence is the real threat. Chases down intruders with intent to behead.
Irebolg HP: 255
Str: 128
Def: 72
Speed: 2
Gold: 280
Exp: 510
A soulless, steel-armored sentry guarding Rado's Annex around floor 15 of the Tower of Darm. Ordered to dispose of any intruders who attempt to gain entry.
Molfess HP: 255
Str: 130
Def: 95
Speed: 1
Gold: 280
Exp: 510
A mud-like monster dwelling within Rado's Annex. Digests through absorption and moves far quicker than anyone would expect. Will eat anyone, human and monster alike.
Kelmarel HP: 255
Str: 130
Def: 100
Speed: 1
Gold: 280
Exp: 510
Dwells on floor 17 of Darm Tower. Charges its opponents in a straight line, making short work of them. Best not to attack a Kelmarel head-on lest you be quickly gored.
Selnarg HP: 255
Str: 128
Def: 70
Speed: 2
Gold: 280
Exp: 510
A hand-selected Riffligan inhabiting floor 18 of Darm Tower. The elitest of the elite, boasting sword techniques other monsters could only dream of.
Chryolos HP: 255
Str: 135
Def: 70
Speed: 1
Gold: 280
Exp: 510
Inhabits floor 19 of Darm Tower. A warrior with talons on both arms, as well as armor layered upon naturally scaly skin. Will not break its stride, no matter what.
Twarth HP: 255
Str: 135
Def: 70
Speed: 1
Gold: 280
Exp: 510
Inhabits floor 20 of Darm Tower. The strongest warrior amongst the monsters, by leaps and bounds. Attempting to take on more than one at a time is suicide.
Euchreas HP: 255
Str: 137
Def: 85
Speed: 1
Gold: 280
Exp: 510
A cruel magician inhabiting Darm Tower's mirror maze. Cloaked, and wields a magic sword. Able to freely move amongst the mirrors, and enjoys toying with its mark.
Bordisch HP: 255
Str: 145
Def: 117
Speed: 1
Gold: 280
Exp: 510
A fearsome ogre inhabiting Darm Tower's mirror maze. Uses its sculpted body as a weapon, and manages to out-perform the Euchreas despite having no real defense.
Bosses
Jenocres HP: 100
Def: 58
Exp: 500
A wizard who blocks the path to the lower levels of the shrine. Teleports at will while conjuring streams of blue flame from the sides of the room. Proves to be a most wily opponent indeed.
Nygtilger Str: 175
Def: 149
Gold: 0
Exp: 5000
A beast guarding one of the sealed Books of Ys. Wriggles wildly, charging intruders. The only way to defeat it is to avoid its speedy attacks and strike its joints before it slides too far away.
Vagullion HP: 255
Str: 230
Def: 224
Gold: 0
Exp: 5000
The creature from the mines who annihilated the village of Rastin in a single night. Divides itself into innumerable bats, swarming its prey without mercy. Only vulnerable when it re-forms.
Pictimos HP: 255
Str: 132
Def: 116
Gold: 0
Exp: 0
A terrifying bug that flies in at great speed, hurling deadly sickles. Attacks any who disturb its nest, as evidenced by the remains of its victims strewn about. Requires agility to defeat.
Khonsclard HP: 255
Def: 116
Gold: 0
Exp: 0
A deadly crimson sphere that surrounds itself with rocks of varying size and shape, and hurls them throughout the room at will. Your only hope of defeating it is to find an opening and take it.
Yogleks & Omulgun HP: 255
Str: 135
Def: 119 *
Gold: 0
Exp: 0
Two heads may be better than one, but these two are worse than anything! As they come in for the attack, one head is real and the other illusory. When damage is dealt, the two tag off.
Dark Fact HP: 255
Str: 117
Def: 234
Gold: 0
Exp: 0
A descendant of Fact, one of the Six Priests of Ys, who's become corrupted by a lust for power. Seeks to gather the six Books of Ys for his own nefarious purposes, and will do anything to get them.
Dark Fact
No silver
HP: 255
Str: 140
Def: 253
Gold: 0
Exp: 0
A descendant of Fact, one of the Six Priests of Ys, who's become corrupted by a lust for power. Seeks to gather the six Books of Ys for his own nefarious purposes, and will do anything to get them.
Stats listed using data from Ys I & II' (Launch Titles)
Including: NEC PC-8801 MKIISR, NEC PC-9801, SHARP X1 Turbo, Fujitsu FM-7, Fujitsu FM77AV and MSX 2.

Hover over * red asterisk for extra notes

full list -edit

SEGA Master System (All Versions)[]

  • This covers both the (JP) and (NA/EU) versions of the game. A few stat. changes were made to enemies to make progressing through the shrine and mines slightly easier for the NA/EU version.
  • Once Adol's defense value exceeds the attack value of a boss, each attack does 5 dmg.
  • Speed rating works in reverse in this version: The higher the number, the faster the monster goes. Adol's (Aron's) comparable speed is 16.
Name Stats Description
Esterian Plains
Curloid HP: 15
Str: 19
Def: 11
Speed: 8
Gold: 10
Exp: 1
A dwarf from the plains. Looks fearsome, but is actually quite weak. May present a challenge at first, but will quickly become a pushover.
Oakrot HP: 31
Str: 16
Def: 9
Speed: 8
Gold: 6
Exp: 2
A bloated dryad from the plains, formed from the malevolence within a rotted tree. Very dry, inhibiting its mobility, which makes it an easy foe to take down.
Rheboll HP: 31
Str: 25
Def: 15
Speed: 10
Gold: 14
Exp: 3
A red-furred feral dog that roams the Esterian plains. Moves quickly and often attacks in packs, making it a real threat to the unwary traveler.
Mountain path
Unugun HP: 47
Str: 40
Def: 20
Speed: 8
Gold: 14
Exp: 4
A sworn guardian of the shrine in life, resurrected by a sinister will. Inside its armor, it is completely decayed. The stench of death on it is overpowering.
Solomon Shrine
Uhnos HP: 47
Str: 88
Def: 35
Speed: 11
Gold: 50
Exp: 40
A bull-headed monster that dwells beneath the shrine. Emerges from the darkness swinging an enormous blade wildly, startling even the hardiest of adventurers.
Bulner HP: 63
Str: 92
Def: 45
Speed: 10
Gold: 60
Exp: 50
A giant insect-like monster inhabiting the catacombs beneath the shrine. Scuttles toward its prey while emitting a shrill cry that could give anyone goosebumps.
Looter HP: 79
Str: 105
Def: 70 *
Speed: 11
Gold: 70
Exp: 50
A spirit of the dead bearing the darkened flame of a long forgotten grudge. Approaches the living in hopes of finding a new friend to dwell eternally by its side.
Rescoyd HP: 95
Str: 125
Def: 80
Speed: 9 *
Gold: 100
Exp: 70
A monster found beneath the shrine. Often thought to be the head of a giant, but no one knows for certain. Its bloodshot eyes unendingly scan for fresh meat.
Lyus HP: 111
Str: 130
Def: 85 *
Speed: 11 *
Gold: 120
Exp: 80
A savage beast wandering the shrine. Can tear its prey to shreds in a single moment using its claws and tusks, and its thick mane is soaked with blood. Smells awful.
Dinvel HP: 111
Str: 135
Def: 90 *
Speed: 12 *
Gold: 140
Exp: 90
A monster who lies in wait on the lowest level of the shrine to slice apart its prey with a magic-infused sword. Hides its true form beneath a cloak.
Abandoned Mine
Nubbrow HP: 175
Str: 160
Def: 80
Speed: 10
Gold: 200
Exp: 200
A monster residing in the abandoned mine. Its appearance is strange and almost humorous, but its attacks are much more deadly than any encountered previously.
Gryel HP: 175
Str: 165
Def: 85
Speed: 14
Gold: 240
Exp: 240
A semi-transparent life-form that lurks in the abandoned mine. Its jelly-like body latches on to its victims and begins dissolving them. Aim for the eye.
Othcross HP: 175
Str: 165
Def: 90
Speed: 16
Gold: 280
Exp: 280
A bug-beast that dwells in the abandoned mine. Its slippery body deflects sword strikes, and its sharp fangs can pierce armor. Doesn't go down easily.
Dynick HP: 191
Str: 170
Def: 95
Speed: 14
Gold: 200
Exp: 320
A beast with an enormous, gaping maw. The sight of its drooling visage in pursuit is nightmare-inducing. Devours its prey, but no one knows where the remains go.
Karon HP: 207
Str: 175
Def: 100
Speed: 16
Gold: 240
Exp: 360
Saunters about the abandoned mine, skewering prey with its spear and horns. Ranked as superior officer to the Uhnos, giving it an air of dignity. Has a cute tail.
Menon HP: 223
Str: 180
Def: 105
Speed: 18
Gold: 280
Exp: 400
A fast-moving hard-shelled monster that bustles about in the abandoned mine. Due to its quick speed within a dimly-lit environment, the Menon presents real danger.
Chelasken HP: 233
Str: 180
Def: 105
Speed: 18
Gold: 280
Exp: 400
A monstrous phoenix from the abandoned mine. Why a bird would dwell underground, and why its flames shed no light whatsoever, are both questions without answers.
Lemendy HP: 239
Str: 175
Def: 105
Speed: 16
Gold: 240
Exp: 440
A half-bug half-man that dwells in the abandoned mine. Its exoskeleton grants it excellent defense and speed alike. Attacks with chaotic sword-swipes.
Brayzal HP: 255
Str: 185
Def: 110
Speed: 18
Gold: 280
Exp: 515 *
A creature with such heavy armor that only the mighty can hope to damage it. Dwells in the lowest caves of the abandoned mines, and cannot be easily overcome.
Darm Tower
Riffligan HP: 255
Str: 160
Def: 90
Speed: 16
Gold: 280
Exp: 510
An armored monster dwelling around floor 1 of the Tower of Darm. Wields two swords, but wears inferior armor, making it vulnerable to even the weakest of attacks.
Jestona HP: 255
Str: 165
Def: 95
Speed: 16
Gold: 280
Exp: 510
An armored monster dwelling around floor 3 of the Tower of Darm. Characterized by its red armor and its speed, but presents little issue if taken out one by one.
Accumate HP: 255
Str: 180
Def: 110
Speed: 16
Gold: 280
Exp: 510
A top-tier guardian dwelling only on floor 6 of the Tower of Darm. Its attack power is tremendous, but in a pinch, it can be bypassed entirely. Running may be advisable.
Genoid HP: 255
Str: 165
Def: 115
Speed: 16
Gold: 280
Exp: 510
Entrusted as a guardian of the Silver Sword and Shield, the Genoid is descended from giants and possesses appropriately herculean strength. Found around the 7th floor.
Normous HP: 255
Str: 180
Def: 110
Speed: 16
Gold: 280
Exp: 510
An unpleasant creature found on floor 9 of Darm Tower. Looks just like the statues found elsewhere, so the unprepared may be caught off-guard. Surprisingly fierce.
Xomack HP: 255
Str: 190
Def: 145
Speed: 16
Gold: 280
Exp: 510
A bitter relative to the Accumate who dwells far from its brethren, on floor 10 of Darm Tower. Not very strong, but boasts tremendously high agility.
Vilvan HP: 255
Str: 200
Def: 135
Speed: 16
Gold: 280
Exp: 510
Found in Darm Tower's mirror maze. A creature built from intertwining mushroom fibers filled with deadly nerve toxins. Beware the dire grip of its sinuous tentacles!
Wilewarer HP: 255
Str: 205
Def: 150
Speed: 16
Gold: 280
Exp: 510
Guardian of the Silver Armor in Darm Tower's mirror maze. Wears thick armor, but its intelligence is the real threat. Chases down intruders with intent to behead.
Irebolg HP: 255
Str: 205
Def: 155
Speed: 16
Gold: 280
Exp: 510
A soulless, steel-armored sentry guarding Rado's Annex around floor 15 of the Tower of Darm. Ordered to dispose of any intruders who attempt to gain entry.
Molfess HP: 255
Str: 215
Def: 155
Speed: 16
Gold: 280
Exp: 510
A mud-like monster dwelling within Rado's Annex. Digests through absorption and moves far quicker than anyone would expect. Will eat anyone, human and monster alike.
Kelmarel HP: 255
Str: 200
Def: 135
Speed: 16
Gold: 280
Exp: 510
Dwells on floor 17 of Darm Tower. Charges its opponents in a straight line, making short work of them. Best not to attack a Kelmarel head-on lest you be quickly gored.
Selnarg HP: 255
Str: 235
Def: 170
Speed: 16
Gold: 280
Exp: 510
A hand-selected Riffligan inhabiting floor 18 of Darm Tower. The elitest of the elite, boasting sword techniques other monsters could only dream of.
Chryolos HP: 255
Str: 185
Def: 115
Speed: 16
Gold: 280
Exp: 510
Inhabits floor 19 of Darm Tower. A warrior with talons on both arms, as well as armor layered upon naturally scaly skin. Will not break its stride, no matter what.
Twarth HP: 255
Str: 190
Def: 140
Speed: 16
Gold: 280
Exp: 510
Inhabits floor 20 of Darm Tower. The strongest warrior amongst the monsters, by leaps and bounds. Attempting to take on more than one at a time is suicide.
Euchreas HP: 255
Str: 215
Def: 165
Speed: 16
Gold: 280
Exp: 510
A cruel magician inhabiting Darm Tower's mirror maze. Cloaked, and wields a magic sword. Able to freely move amongst the mirrors, and enjoys toying with its mark.
Bordisch HP: 255
Str: 219
Def: 155
Speed: 16
Gold: 280
Exp: 510
A fearsome ogre inhabiting Darm Tower's mirror maze. Uses its sculpted body as a weapon, and manages to out-perform the Euchreas despite having no real defense.
Bosses
Jenocres HP: 95
Str: 0
Def: 55
Gold: 0
Exp: 500
A wizard who blocks the path to the lower levels of the shrine. Teleports at will while conjuring streams of blue flame from the sides of the room. Proves to be a most wily opponent indeed.
Nygtilger HP: 207
Str: 155
Def: 113
Gold: 0
Exp: 5000
A beast guarding one of the sealed Books of Ys. Wriggles wildly, charging intruders. The only way to defeat it is to avoid its speedy attacks and strike its joints before it slides too far away.
Vagullion HP: 255
Str: 173
Def: 169
Gold: 0
Exp: 5000
The creature from the mines who annihilated the village of Rastin in a single night. Divides itself into innumerable bats, swarming its prey without mercy. Only vulnerable when it re-forms.
Pictimos HP: 255
Str: 195
Def: 170
Gold: 0
Exp: 5000
A terrifying bug that flies in at great speed, hurling deadly sickles. Attacks any who disturb its nest, as evidenced by the remains of its victims strewn about. Requires agility to defeat.
Khonsclard HP: 255
Str: 195
Def: 170
Gold: 0
Exp: 5000
A deadly crimson sphere that surrounds itself with rocks of varying size and shape, and hurls them throughout the room at will. Your only hope of defeating it is to find an opening and take it.
Yogleks & Omulgun HP: 255
Str: 208
Def: 192
Gold: 0
Exp: 5000
Two heads may be better than one, but these two are worse than anything! As they come in for the attack, one head is real and the other illusory. When damage is dealt, the two tag off.
Dark Fact HP: 255
Str: 175
Def: 180
Gold: 0
Exp: 0
A descendant of Fact, one of the Six Priests of Ys, who's become corrupted by a lust for power. Seeks to gather the six Books of Ys for his own nefarious purposes, and will do anything to get them.
Note: Adol's attack and defense is changed to STR: 182 and DEF: 160 if Silver Sword, Armor and Shield are not equipped when he fought Dark Fact.
Stats listed using data from Ys I & II' (SEGA Master System versions)

Hover over * red asterisk for extra notes

full list -edit

Nintendo Entertainment System[]

  • While there is in-game data for the Bordisch enemy, it is never encountered in the game.
Name Stats Description
Esterian Plains
Curloid HP: 25
Str: 19
Def: 11
Gold: 10
Exp: 3
A dwarf from the plains. Looks fearsome, but is actually quite weak. May present a challenge at first, but will quickly become a pushover.
Oakrot HP: 25
Str: 16
Def: 9
Gold: 6
Exp: 2
A bloated dryad from the plains, formed from the malevolence within a rotted tree. Very dry, inhibiting its mobility, which makes it an easy foe to take down.
Rheboll HP: 30
Str: 80
Def: 20
Gold: 14
Exp: 1
A red-furred feral dog that roams the Esterian plains. Moves quickly and often attacks in packs, making it a real threat to the unwary traveler.
Mountain path
Unugun HP: 50
Str: 34
Def: 10
Gold: 14
Exp: 5
A sworn guardian of the shrine in life, resurrected by a sinister will. Inside its armor, it is completely decayed. The stench of death on it is overpowering.
Solomon Shrine
Uhnos HP: 50
Str: 93
Def: 60
Gold: 50
Exp: 40
A bull-headed monster that dwells beneath the shrine. Emerges from the darkness swinging an enormous blade wildly, startling even the hardiest of adventurers.
Bulner HP: 50
Str: 97
Def: 70
Gold: 60
Exp: 50
A giant insect-like monster inhabiting the catacombs beneath the shrine. Scuttles toward its prey while emitting a shrill cry that could give anyone goosebumps.
Looter HP: 50
Str: 110
Def: 100
Gold: 70
Exp: 60
A spirit of the dead bearing the darkened flame of a long forgotten grudge. Approaches the living in hopes of finding a new friend to dwell eternally by its side.
Rescoyd HP: 100
Str: 140
Def: 105
Gold: 100
Exp: 70
A monster found beneath the shrine. Often thought to be the head of a giant, but no one knows for certain. Its bloodshot eyes unendingly scan for fresh meat.
Lyus HP: 100
Str: 155
Def: 120
Gold: 120
Exp: 80
A savage beast wandering the shrine. Can tear its prey to shreds in a single moment using its claws and tusks, and its thick mane is soaked with blood. Smells awful.
Dinvel HP: 100
Str: 167
Def: 132
Gold: 140
Exp: 90
A monster who lies in wait on the lowest level of the shrine to slice apart its prey with a magic-infused sword. Hides its true form beneath a cloak.
Abandoned Mine
Nubbrow HP: 180
Str: 185
Def: 110
Gold: 200
Exp: 200
A monster residing in the abandoned mine. Its appearance is strange and almost humorous, but its attacks are much more deadly than any encountered previously.
Gryel HP: 180
Str: 200
Def: 120
Gold: 240
Exp: 240
A semi-transparent life-form that lurks in the abandoned mine. Its jelly-like body latches on to its victims and begins dissolving them. Aim for the eye.
Othcross HP: 180
Str: 220
Def: 130
Gold: 280
Exp: 280
A bug-beast that dwells in the abandoned mine. Its slippery body deflects sword strikes, and its sharp fangs can pierce armor. Doesn't go down easily.
Dynick HP: 200
Str: 200
Def: 120
Gold: 200
Exp: 320
A beast with an enormous, gaping maw. The sight of its drooling visage in pursuit is nightmare-inducing. Devours its prey, but no one knows where the remains go.
Karon HP: 200
Str: 225
Def: 150
Gold: 240
Exp: 360
Saunters about the abandoned mine, skewering prey with its spear and horns. Ranked as superior officer to the Uhnos, giving it an air of dignity. Has a cute tail.
Menon HP: 200
Str: 235
Def: 160
Gold: 280
Exp: 400
A fast-moving hard-shelled monster that bustles about in the abandoned mine. Due to its quick speed within a dimly-lit environment, the Menon presents real danger.
Chelasken HP: 255
Str: 210
Def: 160
Gold: 200
Exp: 440
A monstrous phoenix from the abandoned mine. Why a bird would dwell underground, and why its flames shed no light whatsoever, are both questions without answers.
Lemendy HP: 255
Str: 225
Def: 175
Gold: 240
Exp: 480
A half-bug half-man that dwells in the abandoned mine. Its exoskeleton grants it excellent defense and speed alike. Attacks with chaotic sword-swipes.
Brayzal HP: 255
Str: 235
Def: 185
Gold: 280
Exp: 510
A creature with such heavy armor that only the mighty can hope to damage it. Dwells in the lowest caves of the abandoned mines, and cannot be easily overcome.
Darm Tower
Riffligan HP: 255
Str: 236
Def: 100
Gold: 280
Exp: 510
An armored monster dwelling around floor 1 of the Tower of Darm. Wields two swords, but wears inferior armor, making it vulnerable to even the weakest of attacks.
Jestona HP: 255
Str: 236
Def: 120
Gold: 280
Exp: 510
An armored monster dwelling around floor 3 of the Tower of Darm. Characterized by its red armor and its speed, but presents little issue if taken out one by one.
Accumate HP: 255
Str: 250
Def: 120
Gold: 280
Exp: 510
A top-tier guardian dwelling only on floor 6 of the Tower of Darm. Its attack power is tremendous, but in a pinch, it can be bypassed entirely. Running may be advisable.
Genoid HP: 255
Str: 244
Def: 120
Gold: 280
Exp: 510
Entrusted as a guardian of the Silver Sword and Shield, the Genoid is descended from giants and possesses appropriately herculean strength. Found around the 7th floor.
Normous HP: 255
Str: 250
Def: 170
Gold: 280
Exp: 510
An unpleasant creature found on floor 9 of Darm Tower. Looks just like the statues found elsewhere, so the unprepared may be caught off-guard. Surprisingly fierce.
Xomack HP: 255
Str: 244
Def: 120
Gold: 280
Exp: 510
A bitter relative to the Accumate who dwells far from its brethren, on floor 10 of Darm Tower. Not very strong, but boasts tremendously high agility.
Vilvan HP: 255
Str: 244
Def: 120
Gold: 280
Exp: 510
Found in Darm Tower's mirror maze. A creature built from intertwining mushroom fibers filled with deadly nerve toxins. Beware the dire grip of its sinuous tentacles!
Wilewarer HP: 255
Str: 248
Def: 146
Gold: 280
Exp: 510
Guardian of the Silver Armor in Darm Tower's mirror maze. Wears thick armor, but its intelligence is the real threat. Chases down intruders with intent to behead.
Irebolg HP: 255
Str: 256
Def: 144
Gold: 280
Exp: 510
A soulless, steel-armored sentry guarding Rado's Annex around floor 15 of the Tower of Darm. Ordered to dispose of any intruders who attempt to gain entry.
Molfess HP: 255
Str: 260
Def: 190
Gold: 280
Exp: 510
A mud-like monster dwelling within Rado's Annex. Digests through absorption and moves far quicker than anyone would expect. Will eat anyone, human and monster alike.
Kelmarel HP: 255
Str: 260
Def: 100
Gold: 280
Exp: 510
Dwells on floor 17 of Darm Tower. Charges its opponents in a straight line, making short work of them. Best not to attack a Kelmarel head-on lest you be quickly gored.
Selnarg HP: 255
Str: 270
Def: 140
Gold: 280
Exp: 510
A hand-selected Riffligan inhabiting floor 18 of Darm Tower. The elitest of the elite, boasting sword techniques other monsters could only dream of.
Chryolos HP: 255
Str: 270
Def: 140
Gold: 280
Exp: 510
Inhabits floor 19 of Darm Tower. A warrior with talons on both arms, as well as armor layered upon naturally scaly skin. Will not break its stride, no matter what.
Twarth HP: 255
Str: 270
Def: 160
Gold: 280
Exp: 510
Inhabits floor 20 of Darm Tower. The strongest warrior amongst the monsters, by leaps and bounds. Attempting to take on more than one at a time is suicide.
Euchreas HP: 255
Str: 274
Def: 170
Gold: 280
Exp: 510
A cruel magician inhabiting Darm Tower's mirror maze. Cloaked, and wields a magic sword. Able to freely move amongst the mirrors, and enjoys toying with its mark.
Bosses
Jenocres HP: 100
Str: 60
Def: 58
Gold: 100
Exp: 100
A wizard who blocks the path to the lower levels of the shrine. Teleports at will while conjuring streams of blue flame from the sides of the room. Proves to be a most wily opponent indeed.
Nygtilger HP: 200
Str: 175
Def: 149
Gold: 300
Exp: 300
A beast guarding one of the sealed Books of Ys. Wriggles wildly, charging intruders. The only way to defeat it is to avoid its speedy attacks and strike its joints before it slides too far away.
Vagullion HP: 255
Str: 230
Def: 200
Gold: 200
Exp: 200
The creature from the mines who annihilated the village of Rastin in a single night. Divides itself into innumerable bats, swarming its prey without mercy. Only vulnerable when it re-forms.
Pictimos HP: 255
Str: 264
Def: 232
Gold: 400
Exp: 400
A terrifying bug that flies in at great speed, hurling deadly sickles. Attacks any who disturb its nest, as evidenced by the remains of its victims strewn about. Requires agility to defeat.
Khonsclard HP: 255
Str: 250
Def: 235
Gold: 500
Exp: 500
A deadly crimson sphere that surrounds itself with rocks of varying size and shape, and hurls them throughout the room at will. Your only hope of defeating it is to find an opening and take it.
Yogleks & Omulgun HP: 255
Str: 270
Def: 235
Gold: 600
Exp: 600
Two heads may be better than one, but these two are worse than anything! As they come in for the attack, one head is real and the other illusory. When damage is dealt, the two tag off.
Dark Fact HP: 255
Str: 280 *
Def: 228
Gold: 1000
Exp: 1000
A descendant of Fact, one of the Six Priests of Ys, who's become corrupted by a lust for power. Seeks to gather the six Books of Ys for his own nefarious purposes, and will do anything to get them.
Dark Fact
No silver
HP: 255
Str: 290
Def: 228 *
Gold: 1000
Exp: 1000
A descendant of Fact, one of the Six Priests of Ys, who's become corrupted by a lust for power. Seeks to gather the six Books of Ys for his own nefarious purposes, and will do anything to get them.
Dark Fact
(Part 2)
HP: 255
Str: 300 *
Def: 230
Gold: 1000
Exp: 1000
A descendant of Fact, one of the Six Priests of Ys, who's become corrupted by a lust for power. Seeks to gather the six Books of Ys for his own nefarious purposes, and will do anything to get them.
Stats listed using data from Ys I & II' (Nintendo Entertainment System)

Hover over * red asterisk for extra notes

full list -edit

DOS / APPLE IIGS[]

Name Stats Description
Esterian Plains
Curloid HP: 20
Str: 22
Def: 11
Speed: 4
Gold: 10
Exp: 2
A dwarf from the plains. Looks fearsome, but is actually quite weak. May present a challenge at first, but will quickly become a pushover.
Oakrot HP: 17
Str: 18
Def: 9
Speed: 4
Gold: 6
Exp: 2
A bloated dryad from the plains, formed from the malevolence within a rotted tree. Very dry, inhibiting its mobility, which makes it an easy foe to take down.
Rheboll HP: 30
Str: 24
Def: 12
Speed: 4
Gold: 14
Exp: 2
A red-furred feral dog that roams the Esterian plains. Moves quickly and often attacks in packs, making it a real threat to the unwary traveler.
Mountain path
Unugun HP: 50
Str: 35
Def: 10
Speed: 4
Gold: 14
Exp: 4
A sworn guardian of the shrine in life, resurrected by a sinister will. Inside its armor, it is completely decayed. The stench of death on it is overpowering.
Solomon Shrine
Uhnos HP: 50
Str: 94
Def: 60
Speed: 4
Gold: 50
Exp: 40
A bull-headed monster that dwells beneath the shrine. Emerges from the darkness swinging an enormous blade wildly, startling even the hardiest of adventurers.
Bulner HP: 50
Str: 98
Def: 70
Speed: 2
Gold: 60
Exp: 50
A giant insect-like monster inhabiting the catacombs beneath the shrine. Scuttles toward its prey while emitting a shrill cry that could give anyone goosebumps.
Looter HP: 50
Str: 111
Def: 100
Speed: 2
Gold: 70
Exp: 60
A spirit of the dead bearing the darkened flame of a long forgotten grudge. Approaches the living in hopes of finding a new friend to dwell eternally by its side.
Rescoyd HP: 100
Str: 141
Def: 105
Speed: 4
Gold: 100
Exp: 70
A monster found beneath the shrine. Often thought to be the head of a giant, but no one knows for certain. Its bloodshot eyes unendingly scan for fresh meat.
Lyus HP: 100
Str: 156
Def: 120
Speed: 2
Gold: 120
Exp: 80
A savage beast wandering the shrine. Can tear its prey to shreds in a single moment using its claws and tusks, and its thick mane is soaked with blood. Smells awful.
Dinvel HP: 100
Str: 168
Def: 132
Speed: 4
Gold: 140
Exp: 90
A monster who lies in wait on the lowest level of the shrine to slice apart its prey with a magic-infused sword. Hides its true form beneath a cloak.
Abandoned Mine
Nubbrow HP: 180
Str: 186
Def: 110
Speed: 4
Gold: 200
Exp: 200
A monster residing in the abandoned mine. Its appearance is strange and almost humorous, but its attacks are much more deadly than any encountered previously.
Gryel HP: 180
Str: 201
Def: 120
Speed: 4
Gold: 240
Exp: 240
A semi-transparent life-form that lurks in the abandoned mine. Its jelly-like body latches on to its victims and begins dissolving them. Aim for the eye.
Othcross HP: 180
Str: 221
Def: 130
Speed: 2
Gold: 280
Exp: 280
A bug-beast that dwells in the abandoned mine. Its slippery body deflects sword strikes, and its sharp fangs can pierce armor. Doesn't go down easily.
Dynick HP: 200
Str: 201
Def: 120
Speed: 2
Gold: 200
Exp: 320
A beast with an enormous, gaping maw. The sight of its drooling visage in pursuit is nightmare-inducing. Devours its prey, but no one knows where the remains go.
Karon HP: 200
Str: 226
Def: 150
Speed: 4
Gold: 240
Exp: 360
Saunters about the abandoned mine, skewering prey with its spear and horns. Ranked as superior officer to the Uhnos, giving it an air of dignity. Has a cute tail.
Menon HP: 200
Str: 236
Def: 160
Speed: 1
Gold: 280
Exp: 400
A fast-moving hard-shelled monster that bustles about in the abandoned mine. Due to its quick speed within a dimly-lit environment, the Menon presents real danger.
Chelasken HP: 255
Str: 211
Def: 160
Speed: 2
Gold: 200
Exp: 440
A monstrous phoenix from the abandoned mine. Why a bird would dwell underground, and why its flames shed no light whatsoever, are both questions without answers.
Lemendy HP: 255
Str: 226
Def: 175
Speed: 1
Gold: 240
Exp: 480
A half-bug half-man that dwells in the abandoned mine. Its exoskeleton grants it excellent defense and speed alike. Attacks with chaotic sword-swipes.
Brayzal HP: 255
Str: 236
Def: 185
Speed: 1
Gold: 280
Exp: 510
A creature with such heavy armor that only the mighty can hope to damage it. Dwells in the lowest caves of the abandoned mines, and cannot be easily overcome.
Darm Tower
Riffligan HP: 255
Str: 237
Def: 100
Speed: 2
Gold: 280
Exp: 510
An armored monster dwelling around floor 1 of the Tower of Darm. Wields two swords, but wears inferior armor, making it vulnerable to even the weakest of attacks.
Jestona HP: 255
Str: 237
Def: 120
Speed: 2
Gold: 280
Exp: 510
An armored monster dwelling around floor 3 of the Tower of Darm. Characterized by its red armor and its speed, but presents little issue if taken out one by one.
Accumate HP: 255
Str: 251
Def: 120
Speed: 2
Gold: 280
Exp: 510
A top-tier guardian dwelling only on floor 6 of the Tower of Darm. Its attack power is tremendous, but in a pinch, it can be bypassed entirely. Running may be advisable.
Genoid HP: 255
Str: 245
Def: 120
Speed: 2
Gold: 280
Exp: 510
Entrusted as a guardian of the Silver Sword and Shield, the Genoid is descended from giants and possesses appropriately herculean strength. Found around the 7th floor.
Normous HP: 255
Str: 251
Def: 170
Speed: 1
Gold: 280
Exp: 510
An unpleasant creature found on floor 9 of Darm Tower. Looks just like the statues found elsewhere, so the unprepared may be caught off-guard. Surprisingly fierce.
Xomack HP: 255
Str: 245
Def: 120
Speed: 2
Gold: 280
Exp: 510
A bitter relative to the Accumate who dwells far from its brethren, on floor 10 of Darm Tower. Not very strong, but boasts tremendously high agility.
Vilvan HP: 255
Str: 245
Def: 120
Speed: 2
Gold: 280
Exp: 510
Found in Darm Tower's mirror maze. A creature built from intertwining mushroom fibers filled with deadly nerve toxins. Beware the dire grip of its sinuous tentacles!
Wilewarer HP: 255
Str: 249
Def: 146
Speed: 2
Gold: 280
Exp: 510
Guardian of the Silver Armor in Darm Tower's mirror maze. Wears thick armor, but its intelligence is the real threat. Chases down intruders with intent to behead.
Irebolg HP: 255
Str: 257
Def: 144
Speed: 2
Gold: 280
Exp: 510
A soulless, steel-armored sentry guarding Rado's Annex around floor 15 of the Tower of Darm. Ordered to dispose of any intruders who attempt to gain entry.
Molfess HP: 255
Str: 261
Def: 190
Speed: 2
Gold: 280
Exp: 510
A mud-like monster dwelling within Rado's Annex. Digests through absorption and moves far quicker than anyone would expect. Will eat anyone, human and monster alike.
Kelmarel HP: 255
Str: 261
Def: 200
Speed: 2
Gold: 280
Exp: 510
Dwells on floor 17 of Darm Tower. Charges its opponents in a straight line, making short work of them. Best not to attack a Kelmarel head-on lest you be quickly gored.
Selnarg HP: 255
Str: 271
Def: 140
Speed: 2
Gold: 280
Exp: 510
A hand-selected Riffligan inhabiting floor 18 of Darm Tower. The elitest of the elite, boasting sword techniques other monsters could only dream of.
Chryolos HP: 255
Str: 257
Def: 140
Speed: 4
Gold: 280
Exp: 510
Inhabits floor 19 of Darm Tower. A warrior with talons on both arms, as well as armor layered upon naturally scaly skin. Will not break its stride, no matter what.
Twarth HP: 255
Str: 275
Def: 190
Speed: 2
Gold: 280
Exp: 510
Inhabits floor 20 of Darm Tower. The strongest warrior amongst the monsters, by leaps and bounds. Attempting to take on more than one at a time is suicide.
Euchreas HP: 255
Str: 271
Def: 160
Speed: 2
Gold: 280
Exp: 510
A cruel magician inhabiting Darm Tower's mirror maze. Cloaked, and wields a magic sword. Able to freely move amongst the mirrors, and enjoys toying with its mark.
Bordisch HP: 255
Str: 291
Def: 234
Speed: 2
Gold: 280
Exp: 510
A fearsome ogre inhabiting Darm Tower's mirror maze. Uses its sculpted body as a weapon, and manages to out-perform the Euchreas despite having no real defense.
Bosses
Jenocres HP: 100
Str: ?? *
Def: 58
Gold: 0
Exp: 500
A wizard who blocks the path to the lower levels of the shrine. Teleports at will while conjuring streams of blue flame from the sides of the room. Proves to be a most wily opponent indeed.
Nygtilger HP: 200
Str: 176
Def: 149
Gold: 0
Exp: 5000
A beast guarding one of the sealed Books of Ys. Wriggles wildly, charging intruders. The only way to defeat it is to avoid its speedy attacks and strike its joints before it slides too far away.
Vagullion HP: 255
Str: 231
Def: 224
Gold: 0
Exp: 5000
The creature from the mines who annihilated the village of Rastin in a single night. Divides itself into innumerable bats, swarming its prey without mercy. Only vulnerable when it re-forms.
Pictimos HP: 200
Str: 241
Def: ?? *
Gold: 0
Exp: 0
A terrifying bug that flies in at great speed, hurling deadly sickles. Attacks any who disturb its nest, as evidenced by the remains of its victims strewn about. Requires agility to defeat.
Khonsclard HP: 255
Str: 227 *
Def: ?? *
Gold: 0
Exp: 0
A deadly crimson sphere that surrounds itself with rocks of varying size and shape, and hurls them throughout the room at will. Your only hope of defeating it is to find an opening and take it.
Yogleks & Omulgun HP: 255
Str: 271
Def: ?? *
Gold: 0
Exp: 0
Two heads may be better than one, but these two are worse than anything! As they come in for the attack, one head is real and the other illusory. When damage is dealt, the two tag off.
Dark Fact HP: 255
Str: ?? *
Def: ?? *
Gold: 0
Exp: 0
A descendant of Fact, one of the Six Priests of Ys, who's become corrupted by a lust for power. Seeks to gather the six Books of Ys for his own nefarious purposes, and will do anything to get them.
Dark Fact
No silver
HP: 255
Str: ?? *
Def: ?? *
Gold: 0
Exp: 0
A descendant of Fact, one of the Six Priests of Ys, who's become corrupted by a lust for power. Seeks to gather the six Books of Ys for his own nefarious purposes, and will do anything to get them.
Stats listed using data from Ys I & II' (DOS / APPLE IIGS)

Hover over * red asterisk for extra notes

full list -edit

NEC PC Engine CD[]

Name Stats Description
Esterian Plains
Curloid LV: 1
HP: 16
Str: 10
Def: 8
Speed: 10
Gold: 10
Exp: 2
A dwarf from the plains. Looks fearsome, but is actually quite weak. May present a challenge at first, but will quickly become a pushover.
Oakrot LV: 2
HP: 50
Str: 14
Def: 3
Speed: 16
Gold: 6
Exp: 2
A bloated dryad from the plains, formed from the malevolence within a rotted tree. Very dry, inhibiting its mobility, which makes it an easy foe to take down.
Rheboll LV: 3
HP: 45
Str: 25
Def: 4
Speed: 32
Gold: 14
Exp: 3
A red-furred feral dog that roams the Esterian plains. Moves quickly and often attacks in packs, making it a real threat to the unwary traveler.
Mountain path
Unugun LV: 4
HP: 52
Str: 19
Def: 7
Speed: 10
Gold: 14
Exp: 4
A sworn guardian of the shrine in life, resurrected by a sinister will. Inside its armor, it is completely decayed. The stench of death on it is overpowering.
Solomon Shrine
Uhnos LV: 5
HP: 40
Str: 23
Def: 5
Speed: 16
Gold: 50
Exp: 4
A bull-headed monster that dwells beneath the shrine. Emerges from the darkness swinging an enormous blade wildly, startling even the hardiest of adventurers.
Bulner LV: 6
HP: 45
Str: 26
Def: 13
Speed: 16
Gold: 60
Exp: 4
A giant insect-like monster inhabiting the catacombs beneath the shrine. Scuttles toward its prey while emitting a shrill cry that could give anyone goosebumps.
Looter LV: 7
HP: 50
Str: 34
Def: 6
Speed: 32
Gold: 70
Exp: 5
A spirit of the dead bearing the darkened flame of a long forgotten grudge. Approaches the living in hopes of finding a new friend to dwell eternally by its side.
Rescoyd LV: 7
HP: 55
Str: 32
Def: 10
Speed: 10
Gold: 100
Exp: 5
A monster found beneath the shrine. Often thought to be the head of a giant, but no one knows for certain. Its bloodshot eyes unendingly scan for fresh meat.
Lyus LV: 9
HP: 78
Str: 36
Def: 8
Speed: 10
Gold: 120
Exp: 6
A savage beast wandering the shrine. Can tear its prey to shreds in a single moment using its claws and tusks, and its thick mane is soaked with blood. Smells awful.
Dinvel LV: 10
HP: 91
Str: 44
Def: 21
Speed: 16
Gold: 140
Exp: 6
A monster who lies in wait on the lowest level of the shrine to slice apart its prey with a magic-infused sword. Hides its true form beneath a cloak.
Nubbrow LV: 11
HP: 98
Str: 62
Def: 28
Speed: 16
Gold: 140
Exp: 7
A monster residing in the abandoned mine. Its appearance is strange and almost humorous, but its attacks are much more deadly than any encountered previously.
Abandoned Mine
Gryel LV: 11
HP: 133
Str: 67
Def: 10
Speed: 32
Gold: 140
Exp: 7
A semi-transparent life-form that lurks in the abandoned mine. Its jelly-like body latches on to its victims and begins dissolving them. Aim for the eye.
Othcross LV: 12
HP: 52
Str: 72
Def: 3
Speed: 10
Gold: 140
Exp: 7
A bug-beast that dwells in the abandoned mine. Its slippery body deflects sword strikes, and its sharp fangs can pierce armor. Doesn't go down easily.
Dynick LV: 12
HP: 75
Str: 72
Def: 27
Speed: 16
Gold: 140
Exp: 7
A beast with an enormous, gaping maw. The sight of its drooling visage in pursuit is nightmare-inducing. Devours its prey, but no one knows where the remains go.
Karon LV: 13
HP: 84
Str: 70
Def: 29
Speed: 16
Gold: 140
Exp: 7
Saunters about the abandoned mine, skewering prey with its spear and horns. Ranked as superior officer to the Uhnos, giving it an air of dignity. Has a cute tail.
Menon LV: 13
HP: 107
Str: 70
Def: 30
Speed: 16
Gold: 140
Exp: 7
A fast-moving hard-shelled monster that bustles about in the abandoned mine. Due to its quick speed within a dimly-lit environment, the Menon presents real danger.
Chelasken LV: 15
HP: 105
Str: 81
Def: 36
Speed: 32
Gold: 150
Exp: 8
A monstrous phoenix from the abandoned mine. Why a bird would dwell underground, and why its flames shed no light whatsoever, are both questions without answers.
Lemendy LV: 14
HP: 79
Str: 77
Def: 41
Speed: 10
Gold: 150
Exp: 8
A half-bug half-man that dwells in the abandoned mine. Its exoskeleton grants it excellent defense and speed alike. Attacks with chaotic sword-swipes.
Brayzal LV: 14
HP: 71
Str: 77
Def: 41
Speed: 10
Gold: 150
Exp: 8
A creature with such heavy armor that only the mighty can hope to damage it. Dwells in the lowest caves of the abandoned mines, and cannot be easily overcome.
Darm Tower
Riffligan LV: 20
HP: 150
Str: 106
Def: 55
Speed: 10
Gold: 200
Exp: 8
An armored monster dwelling around floor 1 of the Tower of Darm. Wields two swords, but wears inferior armor, making it vulnerable to even the weakest of attacks.
Jestona LV: 21
HP: 206
Str: 123
Def: 56
Speed: 16
Gold: 200
Exp: 8
An armored monster dwelling around floor 3 of the Tower of Darm. Characterized by its red armor and its speed, but presents little issue if taken out one by one.
Accumate LV: 22
HP: 106
Str: 112
Def: 43
Speed: 16
Gold: 200
Exp: 9
A top-tier guardian dwelling only on floor 6 of the Tower of Darm. Its attack power is tremendous, but in a pinch, it can be bypassed entirely. Running may be advisable.
Genoid LV: 23
HP: 163
Str: 102
Def: 48
Speed: 10
Gold: 200
Exp: 9
Entrusted as a guardian of the Silver Sword and Shield, the Genoid is descended from giants and possesses appropriately herculean strength. Found around the 7th floor.
Normous LV: 24
HP: 190
Str: 118
Def: 53
Speed: 32
Gold: 200
Exp: 10
An unpleasant creature found on floor 9 of Darm Tower. Looks just like the statues found elsewhere, so the unprepared may be caught off-guard. Surprisingly fierce.
Xomack LV: 25
HP: 149
Str: 123
Def: 35
Speed: 10
Gold: 200
Exp: 10
A bitter relative to the Accumate who dwells far from its brethren, on floor 10 of Darm Tower. Not very strong, but boasts tremendously high agility.
Vilvan LV: 26
HP: 118
Str: 117
Def: 40
Speed: 16
Gold: 200
Exp: 12
Found in Darm Tower's mirror maze. A creature built from intertwining mushroom fibers filled with deadly nerve toxins. Beware the dire grip of its sinuous tentacles!
Wilewarer LV: 27
HP: 145
Str: 147
Def: 49
Speed: 32
Gold: 200
Exp: 14
Guardian of the Silver Armor in Darm Tower's mirror maze. Wears thick armor, but its intelligence is the real threat. Chases down intruders with intent to behead.
Irebolg LV: 27
HP: 169
Str: 147
Def: 53
Speed: 16
Gold: 200
Exp: 14
A soulless, steel-armored sentry guarding Rado's Annex around floor 15 of the Tower of Darm. Ordered to dispose of any intruders who attempt to gain entry.
Molfess LV: 29
HP: 127
Str: 134
Def: 65
Speed: 32
Gold: 200
Exp: 16
A mud-like monster dwelling within Rado's Annex. Digests through absorption and moves far quicker than anyone would expect. Will eat anyone, human and monster alike.
Kelmarel LV: 30
HP: 130
Str: 128
Def: 64
Speed: 32
Gold: 200
Exp: 17
Dwells on floor 17 of Darm Tower. Charges its opponents in a straight line, making short work of them. Best not to attack a Kelmarel head-on lest you be quickly gored.
Selnarg LV: 31
HP: 132
Str: 166
Def: 51
Speed: 16
Gold: 200
Exp: 18
A hand-selected Riffligan inhabiting floor 18 of Darm Tower. The elitest of the elite, boasting sword techniques other monsters could only dream of.
Chryolos LV: 32
HP: 134
Str: 172
Def: 69
Speed: 32
Gold: 200
Exp: 20
Inhabits floor 19 of Darm Tower. A warrior with talons on both arms, as well as armor layered upon naturally scaly skin. Will not break its stride, no matter what.
Twarth LV: 33
HP: 176
Str: 201
Def: 62
Speed: 32
Gold: 200
Exp: 24
Inhabits floor 20 of Darm Tower. The strongest warrior amongst the monsters, by leaps and bounds. Attempting to take on more than one at a time is suicide.
Euchreas LV: 33
HP: 129
Str: 178
Def: 72
Speed: 32
Gold: 200
Exp: 22
A cruel magician inhabiting Darm Tower's mirror maze. Cloaked, and wields a magic sword. Able to freely move amongst the mirrors, and enjoys toying with its mark.
Bordisch LV: 33
HP: 163
Str: 178
Def: 62
Speed: 32
Gold: 200
Exp: 22
A fearsome ogre inhabiting Darm Tower's mirror maze. Uses its sculpted body as a weapon, and manages to out-perform the Euchreas despite having no real defense.
Bosses
Jenocres HP: 100
Str: ?? *
Def: 10
Exp: 150
A wizard who blocks the path to the lower levels of the shrine. Teleports at will while conjuring streams of blue flame from the sides of the room. Proves to be a most wily opponent indeed.
Nygtilger HP: 120
Str: 46
Def: 27
Exp: 250
A beast guarding one of the sealed Books of Ys. Wriggles wildly, charging intruders. The only way to defeat it is to avoid its speedy attacks and strike its joints before it slides too far away.
Vagullion HP: 150
Str: 75
Def: 56
Exp: 500
The creature from the mines who annihilated the village of Rastin in a single night. Divides itself into innumerable bats, swarming its prey without mercy. Only vulnerable when it re-forms.
Pictimos HP: 150
Str: 96
Def: 85
Exp: 750
A terrifying bug that flies in at great speed, hurling deadly sickles. Attacks any who disturb its nest, as evidenced by the remains of its victims strewn about. Requires agility to defeat.
Khonsclard HP: 120
Str: ?? *
Def: 83
Exp: 1000
A deadly crimson sphere that surrounds itself with rocks of varying size and shape, and hurls them throughout the room at will. Your only hope of defeating it is to find an opening and take it.
Yogleks & Omulgun HP: 150
Str: 143
Def: 119
Exp: 1500
Two heads may be better than one, but these two are worse than anything! As they come in for the attack, one head is real and the other illusory. When damage is dealt, the two tag off.
Dark Fact HP: 200
Str: 148
Def: 123
Exp: 0
A descendant of Fact, one of the Six Priests of Ys, who's become corrupted by a lust for power. Seeks to gather the six Books of Ys for his own nefarious purposes, and will do anything to get them.
Dark Fact
No silver
HP: 200
Def: 123 *
Exp: 0
A descendant of Fact, one of the Six Priests of Ys, who's become corrupted by a lust for power. Seeks to gather the six Books of Ys for his own nefarious purposes, and will do anything to get them.
Stats listed using data from Ys I & II' (NEC PC Engine CD)

Hover over * red asterisk for extra notes

full list -edit

Turbo Grafx CD[]

  • Every enemy (and 1 boss) had their stats. reworked for the NA version of the game.


Name Stats Description
Esterian Plains
Curloid LV: 0
HP: 16
Str: 10
Def: 6
Speed: 10
Gold: 10
Exp: 2
A dwarf from the plains. Looks fearsome, but is actually quite weak. May present a challenge at first, but will quickly become a pushover.
Oakrot LV: 1
HP: 50
Str: 14
Def: 4
Speed: 16
Gold: 6
Exp: 2
A bloated dryad from the plains, formed from the malevolence within a rotted tree. Very dry, inhibiting its mobility, which makes it an easy foe to take down.
Rheboll LV: 2
HP: 45
Str: 25
Def: 7
Speed: 32
Gold: 14
Exp: 3
A red-furred feral dog that roams the Esterian plains. Moves quickly and often attacks in packs, making it a real threat to the unwary traveler.
Mountain path
Unugun LV: 3
HP: 52
Str: 19
Def: 3
Speed: 10
Gold: 14
Exp: 3
A sworn guardian of the shrine in life, resurrected by a sinister will. Inside its armor, it is completely decayed. The stench of death on it is overpowering.
Solomon Shrine
Uhnos LV: 4
HP: 40
Str: 23
Def: 4
Speed: 16
Gold: 50
Exp: 5
A bull-headed monster that dwells beneath the shrine. Emerges from the darkness swinging an enormous blade wildly, startling even the hardiest of adventurers.
Bulner LV: 5
HP: 45
Str: 26
Def: 9
Speed: 16
Gold: 60
Exp: 5
A giant insect-like monster inhabiting the catacombs beneath the shrine. Scuttles toward its prey while emitting a shrill cry that could give anyone goosebumps.
Looter LV: 6
HP: 50
Str: 34
Def: 12
Speed: 32
Gold: 70
Exp: 5
A spirit of the dead bearing the darkened flame of a long forgotten grudge. Approaches the living in hopes of finding a new friend to dwell eternally by its side.
Rescoyd LV: 7
HP: 55
Str: 32
Def: 12
Speed: 10
Gold: 100
Exp: 6
A monster found beneath the shrine. Often thought to be the head of a giant, but no one knows for certain. Its bloodshot eyes unendingly scan for fresh meat.
Lyus LV: 8
HP: 78
Str: 36
Def: 13
Speed: 10
Gold: 120
Exp: 8
A savage beast wandering the shrine. Can tear its prey to shreds in a single moment using its claws and tusks, and its thick mane is soaked with blood. Smells awful.
Dinvel LV: 9
HP: 91
Str: 44
Def: 18
Speed: 16
Gold: 140
Exp: 8
A monster who lies in wait on the lowest level of the shrine to slice apart its prey with a magic-infused sword. Hides its true form beneath a cloak.
Abandoned Mine
Nubbrow LV: 10
HP: 98
Str: 62
Def: 28
Speed: 16
Gold: 140
Exp: 8
A monster residing in the abandoned mine. Its appearance is strange and almost humorous, but its attacks are much more deadly than any encountered previously.
Gryel LV: 10
HP: 133
Str: 67
Def: 10
Speed: 32
Gold: 140
Exp: 8
A semi-transparent life-form that lurks in the abandoned mine. Its jelly-like body latches on to its victims and begins dissolving them. Aim for the eye.
Othcross LV: 11
HP: 52
Str: 72
Def: 3
Speed: 10
Gold: 140
Exp: 8
A bug-beast that dwells in the abandoned mine. Its slippery body deflects sword strikes, and its sharp fangs can pierce armor. Doesn't go down easily.
Dynick LV: 11
HP: 75
Str: 72
Def: 27
Speed: 16
Gold: 140
Exp: 8
A beast with an enormous, gaping maw. The sight of its drooling visage in pursuit is nightmare-inducing. Devours its prey, but no one knows where the remains go.
Karon LV: 12
HP: 84
Str: 70
Def: 29
Speed: 16
Gold: 140
Exp: 8
Saunters about the abandoned mine, skewering prey with its spear and horns. Ranked as superior officer to the Uhnos, giving it an air of dignity. Has a cute tail.
Menon LV: 12
HP: 107
Str: 70
Def: 30
Speed: 16
Gold: 140
Exp: 8
A fast-moving hard-shelled monster that bustles about in the abandoned mine. Due to its quick speed within a dimly-lit environment, the Menon presents real danger.
Chelasken LV: 14
HP: 105
Str: 81
Def: 36
Speed: 32
Gold: 150
Exp: 9
A monstrous phoenix from the abandoned mine. Why a bird would dwell underground, and why its flames shed no light whatsoever, are both questions without answers.
Lemendy LV: 13
HP: 79
Str: 77
Def: 41
Speed: 10
Gold: 150
Exp: 9
A half-bug half-man that dwells in the abandoned mine. Its exoskeleton grants it excellent defense and speed alike. Attacks with chaotic sword-swipes.
Brayzal LV: 13
HP: 71
Str: 77
Def: 41
Speed: 10
Gold: 150
Exp: 9
A creature with such heavy armor that only the mighty can hope to damage it. Dwells in the lowest caves of the abandoned mines, and cannot be easily overcome.
Darm Tower
Riffligan LV: 17
HP: 135
Str: 98
Def: 23
Speed: 10
Gold: 200
Exp: 8
An armored monster dwelling around floor 1 of the Tower of Darm. Wields two swords, but wears inferior armor, making it vulnerable to even the weakest of attacks.
Jestona LV: 20
HP: 206
Str: 123
Def: 46
Speed: 16
Gold: 200
Exp: 12
An armored monster dwelling around floor 3 of the Tower of Darm. Characterized by its red armor and its speed, but presents little issue if taken out one by one.
Accumate LV: 21
HP: 106
Str: 112
Def: 60
Speed: 16
Gold: 200
Exp: 12
A top-tier guardian dwelling only on floor 6 of the Tower of Darm. Its attack power is tremendous, but in a pinch, it can be bypassed entirely. Running may be advisable.
Genoid LV: 22
HP: 163
Str: 102
Def: 55
Speed: 10
Gold: 200
Exp: 12
Entrusted as a guardian of the Silver Sword and Shield, the Genoid is descended from giants and possesses appropriately herculean strength. Found around the 7th floor.
Normous LV: 23
HP: 190
Str: 118
Def: 54
Speed: 32
Gold: 200
Exp: 16
An unpleasant creature found on floor 9 of Darm Tower. Looks just like the statues found elsewhere, so the unprepared may be caught off-guard. Surprisingly fierce.
Xomack LV: 24
HP: 149
Str: 123
Def: 61
Speed: 10
Gold: 200
Exp: 16
A bitter relative to the Accumate who dwells far from its brethren, on floor 10 of Darm Tower. Not very strong, but boasts tremendously high agility.
Vilvan LV: 25
HP: 118
Str: 117
Def: 67
Speed: 16
Gold: 200
Exp: 16
Found in Darm Tower's mirror maze. A creature built from intertwining mushroom fibers filled with deadly nerve toxins. Beware the dire grip of its sinuous tentacles!
Wilewarer LV: 26
HP: 145
Str: 147
Def: 65
Speed: 32
Gold: 200
Exp: 13
Guardian of the Silver Armor in Darm Tower's mirror maze. Wears thick armor, but its intelligence is the real threat. Chases down intruders with intent to behead.
Irebolg LV: 26
HP: 145
Str: 147
Def: 65
Speed: 32
Gold: 200
Exp: 13
A soulless, steel-armored sentry guarding Rado's Annex around floor 15 of the Tower of Darm. Ordered to dispose of any intruders who attempt to gain entry.
Molfess LV: 28
HP: 127
Str: 134
Def: 72
Speed: 32
Gold: 200
Exp: 16
A mud-like monster dwelling within Rado's Annex. Digests through absorption and moves far quicker than anyone would expect. Will eat anyone, human and monster alike.
Kelmarel LV: 29
HP: 130
Str: 128
Def: 73
Speed: 32
Gold: 200
Exp: 16
Dwells on floor 17 of Darm Tower. Charges its opponents in a straight line, making short work of them. Best not to attack a Kelmarel head-on lest you be quickly gored.
Selnarg LV: 30
HP: 132
Str: 166
Def: 78
Speed: 16
Gold: 200
Exp: 16
A hand-selected Riffligan inhabiting floor 18 of Darm Tower. The elitest of the elite, boasting sword techniques other monsters could only dream of.
Chryolos LV: 31
HP: 134
Str: 172
Def: 82
Speed: 32
Gold: 200
Exp: 16
Inhabits floor 19 of Darm Tower. A warrior with talons on both arms, as well as armor layered upon naturally scaly skin. Will not break its stride, no matter what.
Twarth LV: 33
HP: 182
Str: 155
Def: 88
Speed: 32
Gold: 200
Exp: 33
Inhabits floor 20 of Darm Tower. The strongest warrior amongst the monsters, by leaps and bounds. Attempting to take on more than one at a time is suicide.
Euchreas LV: 33
HP: 133
Str: 185
Def: 92
Speed: 32
Gold: 200
Exp: 33
A cruel magician inhabiting Darm Tower's mirror maze. Cloaked, and wields a magic sword. Able to freely move amongst the mirrors, and enjoys toying with its mark.
Bordisch LV: 33
HP: 168
Str: 171
Def: 92
Speed: 32
Gold: 200
Exp: 33
A fearsome ogre inhabiting Darm Tower's mirror maze. Uses its sculpted body as a weapon, and manages to out-perform the Euchreas despite having no real defense.
Bosses
Jenocres HP: 100
Str: ?? *
Def: 10
Exp: 150
A wizard who blocks the path to the lower levels of the shrine. Teleports at will while conjuring streams of blue flame from the sides of the room. Proves to be a most wily opponent indeed.
Nygtilger HP: 120
Str: 46
Def: 27
Exp: 250
A beast guarding one of the sealed Books of Ys. Wriggles wildly, charging intruders. The only way to defeat it is to avoid its speedy attacks and strike its joints before it slides too far away.
Vagullion HP: 150
Str: 75
Def: 56
Exp: 500
The creature from the mines who annihilated the village of Rastin in a single night. Divides itself into innumerable bats, swarming its prey without mercy. Only vulnerable when it re-forms.
Pictimos HP: 150
Str: 96
Def: 85
Exp: 750
A terrifying bug that flies in at great speed, hurling deadly sickles. Attacks any who disturb its nest, as evidenced by the remains of its victims strewn about. Requires agility to defeat.
Khonsclard HP: 120
Str: ?? *
Def: 83
Exp: 1000
A deadly crimson sphere that surrounds itself with rocks of varying size and shape, and hurls them throughout the room at will. Your only hope of defeating it is to find an opening and take it.
Yogleks & Omulgun HP: 150
Str: 143
Def: 119
Exp: 1500
Two heads may be better than one, but these two are worse than anything! As they come in for the attack, one head is real and the other illusory. When damage is dealt, the two tag off.
Dark Fact HP: 200
Str: 148
Def: 123
Exp: 0
A descendant of Fact, one of the Six Priests of Ys, who's become corrupted by a lust for power. Seeks to gather the six Books of Ys for his own nefarious purposes, and will do anything to get them.
Dark Fact
No silver
HP: 200
Def: 123 *
Exp: 0
A descendant of Fact, one of the Six Priests of Ys, who's become corrupted by a lust for power. Seeks to gather the six Books of Ys for his own nefarious purposes, and will do anything to get them.
Stats listed using data from Ys I & II' (Turbo Grafx CD)

Hover over * red asterisk for extra notes

full list -edit

SHARP X68000[]

  • This game takes a very different approach to stats., damage handling and changes the layout of monsters to the point it becomes unrecognizable.
    • The basic formula for HP damage from the enemy to the player appears to be: (Enemy STR * 16 / Player DEF)+1, value rounds up. This would mean an enemy with 8 STR with a base damage of 129 if the player's defense is 0 and 13 if they have 10.
    • For purposes of being able to recognize them, descriptions of the monsters will be provided instead of names, given how little resemblence they bear to the original types.
    • Boss behaviour is quite different and damage dealt/taken appears to be based the number of frames per second the player makes contact with boss body/attack. For the most part, it appears to be 2 dmg. per 'hit'.
Name HP STR DEF Speed Gold EXP
Orcman 30 8 20 2 8 10
Wood_Robot 40 8 30 2 10 12
Lizard_Swordsman(1) 80 32 70 2 20 16
Lizard_Swordsman(2) 80 60 100 2 32 32
Green_Bug 160 120 40 2 48 42
Armored_Orc(1) 200 160 70 2 72 56
Purple_Bug 180 200 60 4 96 72
Armored_Orc(2) 240 260 90 4 128 96
Gargoyle(1) 200 200 160 4 126 82
Gargoyle(2) 200 240 180 2 142 98
Armored_Demon(1) 240 280 200 4 162 112
Armored_Demon(2) 240 320 220 2 188 136
Gargoyle(3) 220 220 190 4 156 88
Gargoyle(4) 250 270 210 4 192 106
Armored_Demon(3) 300 320 230 4 202 134
Armored_Demon(4) 300 370 230 2 236 186
Name HP STR DEF Speed Gold EXP
Blue_Cape_Warrior 400 1800 120 2 0 328
Egg_Pod(1) 500 1900 130 2 0 322
Horned_Soldier(1) 500 2500 150 4 0 350
Red-robed_Demon(1) 500 2200 130 2 0 346
Red-robed_Demon(2) 500 2400 130 2 0 368
Egg_Pod(2) 500 2400 130 2 0 132
Horned_Soldier(2) 500 2400 130 4 0 384
Horned_Soldier(3) 500 2600 130 4 0 404
Serpent_Statue 800 600 3600 8 0 9028
Horned_Soldier(4) 800 2600 150 8 0 500
Green_Axethrower 500 2800 160 4 0 412
Floating_Napkin(1) 500 3000 170 4 0 428
Floating_Napkin(2) 500 3000 170 2 0 448
Knight_Monster 700 3000 200 8 0 500
Blue_Cape_Warrior 500 3200 180 4 0 462
Spectre 600 1600 200 4 0 832
Lance_Demon(1) 500 3400 130 4 0 482
Lance_Demon(2) 500 3500 130 4 0 508
Lance_Demon(3) 500 3500 130 8 0 1224
Lance_Demon(4) 500 3500 130 4 0 562
Grell 500 4800 130 4 0 584
Bosses
Name HP STR DEF Speed Gold EXP
Jenocres 500 0 777
Nyltiger 600 0 1212
Vaguillon 900 0 2345
Pictimos 999 0 3872
Khonsclard 999 0 3200
Yogleks & Omgulgun 999 0 3200
Dark Fact 999 0 0

Sega Saturn (Falcom Classics I)[]

  • This applies to both the 'Original Version' and 'Saturn Version'.
Name Stats Description
Esterian Plains
Curloid HP: 25
Str: 19
Def: 11
Speed: 3
Gold: 10
Exp: 2
A dwarf from the plains. Looks fearsome, but is actually quite weak. May present a challenge at first, but will quickly become a pushover.
Oakrot HP: 25
Str: 16
Def: 9
Speed: 3
Gold: 6
Exp: 2
A bloated dryad from the plains, formed from the malevolence within a rotted tree. Very dry, inhibiting its mobility, which makes it an easy foe to take down.
Rheboll HP: 30
Str: 23
Def: 12
Speed: 2
Gold: 14
Exp: 6
A red-furred feral dog that roams the Esterian plains. Moves quickly and often attacks in packs, making it a real threat to the unwary traveler.
Mountain path
Unugun HP: 50
Str: 34
Def: 10
Speed: 2
Gold: 14
Exp: 6
A sworn guardian of the shrine in life, resurrected by a sinister will. Inside its armor, it is completely decayed. The stench of death on it is overpowering.
Solomon Shrine
Uhnos HP: 50
Str: 93
Def: 60
Speed: 3
Gold: 50
Exp: 40
A bull-headed monster that dwells beneath the shrine. Emerges from the darkness swinging an enormous blade wildly, startling even the hardiest of adventurers.
Bulner HP: 50
Str: 97
Def: 70
Speed: 3
Gold: 60
Exp: 50
A giant insect-like monster inhabiting the catacombs beneath the shrine. Scuttles toward its prey while emitting a shrill cry that could give anyone goosebumps.
Looter HP: 50
Str: 110
Def: 100
Speed: 2
Gold: 70
Exp: 60
A spirit of the dead bearing the darkened flame of a long forgotten grudge. Approaches the living in hopes of finding a new friend to dwell eternally by its side.
Rescoyd HP: 100
Str: 140
Def: 105
Speed: 2
Gold: 100
Exp: 70
A monster found beneath the shrine. Often thought to be the head of a giant, but no one knows for certain. Its bloodshot eyes unendingly scan for fresh meat.
Lyus HP: 100
Str: 155
Def: 120
Speed: 1
Gold: 120
Exp: 80
A savage beast wandering the shrine. Can tear its prey to shreds in a single moment using its claws and tusks, and its thick mane is soaked with blood. Smells awful.
Dinvel HP: 100
Str: 167
Def: 132
Speed: 3
Gold: 140
Exp: 90
A monster who lies in wait on the lowest level of the shrine to slice apart its prey with a magic-infused sword. Hides its true form beneath a cloak.
Abandoned Mine
Nubbrow HP: 180
Str: 185
Def: 110
Speed: 3
Gold: 200
Exp: 200
A monster residing in the abandoned mine. Its appearance is strange and almost humorous, but its attacks are much more deadly than any encountered previously.
Gryel HP: 180
Str: 200
Def: 120
Speed: 3
Gold: 240
Exp: 240
A semi-transparent life-form that lurks in the abandoned mine. Its jelly-like body latches on to its victims and begins dissolving them. Aim for the eye.
Othcross HP: 180
Str: 220
Def: 130
Speed: 2
Gold: 280
Exp: 280
A bug-beast that dwells in the abandoned mine. Its slippery body deflects sword strikes, and its sharp fangs can pierce armor. Doesn't go down easily.
Dynick HP: 200
Str: 200
Def: 120
Speed: 2
Gold: 200
Exp: 320
A beast with an enormous, gaping maw. The sight of its drooling visage in pursuit is nightmare-inducing. Devours its prey, but no one knows where the remains go.
Karon HP: 200
Str: 235
Def: 160
Speed: 1
Gold: 280
Exp: 400
Saunters about the abandoned mine, skewering prey with its spear and horns. Ranked as superior officer to the Uhnos, giving it an air of dignity. Has a cute tail.
Menon HP: 200
Str: 235
Def: 160
Speed: 1
Gold: 280
Exp: 400
A fast-moving hard-shelled monster that bustles about in the abandoned mine. Due to its quick speed within a dimly-lit environment, the Menon presents real danger.
Chelasken HP: 255
Gold: 280
Exp: 510
A monstrous phoenix from the abandoned mine. Why a bird would dwell underground, and why its flames shed no light whatsoever, are both questions without answers.
Lemendy HP: 255
Str: 225
Def: 175
Speed: 1
Gold: 240
Exp: 480
A half-bug half-man that dwells in the abandoned mine. Its exoskeleton grants it excellent defense and speed alike. Attacks with chaotic sword-swipes.
Brayzal HP: 255
Str: 235
Def: 185
Speed: 1
Gold: 280
Exp: 510
A creature with such heavy armor that only the mighty can hope to damage it. Dwells in the lowest caves of the abandoned mines, and cannot be easily overcome.
Darm Tower
Riffligan HP: 255
Str: 236
Def: 100
Speed: 3
Gold: 280
Exp: 510
An armored monster dwelling around floor 1 of the Tower of Darm. Wields two swords, but wears inferior armor, making it vulnerable to even the weakest of attacks.
Jestona HP: 255
Str: 236
Def: 120
Speed: 3
Gold: 280
Exp: 510
An armored monster dwelling around floor 3 of the Tower of Darm. Characterized by its red armor and its speed, but presents little issue if taken out one by one.
Accumate HP: 255
Str: 150
Def: 120
Speed: 2
Gold: 280
Exp: 510
A top-tier guardian dwelling only on floor 6 of the Tower of Darm. Its attack power is tremendous, but in a pinch, it can be bypassed entirely. Running may be advisable.
Genoid HP: 255
Str: 244
Def: 120
Speed: 3
Gold: 280
Exp: 510
Entrusted as a guardian of the Silver Sword and Shield, the Genoid is descended from giants and possesses appropriately herculean strength. Found around the 7th floor.
Normous HP: 255
Str: 250
Def: 170
Speed: 1
Gold: 280
Exp: 510
An unpleasant creature found on floor 9 of Darm Tower. Looks just like the statues found elsewhere, so the unprepared may be caught off-guard. Surprisingly fierce.
Xomack HP: 255
Str: 244
Def: 120
Speed: 2
Gold: 280
Exp: 510
A bitter relative to the Accumate who dwells far from its brethren, on floor 10 of Darm Tower. Not very strong, but boasts tremendously high agility.
Vilvan HP: 255
Str: 244
Def: 120
Speed: 2
Gold: 280
Exp: 510
Found in Darm Tower's mirror maze. A creature built from intertwining mushroom fibers filled with deadly nerve toxins. Beware the dire grip of its sinuous tentacles!
Wilewarer HP: 255
Str: 248
Def: 146
Speed: 3
Gold: 280
Exp: 510
Guardian of the Silver Armor in Darm Tower's mirror maze. Wears thick armor, but its intelligence is the real threat. Chases down intruders with intent to behead.
Irebolg HP: 255
Str: 256
Def: 144
Speed: 2
Gold: 280
Exp: 510
A soulless, steel-armored sentry guarding Rado's Annex around floor 15 of the Tower of Darm. Ordered to dispose of any intruders who attempt to gain entry.
Molfess HP: 255
Str: 260
Def: 190
Speed: 1
Gold: 280
Exp: 510
A mud-like monster dwelling within Rado's Annex. Digests through absorption and moves far quicker than anyone would expect. Will eat anyone, human and monster alike.
Kelmarel HP: 255
Str: 260
Def: 200
Speed: 1
Gold: 280
Exp: 510
Dwells on floor 17 of Darm Tower. Charges its opponents in a straight line, making short work of them. Best not to attack a Kelmarel head-on lest you be quickly gored.
Selnarg HP: 255
Str: 256
Def: 140
Speed: 3
Gold: 280
Exp: 510
A hand-selected Riffligan inhabiting floor 18 of Darm Tower. The elitest of the elite, boasting sword techniques other monsters could only dream of.
Chryolos HP: 255
Str: 270
Def: 140
Speed: 1
Gold: 280
Exp: 510
Inhabits floor 19 of Darm Tower. A warrior with talons on both arms, as well as armor layered upon naturally scaly skin. Will not break its stride, no matter what.
Twarth HP: 255
Str: 270
Def: 160
Speed: 1
Gold: 280
Exp: 510
Inhabits floor 20 of Darm Tower. The strongest warrior amongst the monsters, by leaps and bounds. Attempting to take on more than one at a time is suicide.
Euchreas HP: 255
Str: 274
Def: 170
Speed: 1
Gold: 280
Exp: 510
A cruel magician inhabiting Darm Tower's mirror maze. Cloaked, and wields a magic sword. Able to freely move amongst the mirrors, and enjoys toying with its mark.
Bordisch HP: 255
Str: 290
Def: 234
Speed: 1
Gold: 280
Exp: 510
A fearsome ogre inhabiting Darm Tower's mirror maze. Uses its sculpted body as a weapon, and manages to out-perform the Euchreas despite having no real defense.
Bosses
Jenocres HP: 100
Str: ?? *
Def: 58
Gold: 0
Exp: 500
A wizard who blocks the path to the lower levels of the shrine. Teleports at will while conjuring streams of blue flame from the sides of the room. Proves to be a most wily opponent indeed.
Nygtilger HP: 200
Str: 175
Def: 149
Gold: 0
Exp: 5000
A beast guarding one of the sealed Books of Ys. Wriggles wildly, charging intruders. The only way to defeat it is to avoid its speedy attacks and strike its joints before it slides too far away.
Vagullion HP: 255
Str: 235
Def: 224
Gold: 0
Exp: 5000
The creature from the mines who annihilated the village of Rastin in a single night. Divides itself into innumerable bats, swarming its prey without mercy. Only vulnerable when it re-forms.
Pictimos HP: 255
Str: 264
Def: 232
Gold: 0
Exp: 0
A terrifying bug that flies in at great speed, hurling deadly sickles. Attacks any who disturb its nest, as evidenced by the remains of its victims strewn about. Requires agility to defeat.
Khonsclard HP: 255
Str: ?? *
Def: 230
Gold: 0
Exp: 0
A deadly crimson sphere that surrounds itself with rocks of varying size and shape, and hurls them throughout the room at will. Your only hope of defeating it is to find an opening and take it.
Yogleks & Omulgun HP: 255
Str: 270
Def: 242
Gold: 0
Exp: 0
Two heads may be better than one, but these two are worse than anything! As they come in for the attack, one head is real and the other illusory. When damage is dealt, the two tag off.
Dark Fact HP: 255
Str: ?? *
Def: 253 *
Gold: 0
Exp: 0
A descendant of Fact, one of the Six Priests of Ys, who's become corrupted by a lust for power. Seeks to gather the six Books of Ys for his own nefarious purposes, and will do anything to get them.
Stats listed using data from Ys I & II' (Sega Saturn Falcom Classics I)

Hover over * red asterisk for extra notes

full list -edit
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