Jules Noah (ジュール・ノア ) or Renegade (
It seems that he has some sort of information about the Gllia region and Prison City.
Profile[]
Ys IX: Monstrum Nox[]
Spoiler warning! This section contains plot details of Ys IX: Monstrum Nox. Do not read it if you have not played the game and intend to do so in the future. |
He is revealed in Chapter 6 to be Jules Noah, adopted son of the doctor Smirnov Noah. In his civilian form he is bound to his wheelchair due to an incurable degenerative disease, which is expected to kill him soon. Therefore, he must rely on his Monstrum form to walk around the city. He wrote a notebook called "Nails in the Coffin" which contains a list of things he wants to do before he dies. He could not forgive his adoptive father for leaving him and his mother behind. Later it looks like his father is captured and locked in Balduq Prison for unknown reasons, but the Monstrums soon find out that Smirnov has been working with Zola and Chatelard on their alchemy experiments of his own accord. Near the end of the game, Smirnov reveals that he joined in hopes of finding a cure for his son's illness through the research he did with them.
Later in the game, it is revealed that he, along with all other Monstrums are homunculi created by Zola to fight the Grimwald Nox with Aprilis. They were originally planned to be raised and trained by Aprilis and Zola, but when Zola disappeared, Aprilis found the job too difficult to be done by herself. So she faked their identities and pretended they were war orphans to be adopted. When they became old enough to join the fight in the Grimwald Nox, she sought them out and activated their power by shooting them with an alchemy bullet, turning them into Monstrums.
In the epilogue, Smirnov tells Adol that they found a lead on a cure for Jules' disease. Jules also asks if he can visit Adol when he's cured, so that he can hear more about his adventures.
Character Notes[]
Gameplay[]
Weapons[]
Name | Stats | Price | Sells | Materials | Acquire | ||
---|---|---|---|---|---|---|---|
Cursed Rod | STR +158 Crit +6% |
1490 | N/A | Default weapon | |||
A polished staff concealing a curse within. Heightens its wielder's magical prowess. | |||||||
Demonic Cane | STR +174 Crit +3% |
7960 | 1990 | Mystic Lazulite x1 Soul Lumber x1 Drill Fang x4 |
Purchase or upgrade from Cursed Rod+2 | ||
+1 | STR +186 Crit +5% |
– | 2240 | Mystic Lazulite x2 Soul Lumber x2 | |||
+2 | STR +198 Crit +7% |
– | 2640 | Mystic Lazulite x3 Soul Lumber x3 | |||
A black staff made by carving the bones of a powerful monster. | |||||||
Holy Scepter | STR +216 Crit +4% |
13460 | 3365 | Mystic Lazulite x4 Soul Lumber x4 Relic Bone x2 |
Purchase or upgrade from Demonic Cane+2 | ||
+1 | STR +229 Crit +6% |
– | 3715 | Mystic Lazulite x6 Soul Lumber x6 | |||
+2 | STR +242 Crit +8% |
– | 4190 | Mystic Lazulite x8 Soul Lumber x8 | |||
A holy pewter staff that produces a purifying chime. | |||||||
Caduceus | STR +262 Crit +5% |
21460 | 5365 | Sol Spar x1 Sacred Branch x1 Relic Bone x4 |
Purchase or upgrade from Holy Scepter+2 | ||
+1 | STR +276 Crit +7% |
– | 5740 | Sol Spar x2 Sacred Branch x2 | |||
+2 | STR +290 Crit +9% |
– | 6490 | Sol Spar x3 Sacred Branch x3 | |||
A misshapen magic staff that disperses a plague of misfortune upon its foes. | |||||||
Heidrun | STR +312 Crit +6% |
5000 | 8115 | Sol Spar x4 Sacred Branch x4 Otherworldly Core x1 |
Forge from Mythical Blueprints | ||
+1 | STR +327 Crit +8% |
– | 10615 | Sol Spar x6 Sacred Branch x6 Otherworldly Core x1 | |||
+2 | STR +342 Crit +10% |
– | 15615 | Sol Spar x8 Sacred Branch x8 Otherworldly Core x4 | |||
A legendary staff of immense arcane might said to usher its user to forbidden wisdoms. | |||||||
full list -edit |
Skills[]
Icon | Skill Name | Cost | Impact | Stun | Break | Acquire |
---|---|---|---|---|---|---|
Hermitic Hand | Lv. 1: 25 SP | C++ | C+ | C++ | Default Skill | |
Lv. 2: 20 SP | ||||||
MAX: 17 SP | ||||||
Conjure a shadowy hand that tosses up enemies. | ||||||
Necros Ram | Lv. 1: 80 SP | A++ | B+ | A++ | Default Skill | |
Lv. 2: 72 SP | ||||||
MAX: 64 SP | ||||||
Ensnare the enemy within a curse, consuming them in an azure inferno. | ||||||
Phantom Balletto | Lv. 1: 34 SP | C++ | C+ | C++ | Default Skill | |
Lv. 2: 27 SP | ||||||
MAX: 23 SP | ||||||
Fire a consecutive volley of azure fireballs. | ||||||
Dark Inferno | Lv. 1: 50 SP | B++ | B | B++ | Default Skill | |
Lv. 2: 44 SP | ||||||
MAX: 38 SP | ||||||
Draw in foes with a magical orb of darkness, crushing them. | ||||||
Belial Cannon | Lv. 1: 60 SP | A+ | B | A+ | Lv. 43 | |
Lv. 2: 52 SP | ||||||
MAX: 45 SP | ||||||
Emit a crimson beam of highly condensed arcane energy. | ||||||
Acid Ray | Lv. 1: 35 SP | C++ | C+ | B+ | Lv. 51 | |
Lv. 2: 28 SP | ||||||
MAX: 23 SP | ||||||
Instantaneously pierce through foes with a ray of darkness. | ||||||
Orbital Souls | Lv. 1: 54 SP | S | A+ | S | Lv. 63 | |
Lv. 2: 47 SP | ||||||
MAX: 41 SP | ||||||
Summon forth three flames of azure that protect their invoker. | ||||||
Demonic Whisper | Lv. 1: 100 SP | S | B+ | S | Lv. 71 | |
Lv. 2: 90 SP | ||||||
MAX: 80 SP | ||||||
Summon magic will-o-wisps that incinerate enemies into oblivion. | ||||||
Malefic Judgment | Lv. 1: 52 SP | C++ | C | C++ | Omen Grimoire | |
Lv. 2: 45 SP | ||||||
MAX: 39 SP | ||||||
Pass supreme judgment upon the enemy in the form of a cascade of dark lightning. Note: Grimoire found in Emain Macha | ||||||
Dusk Drop | Lv. 1: 30 SP | B | C++ | B | Dark Grimoire | |
Lv. 2: 24 SP | ||||||
MAX: 20 SP | ||||||
Seize the enemy in a droplet of dusk before striking them. Note: Grimoire found in Woodlands of Woe | ||||||
Extra Skill | Satanas Desire | |||||
edit |
Gift[]
Shadow Dive: Allows one to plunge into the darkness and move about underground. Passages too low to enter normally can be traversed with Shadow Dive. Strike foes undetected from behind, or avoid particularly strong enemy attacks.
Meter exhaust: 17.5% per second
Gallery[]
Trivia[]
- The artbook contained in the limited edition of Ys IX: Monstrum Nox is named "Nails in the Coffin", after Jules' notebook.
- Jules and Hawk are the two Monstrums who do not mind the curse of the Grimwald Nox. In Jules' case, the curse at least allows him to be healthy and mobile while he is in his Monstrum form.
- Jules' illness is said to be something that his original self had, meaning all previous generations of his homunculi likely suffered that illness as well.
- The gift that Adol can give to Jules is the book about Five Dragons of Altago, which is crucial to the plot of Ys Seven.