Icebound Cave is the second half of Elderm Mountains. In the cave, Adol will find his companion Dogi and received Terra Bracelet that allows him to use earth magic, and break cracked walls. He will also need to find the Stone Shoes so he can walk on slippery ice surface. In the end, he will need to defeat Gildias to acquire the Light Statue.
Enemies[]
# | Image | Name | Stats | Description |
---|---|---|---|---|
30 | Kradel | LV: 23 HP: 246 Str: 146 Def: 147 Gold: 22 Exp: 206 |
A subspecies of radel which has adapted to the cold. Unintelligent, but prides its warrior status, and often fights with its radel cousins. | |
31 | Jigel | LV: 24 HP: 156 Str: 149 Def: 125 Gold: 20 Exp: 146 |
A mud wasp that's adapted to the cold. Carries its prey back to its nest, preserving the meat for later consumption. | |
32 | Halick | LV: 24 HP: 180 Str: 149 Def: 132 Gold: 24 Exp: 226 |
A burrower that leaps up from the ground when it senses prey nearby. On close inspection, its tail can be seen protruding from the soil. | |
33 | Zolmie | LV: 25 HP: 352 Str: 154 Def: 150 Gold: 28 Exp: 223 |
A plant which throws its thorned leaves out like boomerangs. May simply be mimicking observed behavior. Rumored to be extremely delicious. | |
34 | Pashhow | LV: 25 HP: 228 Str: 151 Def: 129 Gold: 3 Exp: 227 |
A perpetually nervous beastman that tends to spring into action at inopportune moments. Looks like a cat, but thinks it's a tiger. | |
35 | Ilba (Shell) | LV: 27 HP: 288 Str: 165 Def: 157 Gold: 26 Exp: 233 |
A large lump of rock. Surfaces without warning and send out streams of ice. As tough as you'd expect; sword attacks do little against it. | |
36 | Ilba (Core) | LV: 28 HP: 192 Str: 171 Def: 93 Gold: 10 Exp: 241 |
Ilba's true form, seen when its rock armor is destroyed. Although weak, it does drift through the air firing painful projectiles. | |
37 | Salada | LV: 27 HP: 242 Str: 152 Def: 137 Gold: 30 Exp: 241 |
A living mineral closely related to ilbas. Cannot be hurt from the front, but is completely open from above. Known to eat and digest raval ore. | |
38 | Vi-Jigel | LV: 28 HP: 176 Str: 167 Def: 141 Gold: 20 Exp: 170 |
The jigel warrior class. Fires stingers from afar with deadly accuracy, but possesses little intelligence, making it much less of a threat. | |
39 | Almetron | LV: 28 HP: 233 Str: 171 Def: 156 Gold: 50 Exp: 241 |
A subspecies of almenger that enjoys rolling up and down the mountain slopes. Sword attacks are ineffective; solid tackling is recommended. | |
40 | Gulgado | LV: 29 HP: 316 Str: 171 Def: 163 Gold: 60 Exp: 250 |
A subspecies of gulg which has adapted to the cold. Attacks with acid bubbles. Invulnerable from the front, but its backside is very weak. | |
41 | Mon-Jigel | LV: 30 HP: 313 Str: 165 Def: 165 Gold: 354 Exp: 258 |
A mature queen jigel. Exists to reproduce, laying eggs constantly. Best eliminated in short order, lest its numbers grow out of control. | |
42 | Jigradel | LV: 30 HP: 325 Str: 177 Def: 166 Gold: 80 Exp: 263 |
A hero of the Kradel tribe. Swings its heavy axe with supersonic speed. Its social status is indicated by the mask it wears. | |
72 | Gildias | LV: ??? HP: 3000 Str: ??? Def: ??? Gold: ??? Exp: ??? |
Gildias - Guardian of the Icy Depths A giant dragon that attacks with icy breath and a storm of ice shards. Once charged with protecting the sacred mountain, but turned mad with boredom over the years. Guardian of the Light Statue. | |
Stats based on Normal difficulty | ||||
full list -edit |