Highland is a town on the west side of the Algon River. The village is not widely known by outside dwellers, but they will sometimes travel outside to find bright people to bring in and take them to Eldeel.
Shops[]
General Shop[]
Name | Effect | Price | Description | ||
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Honey Potion | Recovers 100 HP | 100 G | A sweet drink that smells like honey. Recovers 100 HP. | |
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Bitter Potion | Recovers 500 HP | 1000 G | A potent but bitter-tasting drink. Recovers 500 HP. | |
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Antidote Powder | Cures Poison | 100 G | A tasteless, odorless medicine that cures Poison. | |
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Anti-Paralysis Powder | Cures Paralysis | 200 G | A pungent medicine that cures Paralysis. | |
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Roda Droplet | Recovers 10% HP Revives fallen ally |
1000 G | Droplet from Roda Tree. Revives a fallen ally with 10% HP. | |
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Name | Stats | Price | Description | Available | |
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Claymore | STR 102 | 7500 G | Large sword used by knights. Unwieldy yet sharp. | |
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Heavy Gauntlet | STR 95 | 8000 G | Extremely solid, destructive gauntlet made of steel. | |
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Feather Knives | STR 92 | 7300 G | Light yet durable throwing knives. | |
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Trident | STR 112 | 7600 G | Based on the spear used by a god from far-off lands. | |
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Prism Mace | STR 99 | 7600 G | Used by Apostles, Magic visibly flows within. | |
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Name | Stats | Price | Description | Available | |
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Lamellar Armor | DEF 97 | 7500 G | Flexible, sturdy armor made with advanced technology. | |
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Amber Coat | DEF 75 STR 4 |
7000 G | Made from special fibers. Draws out latent potential. | |
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Cerise Cape | DEF 82 STR 2 |
6800 G | Amplifies inner power to make its wearers stronger. | |
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Name | Materials | Description | |||
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Iron Ore | ![]() |
Unrefined iron ore. Reveals true worth when refined. | ||
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Silver Ore | ![]() |
Ore which emits a faint light. Can be refined. | ||
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Gold Ore | ![]() |
Ore which emits an elegant radiance. Can be refined. | ||
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Green Stone | ![]() |
A green-hued ore. Reveals true worth when refined. | ||
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Yellow Stone | ![]() |
A yellow-hued ore. Reveals true worth when refined. | ||
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Red Stone | ![]() |
A red-hued ore. Reveals true worth when refined. | ||
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Blue Stone | ![]() |
A blue-hued ore. Reveals true worth when refined. | ||
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Name | Materials | Description | |||
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Soft Fur | ![]() |
Beautiful fur, glossy like well-groomed hair. | ||
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Fluffy Fur | ![]() |
Light, fluffy fur. Feels like you're touching the clouds. | ||
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Fierce Beast's Claw | ![]() |
The claw of a beast that's won countless battles. | ||
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Sturdy Bone | ![]() |
A highly dense bone. | ||
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Sturdy Hide | ![]() |
A sturdy hide which has many uses when tanned. | ||
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Sturdy Shell | ![]() |
A shell that's as strong as steel. | ||
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Strong Hair | ![]() |
A strong and flexible tuft of hair. | ||
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Clear Liquid | ![]() |
A completely transparent liquid. Drinkable when treated. | ||
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Name | Materials | Description | |||
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Sturdy Lumber | ![]() |
Bulky, sturdy lumber from a healthy tree. | ||
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Fresh Leaf | ![]() |
A fresh leaf with medicinal properties. | ||
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Gazock's Smithy/Crafting[]
Only available during your setting out to Tower of Providence and clearing the dungeon.
Name | Stats | Cost | Materials | Description | |
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Iron Ingot | Mineral Material | 100 G | ![]() ![]() |
Iron ingot used in the crafting of various goods. |
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Silver Ingot | Mineral Material | 600 G | ![]() ![]() |
Silver ingot with a dull glow. Said to repel evil. |
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Gold Ingot | Mineral Material | 1200 G | ![]() ![]() |
A high-purity gold ingot and an ancient symbol of greed. |
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Emerald | Mineral Material | 400 G | ![]() ![]() |
A vivid green, transparent gem. |
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Topaz | Mineral Material | 400 G | ![]() ![]() |
A particularly beautiful gem used in ornaments. |
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Ruby | Mineral Material | 600 G | ![]() ![]() |
A variety of the mineral 'corundum' in passionate red. |
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Sapphire | Mineral Material | 600 G | ![]() ![]() |
A variety of the mineral 'corundum' in refreshing blue |
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Amethyst | Mineral Material | 1200 G | ![]() ![]() |
Color comes from trace elements. Used in divination. |
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Onyx | Mineral Material | 1200 G | ![]() ![]() |
A cloudless, jet black stone used to repel monsters. |
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Diamond | Mineral Material | 2400 G | ![]() ![]() |
Very hard gem. Refraction lets it shine even in darkness. |
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Name | Stats | Cost | Materials | Description | |
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Life Ring I | Max HP +100 | 100 G | ![]() ![]() |
Ring that vitalizes its wearer. Raises max HP by 100. |
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Life Ring II | Max HP +200 | 1000 G | ![]() ![]() ![]() |
Ring that vitalizes its wearer. Raises max HP by 200. |
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Power Ring I | STR +5 | 100 G | ![]() ![]() |
Heightens its wearer's combat ability. STR up by 5. |
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Power Ring II | STR +10 | 1000 G | ![]() ![]() ![]() |
Heightens its wearer's combat ability. STR up by 10. |
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Shield Ring I | DEF +5 | 100 G | ![]() ![]() |
Ring that protects its wearer. Raises DEF by 5. |
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Shield Ring II | DEF +10 | 1000 G | ![]() ![]() ![]() |
Ring that protects its wearer. Raises DEF by 10. |
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Skill Ring I | SP Consumption -10% | 100 G | ![]() ![]() ![]() |
Increases willpower. SP consumption down by 10%. |
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Skill Ring II | SP Consumption -20% | 1000 G | ![]() ![]() ![]() ![]() |
Increases willpower. SP consumption down by 20%. |
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Blue Ornament | Obtain SP during aerial combos | 200 G | ![]() ![]() |
Aerial combos charge SP gauge. |
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Gold Ornament | EXTRA gauge rises during aerial combos | 1200 G | ![]() ![]() ![]() |
Aerial combos charge EXTRA gauge. |
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Wanderer's Cloak | Power depends on distance traveled | 500 G | ![]() ![]() ![]() |
Strengthens wearer based on total distance traveled. |
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Hero's Cloak | Power depends on enemies defeated | 1000 G | ![]() ![]() ![]() ![]() |
Strengthens wearer based on total enemies killed. |
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Risky Bandana | STR +15 DEF -15 |
1000 G | ![]() ![]() |
Represents the desire to defeat an enemy at any cost. |
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Snake Amulet | Prevents Poison | 200 G | ![]() ![]() |
Charm with sacred snake design. Prevents Poison. |
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Swallow Amulet | Prevents Heavy | 200 G | ![]() ![]() |
Charm with flying swallow design. Prevents Heavy. |
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Thunder Beast Charm | Prevents Paralysis | 200 G | ![]() ![]() |
Charm with thunder beast design. Prevents Paralysis. |
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Crimson Scale Charm | Prevents Burn | 1000 G | ![]() ![]() ![]() |
Charm with crimson scale design. Prevents Burn. |
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Azure Scale Charm | Prevents Freezing | 1000 G | ![]() ![]() ![]() |
Charm with azure scale design. Prevents Freezing. |
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Warrior Seal I | Skill EXP Gain +1 | 300 G | ![]() ![]() ![]() |
Expedites skill learning. Increases skill EXP gain by 1. |
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Warrior Seal II | Skill EXP Gain +2 | 1000 G | ![]() ![]() ![]() |
Expedites skill learning. Increases skill EXP gain by 2. |
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Silver Axe | Increases drop rate of rare items. | 1000 G | ![]() ![]() |
Amulet shaped like an axe. Increases rare item drops. |
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Golden Axe | Increases obtained gold. | 1500 G | ![]() ![]() |
Amulet shaped like an axe. Increases gold obtained. |
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Sage's Diadem | Increases obtained EXP | 2000 G | ![]() ![]() ![]() ![]() |
Symbolizes wisdom. Increases EXP obtained. |
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Philemon's Workshop[]
Name | Cost | Materials | Description | ||
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Dwarf Bracelet+ | 0 G G | ![]() ![]() ![]() |
STR/DEF aren't reduced. | |
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Hydra Scales+ | 2000 G G | ![]() ![]() ![]() |
Additional damage underwater | |
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Gale Shoes+ | 2000 G G | ![]() ![]() ![]() |
Dashing knocks enemies back | |
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Beast King's Claws+ | 2000 G G | ![]() ![]() ![]() |
Increased tackle damage | |
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Spirit Cape+ | 4000 G G | ![]() ![]() |
Increased HP recovery speed | |
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Sacred Beast Collar+ | 4000 G G | ![]() ![]() |
Increased movement speed | |
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Aeolus Urn+ | 4000 G G | ![]() ![]() ![]() ![]() |
Gold obtained occasionally | |
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Ares Seal+ | 4000 G G | ![]() ![]() |
Faster EXTRA gauge | |
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Enemies[]
Image | Name | Stats | Description | |
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Masked Soldier | LV: 28 HP: 3290 Str: 272 Def: 205 Gold: 0 Exp: 4064 Wk: None |
Originally a stone statue that guarded the tower. Warps behind intruders, summoning lightning to burn them to a crisp. | |
full list -edit |