Former Sanctuary Crypt is a post-game dungeon that's accessible after loading a game clear save. At the end of the dungeon, three items can be found that allows the player to change the attack attribute of the party members.
The structure of the dungeon is basically the same as Sanctuary Crypt from Dana's section. However, some routes and mechanism inside has been changed to reflect the passage of time.
Each section still has its own section boss; however, other than the very start and the very end of the dungeon, no other crystal exists at any of the sections to provide healing or warping.
Enemies[]
Enemies here are taken from other area, the level are adjusted to more than 70, the stats listed here would be higher and may not be accurate.
Image | Name | Stats | Description |
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Giruvespa | LV: 45 HP: 721 Str: 704 Def: 287 Exp: 516 Wk: ![]() |
Aggressive flying insects, they fly at blinding speed, attempting to sting their target. They often appear in swarms, so caution is advised. Drop items: ![]() ![]() ![]() ![]() |
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Girunespa | LV: 45 HP: 730 Str: 381 Def: 9999 Exp: 643 Wk: None |
A hanging giruvespa hive. When struck, the giruvespas inside swarm, enraged, but the delicious honey inside is worth the stings. Drop items: ![]() |
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Chuchu Batusi | LV: 71 HP: 1430 Str: 705 Def: 542 Exp: 3038 Wk: ![]() |
A rare breed of island bat. They are very nimble and hunt in large colonies. Drop items: ![]() ![]() ![]() |
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Dhampul | LV: 57 HP: 2750 Str: 564 Def: 923 Exp: 1692 Wk: None |
Fire-spewing guardians put in place to repel intruders. No matter how many times they are destroyed, they will reanimate themselves. Drop items: ![]() ![]() ![]() Note: Requires Purifying Bells to kill |
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Valkyra | LV: 55 HP: 9060 Str: 772 Def: 1821 Exp: 3876 Wk: None |
Enormous prehistoric mantis shrimp. They are capable of punching holes in boulders, and wreak havoc in the ruins of Eternia. Drop items: ![]() ![]() ![]() |
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Zokumethus | LV: 40 HP: 18100 Str: 446 Def: 585 Exp: 356572 Wk: None |
The skeleton of a pirate that sank to the ocean floor. Upon being fished up, it springs to life and begin to attack everything in sight. Drop items: ![]() ![]() ![]() |
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Grazios | LV: 46 HP: 25900 Str: 413 Def: 386 Exp: 74603 Wk: None |
A blue guardian golem waiting at the end of the Chamber of Braziers in the Sanctuary Crypt. With its bladed arms and legs, it makes short work of intruders. |
full list -edit |
Image | Name | Stats | Description |
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Mata Maguff | LV: 74 HP: 21400 Str: 781 Def: 1195 Exp: 11305 Wk: ![]() |
Enormous mechanisms animated by Essence. They are still powerful despite their antiquity, thanks in large part to their various modifications. Drop items: ![]() ![]() ![]() |
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Chuchu Batusi | LV: 71 HP: 1430 Str: 705 Def: 542 Exp: 3038 Wk: ![]() |
A rare breed of island bat. They are very nimble and hunt in large colonies. Drop items: ![]() ![]() ![]() |
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Caim Basch | LV: 47 HP: 1010 Str: 492 Def: 165 Exp: 187 Wk: None |
Reptilian beastman that have made the monestary their nestling ground. They clumsily wield bows and arrows to fight off intruders. Drop items: ![]() ![]() ![]() |
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Caim Dahn | LV: 48 HP: 1110 Str: 622 Def: 399 Exp: 239 Wk: None |
Reptilian beastmen that have made the monastery their nestling ground. They have learned the use of basic tools, and wield dual clubs to fight off intruders. Drop items: ![]() ![]() ![]() |
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Cramatange | LV: 24 HP: 348 Str: 200 Def: 199 Exp: 34 Wk: None |
Giant mushrooms that grow in the dark. They are dangerous to approach due to the paralytic spores they unleash. When exposed to light, they shrink down to over half their size. Drop items: ![]() ![]() ![]() |
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Doxa Griel | LV: 58 HP: 75500 Str: 651 Def: 827 Exp: 131960 Wk: None |
The guardian of the tomb in the Valley of Kings. It wields a large sword and breathes fire at trespassers. It will keep reanimating unless the flame in its chest is extinguished. |
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Image | Name | Stats | Description |
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Specklamander | LV: 53 HP: 13500 Str: 743 Def: 572 Exp: 17463 Wk: None |
A large amphibian that rests at the bottom of the ocean. They hide among rocks, camouflaged by their markeings, hunting sharks as they swim by. Drop items: ![]() ![]() ![]() |
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Giruvespa | LV: 45 HP: 721 Str: 704 Def: 287 Exp: 516 Wk: ![]() |
Aggressive flying insects, they fly at blinding speed, attempting to sting their target. They often appear in swarms, so caution is advised. Drop items: ![]() ![]() ![]() ![]() |
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Girunespa | LV: 45 HP: 730 Str: 381 Def: 9999 Exp: 643 Wk: None |
A hanging giruvespa hive. When struck, the giruvespas inside swarm, enraged, but the delicious honey inside is worth the stings. Drop items: ![]() |
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Ratni | LV: 39 HP: 619 Str: 332 Def: 324 Exp: 988 Wk: None |
Rodents that populate the ruins. They swing their clubs at anything that dares to encroach upon their territory. Drop items: ![]() ![]() ![]() |
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Ratnilarda | LV: 39 HP: 7350 Str: 435 Def: 403 Exp: 4533 Wk: None |
Ratnis that have grown large and fat over the years. What they lack in agility, they more than make up for with brute strength. Drop items: ![]() ![]() ![]() ![]() |
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Staeda | LV: 19 HP: 254 Str: 162 Def: 199 Exp: 196 Wk: None |
Poisonous spiders that populate humid areas. They produce a special toxin that can blind their victims. Exposure to light will cause them to faint. Drop items: ![]() ![]() ![]() |
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Gargantula | LV: 23 HP: 21700 Str: 253 Def: 270 Exp: 12175 Wk: None |
A queen spider that spins its web in the Eroded Valleu. Mother to a vast brood, it captures intruders to feed to its many offspring. |
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Image | Name | Stats | Description |
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Hydroskelo | LV: 56 HP: 21700 Str: 1000 Def: 851 Exp: 8154 Wk: None |
Territorial Primordials that prefer damp area. They are much more agile underwater, where they can drag prey below the surface. Drop items: ![]() ![]() ![]() ![]() |
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Eldebronto | LV: 63 HP: 19900 Str: 1074 Def: 997 Exp: 5085 Wk: None |
The oldest species of Saurian to live in the sanctuary, near bodies of pure water. Though normally very docile, they will defend themselves if they feel threatened. Drop items: ![]() ![]() ![]() ![]() |
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Hanmorph | LV: 78 HP: 19400 Str: 1101 Def: 730 Exp: 16062 Wk: None |
Otherworldly judges who guard the Selection Sphere. Fiercely intelligent, they know powerful techniques for fending off intruders. Drop items: ![]() ![]() ![]() |
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Zokru | LV: 47 HP: 768 Str: 679 Def: 409 Exp: 877 Wk: None |
Reanimated skeletons of dead pirates, cursed to repeat their last actions as living people. They will rise again to fight against intruders. Drop items: ![]() ![]() ![]() Note: Requires Purifying Bells to kill |
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Zokumethus | LV: 40 HP: 18100 Str: 446 Def: 585 Exp: 356572 Wk: None |
The skeleton of a pirate that sank to the ocean floor. Upon being fished up, it springs to life and begin to attack everything in sight. Drop items: ![]() ![]() ![]() |
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Gresbalon | LV: 45 HP: 2430 Str: 367 Def: 382 Exp: 22810 Wk: None |
Guardian golems that resembles Saurians. Wielding blades cloaked in flames, they mercilessly incinerae those who would trespass into the Sanctuary Crypt. Drop items: ![]() ![]() ![]() |
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Brachion | LV: 40 HP: 45200 Str: 465 Def: 560 Exp: 50558 Wk: None |
A stone statue placed in the Temple of the Great Tree as a sanctuary guardian. It uses its four arms to cut down foes with its powerful sword techniques. |
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Image | Name | Stats | Description |
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Vuno-Menua | LV: 73 HP: 1570 Str: 823 Def: 958 Exp: 1294 Wk: None |
Mysterious entities near the Sky Path. They shoot balls of light to burn intruders. Their alien appearance inspire primal terror in all who look upon them. Drop items: ![]() ![]() ![]() |
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Vuno-Marut | LV: 74 HP: 16800 Str: 633 Def: 803 Exp: 5097 Wk: None |
Alien masses of consciousness near the Sky Path. They store genetic material within themselves, and seek out new living organisms to vivisect and assimilate. Drop items: ![]() ![]() ![]() |
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Elpion | LV: 71 HP: 1240 Str: 1273 Def: 1416 Exp: 2040 Wk: None |
A plant-insect hybrid that populates the Insectoid Path. The projectiles they fire split upon hitting a target. They have a tendency to remain in one place. Drop items: ![]() ![]() ![]() |
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Oreanapushi | LV: 44 HP: 6670 Str: 395 Def: 347 Exp: 856 Wk: ![]() |
Mutated snails that inhabit damp areas. They can live for over 100 years, and their bodies contain rare, valuable mucus. Drop items: ![]() ![]() ![]() |
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Bunymembo | LV: 53 HP: 7080 Str: 638 Def: 859 Exp: 1423 Wk: None |
Mutated toxic organisms that are spotted occasionally in the Gaete Sea. They congregate in polluted areas, absorbing toxins so they can spread them elsewhere. Drop items: ![]() ![]() ![]() |
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Zokru | LV: 47 HP: 768 Str: 679 Def: 409 Exp: 877 Wk: None |
Reanimated skeletons of dead pirates, cursed to repeat their last actions as living people. They will rise again to fight against intruders. Drop items: ![]() ![]() ![]() Note: Requires Purifying Bells to kill |
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Zokumethus | LV: 40 HP: 18100 Str: 446 Def: 585 Exp: 356572 Wk: None |
The skeleton of a pirate that sank to the ocean floor. Upon being fished up, it springs to life and begin to attack everything in sight. Drop items: ![]() ![]() ![]() |
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Pirate Revenant | LV: 48 HP: 35800 Str: 523 Def: 814 Exp: 81076 Wk: None |
The manifestation of Captain Reed's pain and suffering. It wanders the sea, burdened by its unceasing torment, and drags all life down into the briny deep. |
full list -edit |
Image | Name | Stats | Description |
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Blightsoul | LV: 69 HP: 23700 Str: 972 Def: 983 Exp: 24302 Wk: None |
Hexagram guardian within the Octus Overlook. Using its breath weapon and unparalleled sword skills, it fights until all intruders have been slaughtered. Drop items: ![]() ![]() ![]() |
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Voh-Adoh | LV: 71 HP: 20400 Str: 926 Def: 609 Exp: 67489 Wk: None |
Primordial lifeforms that scuttle about in the abyss. They appear to be vaious creatures in a state of conjunctive symbiosis. Their innards are rife with various materials. Drop items: ![]() ![]() ![]() |
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Giesaur | LV: 60 HP: 8880 Str: 768 Def: 528 Exp: 2169 Wk: None |
An unusually swift species of Primordial. Boasting unmatched speed and stamina, they also possess an organ that allows them to spew electricity from their mouths. Drop items: ![]() ![]() ![]() ![]() |
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Dictidoadus | LV: 68 HP: 32700 Str: 1218 Def: 808 Exp: 11182 Wk: None |
Mysterious Primordials that shake their enormous bodies, releasing flame that burn everything around them. Their vision is poor, so they track their prey by scent. Drop items: ![]() ![]() ![]() ![]() |
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Melaiduma | LV: 99 HP: 144000 Str: 1403 Def: 1439 Exp: 468512 Wk: None |
A golem that lies deep beneath the Lingdom of Eternia. It no longer remembers what it was meant to protect, only that it must destroy all that it sees. Note: As end boss of Former Sanctuary Crypt |
full list -edit |