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Spoiler warning! This section contains plot details of Ys IX: Monstrum Nox. Do not read it if you have not played the game and intend to do so in the future. |
I'm sure I don't need to tell you this, but I ain't showin' you a lick of mercy.
~ Credo Aiblinger
Credo Aiblinger (クレド・アイブリンガー ), or Hawk (
Profile[]
Appearance[]
Credo is a young man with purple hair and eyes. His casual outfit consists of a long cobalt jacket, a black V-neck shirt under a grey sweater, grey trousers, a brown belt, and green earrings.
As Hawk, he has blonde hair and blue eyes.
Personality[]
Not only does he have a bad habit of drinking, but he also loves getting into fights and looking for trouble. He is the least cooperative among the Monstrums. Even the other Monstrums are troubled by his behavior.
Background[]

Credo's Childhood
His true self is Credo Aiblinger, a Hieroglyph Knight. He grew up as an orphan in the church's orphanage. A prodigy in many fields, including the arts, academics, and athletics—he could master any skill in just a few moments. Sadly, this talent resulted in his lacking any sense of accomplishment and self-growth, and caused him to grow apart from the other people at the orphanage. The only person he would confide in was Sister Lisa, who listened to his troubles and brought some stability to his life.
At some point, the son of an unnamed noble family provoked Credo into a fight by mocking the orphanage. After the noble family's son was injured in the fight, the noble family sent a group of bandits to raid the orphanage. Credo rushed to defend the orphanage and killed one of the bandits, which was the first time he killed someone. In retaliation, one of the other bandits killed Sister Lisa, who was protecting the other orphans.
The noble family was banished from Balduq for this incident, in a trial facilitated by Chatelard, which was the start of the Hieroglyph Knights' rise in control over Balduq. Credo, who had nowhere left to go, was invited to join the Hieroglyph Knights by Chatelard. Realizing the thrill of fighting for his life, he also picked up the habit of challenging strangers to battles.
Ys IX: Monstrum Nox[]
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Spoiler warning! This section contains plot details of Ys IX: Monstrum Nox. Do not read it if you have not played the game and intend to do so in the future. |
His real identity as Credo Aiblinger is revealed to Adol Christin and Krysha Pendleton after he gets knocked out in a duel with Chatelard. They then go to Balduq's Cathedral to learn more about Credo while he is recovering back at the Dandelion.
Father Ralph, the previous overseer of the church's orphanage, explains Credo's past to them. While Credo expresses annoyance at others' learning about his past, he does start cooperating with other Monstrums on a more personal level.
Truth of the Monstrums[]
Later in the game, it was revealed that he, along with all other Monstrums are homunculi created by Zola to fight the Grimwald Nox with Aprilis. They were originally planned to be raised and trained by Aprilis and Zola, but when Zola disappeared, Aprilis found the job too difficult to be done by herself. So she faked their identities and pretended they were war orphans to be adopted. When they became old enough to join the fight in the Grimwald Nox, she sought them out and activated their power by shooting them with an alchemy bullet, turning them into Monstrums.
As for Credo, not only was he a clone of the hero who once fought with Rosvita, he is also a Berserker. This is why he always has an urge inside him to fight with others.
Character Notes[]
Gameplay[]
Weapons[]
Name | Stats | Price | Sells | Materials | Acquire | ||
---|---|---|---|---|---|---|---|
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Stingers | STR +65 HP +150 |
325 | N/A | Default weapon | ||
Narrow blades specialized for stabbing. It takes skill to handle two of them at once. | |||||||
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Man-Eaters | STR +77 HP +50 |
1600 | 400 | ![]() ![]() ![]() |
Purchase or upgrade from Stingers+2 | |
+1 | STR +86 HP +100 |
– | 450 | ![]() ![]() | |||
+2 | STR +95 HP +200 |
– | 525 | ![]() ![]() | |||
Smallswords that weave their way through gaps in armor to strike an enemy's vitals. | |||||||
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Avengers | STR +109 HP +100 |
2600 | 650 | ![]() ![]() ![]() |
Purchase or upgrade from Man-Eaters+2 | |
+1 | STR +119 HP +150 |
– | 750 | ![]() ![]() | |||
+2 | STR +129 HP +250 |
– | 875 | ![]() ![]() | |||
Smallswords whose sharp tips stand poised to mount a counterattack. | |||||||
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Claw Edges | STR +145 HP +150 |
4600 | 1150 | ![]() ![]() ![]() |
Purchase or upgrade from Avengers+2 | |
+1 | STR +156 HP +200 |
– | 1325 | ![]() ![]() | |||
+2 | STR +167 HP +300 |
– | 1525 | ![]() ![]() | |||
Piercing blades certain to snuff out any ill-starred prey caught in the shroud of night. | |||||||
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Bloody Nails | STR +185 HP +200 |
8100 | 2025 | ![]() ![]() ![]() |
Purchase or upgrade from Claw Edges+2 | |
+1 | STR +197 HP +250 |
– | 2275 | ![]() ![]() | |||
+2 | STR +209 HP +350 |
– | 2675 | ![]() ![]() | |||
These malefic crimson blades gleam brightest when bathed in the fresh blood of their foes. | |||||||
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Charlemagne | STR +229 HP +250 |
13600 | 3400 | ![]() ![]() ![]() |
Purchase or upgrade from Bloody Nails+2 | |
+1 | STR +242 HP +300 |
– | 3750 | ![]() ![]() | |||
+2 | STR +255 HP +400 |
– | 4225 | ![]() ![]() | |||
Dignified blades that carry within them a solemn vow to seize victory. | |||||||
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Hresvelgr | STR +277 HP +300 |
21600 | 5400 | ![]() ![]() ![]() |
Purchase or upgrade from Charlemagne+2 | |
+1 | STR +291 HP +350 |
– | 5775 | ![]() ![]() | |||
+2 | STR +305 HP +450 |
– | 6525 | ![]() ![]() | |||
Misshapen twin blades that embody one's insatiable lust for power. | |||||||
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Ariosto | STR +329 HP +350 |
5000 | 8150 | ![]() ![]() ![]() |
Forge from Mythical Blueprints | |
+1 | STR +344 HP +400 |
– | 10650 | ![]() ![]() ![]() | |||
+2 | STR +359 HP +500 |
– | 15650 | ![]() ![]() ![]() | |||
Legendary twin blades that channel madness into power. Capable of piercing the heavens. | |||||||
full list -edit |
Skills[]
Icon | Skill Name | Cost | Impact | Stun | Break | Acquire |
---|---|---|---|---|---|---|
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Aerial Stinger | Lv. 1: 30 SP | C+ | C | C+ | Default Skill |
Lv. 2: 24 SP | ||||||
MAX: 20 SP | ||||||
Impale an enemy, launching them into the air. | ||||||
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Fractus Knives | Lv. 1: 35 SP | C+ | C | B | Default Skill |
Lv. 2: 28 SP | ||||||
MAX: 23 SP | ||||||
Pierce the enemy with phantom knives. | ||||||
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Guilty Blow | Lv. 1: 60 SP | B+ | B | B+ | Default Skill |
Lv. 2: 52 SP | ||||||
MAX: 45 SP | ||||||
Leap into the air, unleashing a vicious tornado directly ahead. | ||||||
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Raptor Raid | Lv. 1: 25 SP | C++ | C++ | C++ | Lv. 21 |
Lv. 2: 20 SP | ||||||
MAX: 17 SP | ||||||
Descend upon enemies with a vigorous aerial assault. | ||||||
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Deadly Rush | Lv. 1: 78 SP | S | B++ | S | Lv. 25 |
Lv. 2: 70 SP | ||||||
MAX: 62 SP | ||||||
Ensnare an enemy with repeated thrusts, finishing them off with an intense shockwave. | ||||||
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Carnage Lancer | Lv. 1: 50 SP | B++ | A++ | S | Lv. 31 |
Lv. 2: 44 SP | ||||||
MAX: 38 SP | ||||||
Penetrate an enemy's chest, discharging a piercing shockwave right through them. | ||||||
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Spiral Gust | Lv. 1: 52 SP | B | C | B | Lv. 54 |
Lv. 2: 45 SP | ||||||
MAX: 39 SP | ||||||
Unleash a roiling twister of wind, slicing the enemies caught within. | ||||||
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Tempest Rain | Lv. 1: 95 SP | S | C++ | S | Lv. 76 |
Lv. 2: 86 SP | ||||||
MAX: 76 SP | ||||||
Spread one's wings and let fly a torrential downpour of piercing blows. | ||||||
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Gale Thrust | Lv. 1: 32 SP | C++ | C+ | C++ | Thrust Grimoire |
Lv. 2: 26 SP | ||||||
MAX: 21 SP | ||||||
Unleash a wicked flurry of swift, successive thrusts. Note: Grimoire found in Main Square - Blocked Path | ||||||
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Rebellion Crow | Lv. 1: 52 SP | B | B | B | Rebel Grimoire |
Lv. 2: 45 SP | ||||||
MAX: 39 SP | ||||||
Charge through the air like a cyclone, ravaging any enemies along the way. Note: Grimoire found in Dry Moat Ruins | ||||||
Extra Skill | Azure Massacre | |||||
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Gift[]

Hunter's Descent
Hunter's Descent: Allows one to glide for an extended period of time on enormous wings of azure. Gliding from high altitudes can carry its user an impressive distance, greatly increasing their range of movement. It is utilized in battle to avoid enemy attacks and to launch sneak attacks on foes from high above.
Meter exhaust: 20% per second.
Gallery[]
Trivia[]
- In the ending cutscene, he is seen to be with a group of people including Geis[1]. Toshihiro Kondo, CEO of Falcom, further confirmed that Credo went on to become a mercenary at the border between Ispani and the Romun Empire, where a lot of skirmishes occur.[2]
- Credo and Jules are the two monstrums who do not mind the curse of the Grimwald Nox. In Credo's case, this is due to all the carnage he can wrought against the lemures although he does express irritation at being trapped in Balduq.
References[]
- ↑ According to this interview
- ↑ Ys IX: Monstrum Nox post-release interview