Shops[]
Gazock[]
Only available after Colonia Artifact Laboratory is available and before clearing it.
Name | Effect | Price | Description | ||
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Honey Potion | Recovers 100 HP | 100 G | A sweet drink that smells like honey. Recovers 100 HP. | |
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Bitter Potion | Recovers 500 HP | 1000 G | A potent but bitter-tasting drink. Recovers 500 HP. | |
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Antidote Powder | Cures Poison | 100 G | A tasteless, odorless medicine that cures Poison. | |
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Anti-Paralysis Powder | Cures Paralysis | 200 G | A pungent medicine that cures Paralysis. | |
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Roda Droplet | Recovers 10% HP Revives fallen ally |
1000 G | Droplet from Roda Tree. Revives a fallen ally with 10% HP. | |
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Name | Stats | Price | Description | ||
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Rune Blade | STR 201 | 20000 G | Mysterious lightweight sword containing holy power. | |
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Holy Glove | STR 187 | 22000 G | Ancient Celcetan gauntlet used to defeat great evil. | |
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Holy Knives | STR 181 | 19000 G | Sacred knives which purify all they pierce. | |
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Grail Spear | STR 220 | 21500 G | An ancient spear blessed by sacred beasts. | |
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Sacred Mace | STR 195 | 21000 G | Said to have been used by Celcetan clergymen. | |
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Rune Glaive | STR 210 | 20000 G | Double-edged sword glowing with holy power. | |
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Name | Stats | Price | Description | ||
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Rune Cloak | DEF 173 | 17000 G | Sacred cloak blessed by the Roda Tree. | |
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Name | Materials | Description | |||
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Iron Ore | ![]() |
Unrefined iron ore. Reveals true worth when refined. | ||
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Silver Ore | ![]() |
Ore which emits a faint light. Can be refined. | ||
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Gold Ore | ![]() |
Ore which emits an elegant radiance. Can be refined. | ||
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Green Stone | ![]() |
A green-hued ore. Reveals true worth when refined. | ||
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Yellow Stone | ![]() |
A yellow-hued ore. Reveals true worth when refined. | ||
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Red Stone | ![]() |
A red-hued ore. Reveals true worth when refined. | ||
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Blue Stone | ![]() |
A blue-hued ore. Reveals true worth when refined. | ||
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Name | Materials | Description | |||
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Sturdy Bone | ![]() |
A highly dense bone. | ||
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Sturdy Hide | ![]() |
A sturdy hide which has many uses when tanned. | ||
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Sturdy Shell | ![]() |
A shell that's as strong as steel. | ||
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Strong Hair | ![]() |
A strong and flexible tuft of hair. | ||
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Clear Liquid | ![]() |
A completely transparent liquid. Drinkable when treated. | ||
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Name | Materials | Description | |||
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Marl Flower | ![]() |
Flower with pink petals. Full of honey that cures fatigue. | ||
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Yupel Flower | ![]() |
A yellow flower. Its petals have a detoxifying effect. | ||
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Libra Flower | ![]() |
Symbolizes purity and has various medicinal properties. | ||
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Chito Nut | ![]() |
A widely found type of nut with high nutritional value. | ||
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Raparo Fruit | ![]() |
A fruit known for its refreshing sour taste. | ||
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Arieda Fruit | ![]() |
A fruit with a uniquely 'spiced' flavor. | ||
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Sturdy Lumber | ![]() |
Bulky, sturdy lumber from a healthy tree. | ||
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Fresh Leaf | ![]() |
A fresh leaf with medicinal properties. | ||
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Name | Stats | Cost | Materials | Description | |
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Iron Ingot | Mineral Material | 100 G | ![]() ![]() |
Iron ingot used in the crafting of various goods. |
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Silver Ingot | Mineral Material | 600 G | ![]() ![]() |
Silver ingot with a dull glow. Said to repel evil. |
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Gold Ingot | Mineral Material | 1200 G | ![]() ![]() |
A high-purity gold ingot and an ancient symbol of greed. |
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Emerald | Mineral Material | 400 G | ![]() ![]() |
A vivid green, transparent gem. |
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Topaz | Mineral Material | 400 G | ![]() ![]() |
A particularly beautiful gem used in ornaments. |
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Ruby | Mineral Material | 600 G | ![]() ![]() |
A variety of the mineral 'corundum' in passionate red. |
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Sapphire | Mineral Material | 600 G | ![]() ![]() |
A variety of the mineral 'corundum' in refreshing blue |
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Amethyst | Mineral Material | 1200 G | ![]() ![]() |
Color comes from trace elements. Used in divination. |
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Onyx | Mineral Material | 1200 G | ![]() ![]() |
A cloudless, jet black stone used to repel monsters. |
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Diamond | Mineral Material | 2400 G | ![]() ![]() |
Very hard gem. Refraction lets it shine even in darkness. |
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Name | Stats | Cost | Materials | Description | |
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Life Ring I | Max HP +100 | 100 G | ![]() ![]() |
Ring that vitalizes its wearer. Raises max HP by 100. |
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Life Ring II | Max HP +200 | 1000 G | ![]() ![]() ![]() |
Ring that vitalizes its wearer. Raises max HP by 200. |
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Power Ring I | STR +5 | 100 G | ![]() ![]() |
Heightens its wearer's combat ability. STR up by 5. |
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Power Ring II | STR +10 | 1000 G | ![]() ![]() ![]() |
Heightens its wearer's combat ability. STR up by 10. |
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Shield Ring I | DEF +5 | 100 G | ![]() ![]() |
Ring that protects its wearer. Raises DEF by 5. |
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Shield Ring II | DEF +10 | 1000 G | ![]() ![]() ![]() |
Ring that protects its wearer. Raises DEF by 10. |
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Skill Ring I | SP Consumption -10% | 100 G | ![]() ![]() ![]() |
Increases willpower. SP consumption down by 10%. |
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Skill Ring II | SP Consumption -20% | 1000 G | ![]() ![]() ![]() ![]() |
Increases willpower. SP consumption down by 20%. |
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Blue Ornament | Obtain SP during aerial combos | 200 G | ![]() ![]() |
Aerial combos charge SP gauge. |
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Gold Ornament | EXTRA gauge rises during aerial combos | 1200 G | ![]() ![]() ![]() |
Aerial combos charge EXTRA gauge. |
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Wanderer's Cloak | Power depends on distance traveled | 500 G | ![]() ![]() ![]() |
Strengthens wearer based on total distance traveled. |
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Hero's Cloak | Power depends on enemies defeated | 1000 G | ![]() ![]() ![]() ![]() |
Strengthens wearer based on total enemies killed. |
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Risky Bandana | STR +15 DEF -15 |
1000 G | ![]() ![]() |
Represents the desire to defeat an enemy at any cost. |
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Snake Amulet | Prevents Poison | 200 G | ![]() ![]() |
Charm with sacred snake design. Prevents Poison. |
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Swallow Amulet | Prevents Heavy | 200 G | ![]() ![]() |
Charm with flying swallow design. Prevents Heavy. |
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Thunder Beast Charm | Prevents Paralysis | 200 G | ![]() ![]() |
Charm with thunder beast design. Prevents Paralysis. |
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Crimson Scale Charm | Prevents Burn | 1000 G | ![]() ![]() ![]() |
Charm with crimson scale design. Prevents Burn. |
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Azure Scale Charm | Prevents Freezing | 1000 G | ![]() ![]() ![]() |
Charm with azure scale design. Prevents Freezing. |
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Warrior Seal I | Skill EXP Gain +1 | 300 G | ![]() ![]() ![]() |
Expedites skill learning. Increases skill EXP gain by 1. |
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Warrior Seal II | Skill EXP Gain +2 | 1000 G | ![]() ![]() ![]() |
Expedites skill learning. Increases skill EXP gain by 2. |
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Silver Axe | Increases drop rate of rare items. | 1000 G | ![]() ![]() |
Amulet shaped like an axe. Increases rare item drops. |
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Golden Axe | Increases obtained gold. | 1500 G | ![]() ![]() |
Amulet shaped like an axe. Increases gold obtained. |
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Sage's Diadem | Increases obtained EXP | 2000 G | ![]() ![]() ![]() ![]() |
Symbolizes wisdom. Increases EXP obtained. |
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Enemies[]
Image | Name | Stats | Description | |
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Compleras | LV: 41 HP: 486 Str: 295 Def: 204 Gold: 354 Exp: 74 Wk: None |
A humanoid monster residing in Colonia Battlefield. Shoots fire arrows coated with a special oil that chars the point of impact. Drop Item: ![]() ![]() ![]() | |
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Pogarov | LV: 43 HP: 2110 Str: 577 Def: 301 Gold: 377 Exp: 1161 Wk: None |
A man-beast hybrid that lives in the wastelands. The smell of its breath is so bad, one whiff will render any poor soul unable to move. Drop Item: ![]() ![]() ![]() | |
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Galba-Deule | LV: 45 HP: 3100 Str: 705 Def: 241 Gold: 0 Exp: 13910 Wk: None |
A living weapon created during an ancient battle. Has been bound to a heavy door since, blindly attacking all who approach it. | |
full list -edit |