Altago City is the capital of the Principality of Altago, located in northern Altago next to the sea. It serves as the seat of power for the Kingdom where the current monarch Aisha Sari Edonas currently resides.
The City proper is a newly constructed section which grew out of the Old Town as the population expanded. It contains the Altago Port which serves to dock and unload goods from afar that would later be brought to the Central Square to be traded.
Farther out from the pier lies the Dragon Knights naval base which serves as a place to sortie and launch voyages. However, the central command lies in the center of the city in the Dragon Knight Headquarters next to Altago Palace. It is also here that all political and economical affairs are settled.
The people in the city have attained a higher standard of living compared to the other tribes living in the outskirts of Altago. They live more lavishly through different forms of entertainments and eating out in restaurants. In particular, the people have even acquired a taste for gladiatorial battles in the local Altago City Colosseum.
Old remnants of the city can still be visited such as the Old Waterways even though they may contain unculled monsters inside.
Side Quests[]
Side quest #1 – Delivery from Tia | |||
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Location | Old Town Altago | Client | Tia |
Availability | After receiving King's Letter | ||
Deadline | Before arriving at Shannoa Village | ||
Destination | Shannoa Village | Target | Fatima |
Type | Delivery | Reward | Dragon Energy Drop |
Contents | Deliver Tia's Medicine to the Shannoa chief. | ||
full list - edit |
Side quest #2 – Waters of Altago | |||
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Location | Altago: Tavern | Client | John Cordova |
Availability | After receiving King's Letter | ||
Deadline | Before heading to Ruins Island | ||
Destination | Target | Spring Water x10 Cloudy Water x10 Fragrant Water x10 Tainted Water x10 | |
Type | Collecting | Reward | Hawk Eye II |
Contents | Find various types of "water" in units of ten. | ||
full list - edit |
Side quest #3 – Beautiful Flower Seeds | |||
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Location | Altago: Central Square | Client | Belinda Nis |
Availability | After receiving King's Letter | ||
Deadline | Before heading to Ruins Island | ||
Destination | Target | Iko Seed (Reward 200 G) Komona Seed (Reward 300 G) Salimera Seed (Reward 400 G) Nadly Seed (Reward 500 G) Lughott Seed (Reward 200 G) Kamika Seed (Reward 300 G) Lokin Seed (Reward 400 G) Chigle Seed (Reward 500 G) | |
Type | Collecting | Reward | 200~500 Gold Fortune Orb |
Contents | Gather the rare "seeds" that can be found with "leaves" and "flowers." | ||
full list - edit |
Side quest #4 – Jewel Collection | |||
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Location | Altago City South District residence | Client | Teresa Runions |
Availability | After receiving King's Letter | ||
Deadline | Before heading to Ruins Island | ||
Destination | Target | Green Stone (Reward 2000 G) Blue Stone (Reward 3000 G) Black Stone (Reward 5000 G) White Stone (Reward 10000 G) | |
Type | Collecting | Reward | 2000~10000 Gold Shield Ring II |
Contents | Find the rare and expensive stones"" | ||
full list - edit |
Side quest #5 – Lecture: Tribes of Altago | |||
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Location | Altago: Tavern | Client | Michael Wootton |
Availability | After receiving King's Letter | ||
Deadline | Before heading to Ruins Island | ||
Destination | Target | Charcoal Hot Sandstone Ashen Rock | |
Type | Collecting | Reward | Scroll of Mastery |
Contents | Find minerals that have a deep relation to each of the tribes. | ||
full list - edit |
Side quest #6 – Lecture Titano Ecology | |||
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Location | Altago: Tavern | Client | Michael Wootton |
Availability | After receiving King's Letter | ||
Deadline | Before heading to Ruins Island | ||
Destination | Target | Titano Bone Titano Spine Titano Fluid | |
Type | Collecting | Reward | Blue Jewel |
Contents | Find materials that can be extracted from the larger beasts. | ||
full list - edit |
Side quest #17 – Holy Flame of Segram | |||
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Location | Altago City South District | Client | Wesley Irizarry |
Availability | After certain events in Altago City | ||
Deadline | Before the end of the game | ||
Destination | Segram Temple | Target | Holy Flame Holy Flame |
Type | Deliver | Reward | Flash Ring III |
Contents | Bring sample of sacred flame from the temple in Segram Village. | ||
full list - edit |
Shops[]
Item Shop[]
Name | Stats | Price | Description | Available | |||
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Vitality Belt I | 1000 G | Raises max HP by 100. | |||||
Power Wrist I | STR +10 | 1000 G | Raise STR by 10. | ||||
Shield Ring I | DEF +10 | 1000 G | Raise DEF by 10. | ||||
Hawk Eye I | DEF +10 | 1000 G | Raise DEX by 10. | ||||
Shimmer Brooch I | AGL +10 | 1000 G | Raise AGL by 10. | ||||
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Name | Price | Description | Available | ||||
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Iko Extract | 100 G | Recovers the HP of the user by 50. | |||||
Salimera Extract | 500 G | Recovers the HP of the user by 200. | |||||
Nadly Extract | 1200 G | Recovers the HP of the user by 500. | After clearing Earth Sanctum, Flame Sanctum and Wind Sanctum | ||||
Striga Extract | 3000 G | Recovers the HP of the user by 1000. | After clearing Earth Sanctum, Flame Sanctum and Wind Sanctum | ||||
Mirula Incense | 800 G | Recovers the HP of all allies by 150. | |||||
Sebrina Incense | 3000 G | Recovers the HP of all allies by 500. | After clearing Earth Sanctum, Flame Sanctum and Wind Sanctum | ||||
Kamika Extract | 200 G | Revives fallen allies. Recovers 100 HP. | |||||
Chigle Extract | 1000 G | Revives fallen allies. Recovers 300 HP. | After clearing Earth Sanctum, Flame Sanctum and Wind Sanctum | ||||
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Zanibar Firm[]
Name | Stats | Price | Description | Available | |||
---|---|---|---|---|---|---|---|
Luck Medal | 10000 G | Brings good luck. Makes it easier to acquire rare items. | |||||
Bandit's Gloves | 20000 G | Once owned by a legendary thief. Monsters drop more money. | |||||
Battle Bandana | 100000 G | Increases the SP gained by its wearer during combat. | |||||
Clone Statue | 50000 G | Revives its wearer automatically in battle. | |||||
Knight's Crest | 50000 G | The crest of the Dragon Knights. Increases EXP gained. | After clearing Earth Sanctum, Flame Sanctum and Wind Sanctum | ||||
Flash Ring III | 50000 G | Emits electric flashes on impact. Increases stun rate by 3. | After clearing Earth Sanctum, Flame Sanctum and Wind Sanctum | ||||
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Name | Price | Description | Available | ||||
---|---|---|---|---|---|---|---|
Aeolus Urn | 50000 G | Pulls dropped items and money toward you from afar. | |||||
Ares Seal | 1000000 G | A seal that makes the EXTRA Gauge fills up faster. | |||||
Mirror of Time | 1000 G | Makes enemies immobile. Breaks after one use. | |||||
Luminous Rock | 5000 G | A rock native to Altago. Gives off a bright glow. | |||||
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Weapon Shop[]
Name | Stats | Price | Skill | Available | |||
---|---|---|---|---|---|---|---|
Shamshir | STR +8 | 500 G | Strength Blast | ||||
Slash: Curved sword used for training by the Dragon Knights. | |||||||
Long Sword | STR +18 | 2000 G | Running Slash | ||||
Slash: Steel sword, famous for its extra long blade. | |||||||
Silver Fang Blade | STR +38 | 10000 G | Strength Blast | ||||
Slash: Broadsword carved from a monster's fang. | |||||||
Flat Saber | STR +84 | 15000 G | Earth Shaker | After clearing Flame Shrine | |||
Slash: Extremely light and narrow; also extremely sharp. | |||||||
Great Sword | STR +114 | 20000 G | Photon Blade | After clearing Holy Precinct of Wind | |||
Strike: Thick, heavy blade designed to strike enemies. | |||||||
Damascus | STR +262 | 50000 G | Rising Slash | After clearing Earth Sanctum, Flame Sanctum and Wind Sanctum | |||
Slash: Excellent sword with an extremely durable edge. | |||||||
Giant Edge | STR +269 | 50000 G | Rapid Snipe | After clearing Earth Sanctum, Flame Sanctum and Wind Sanctum | |||
Strike: Gigantic, sharp sword that can cut through metal. | |||||||
Slender Sword | STR +262 | 50000 G | Dominator | After clearing Earth Sanctum, Flame Sanctum and Wind Sanctum | |||
Pierce: Made thin to pierce through the crevices in armor. | |||||||
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Name | Stats | Price | Skill | Available | |||
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Sphairai | STR +8 | 500 G | Combination | ||||
Strike: Gloves reinforced with wound leather straps. | |||||||
Spiked Steel Guard | STR +17 | 2000 G | Bash | ||||
Strike: Knuckles with steel spikes added for more power. | |||||||
Shakudo Kote | STR +36 | 10000 G | Uppercut | ||||
Strike: Made from tempered copper. | |||||||
Bak-Nak | STR +80 | 15000 G | Bash | After clearing Flame Shrine | |||
Strike: Hidden claws extend when fists are clenched. | |||||||
Gauntlet | STR +104 | 20000 G | Might Quake | After clearing Holy Precinct of Wind | |||
Strike: Often worn by cavalry to protect the arms. | |||||||
Bone Gauntlet | STR +249 | 50000 G | Straight Right | After clearing Earth Sanctum, Flame Sanctum and Wind Sanctum | |||
Strike: Arm guard carved from monster bone. | |||||||
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Name | Stats | Price | Skill | Available | |||
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Hindy | STR +23 | 2000 G | Spread Shot | After Aisha joins the party | |||
Pierce: Entry level bow made of flexible wood. | |||||||
Longbow | STR +34 | 10000 G | Tumble Arrow | After Aisha joins the party | |||
Pierce: The better trained the archer, the stronger the bow. | |||||||
Synti Bow | STR +76 | 15000 G | Step Shot | After clearing Flame Shrine | |||
Pierce: Standard issue bow for Dragon Knight archers. | |||||||
Composite Bow | STR +98 | 20000 G | Jet Slicer | After clearing Holy Precinct of Wind | |||
Pierce: Synthesized from a combination of materials. | |||||||
Falcon Bow | STR +236 | 50000 G | Waspinator | After clearing Earth Sanctum, Flame Sanctum and Wind Sanctum | |||
Pierce: Imported from Europe, has the markings of a falcon. | |||||||
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Name | Stats | Price | Skill | Available | |||
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Great Axe | STR +275 | 50000 G | Sorcery: Antlion | After clearing Earth Sanctum, Flame Sanctum and Wind Sanctum | |||
Slash: Giant poleaxe used by heavy infantry. | |||||||
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Name | Stats | Price | Skill | Available | |||
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Chitchak | STR +262 | 50000 G | Steal | After clearing Earth Sanctum, Flame Sanctum and Wind Sanctum | |||
Slash: Dual blade made to annihilate crowds of enemies. | |||||||
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Name | Stats | Price | Description | Available | |||
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Leather Armor | DEF +3 | 100 G | Lightweight armor made of tanned leather. | ||||
Chain Mail | DEF +6 | 300 G | Armor forged from countless chain links. | ||||
Kitro Armor | DEF +12 | 1500 G | Traditional hunting armor, made to blend in with the forest. | ||||
Dragoon Mail | DEF +74 | 10000 G | Dragon Knight armor, made for superior mobility. | After clearing Holy Precinct of Wind | |||
Reflex | DEF +156 | 30000 G | Imported armor made from a special metal. | After clearing Earth Sanctum, Flame Sanctum and Wind Sanctum | |||
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Name | Stats | Price | Description | Available | |||
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Hide Breastplate | DEF +2 | 100 G | Breastplate made of hardened monster hide. | ||||
Chain Guard | DEF +5 | 250 G | Breastplate adorned with small chain links. | ||||
Steel Breastplate | DEF +10 | 1200 G | Light and durable breastplate. | ||||
Breastplate | DEF +68 | 9000 G | Leather armor lined with small metal plates. | After clearing Holy Precinct of Wind | |||
Djiriba Hatar | DEF +146 | 29000 G | Thin, light armor made by adding plates to a chain mail. | After clearing Earth Sanctum, Flame Sanctum and Wind Sanctum | |||
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Name | Stats | Price | Description | Available | |||
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Barket | DEF +9 | 250 G | Popular coat for outings in Altago. | After Aisha joins the party | |||
Clane Vest | DEF +66 | 8000 G | Lined with monster bone. Defends like battle armor. | After clearing Holy Precinct of Wind | |||
Harvest Clothes | DEF +146 | 28000 G | Blessed by a renown sorcerer overseas. | After clearing Earth Sanctum, Flame Sanctum and Wind Sanctum | |||
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Name | Stats | Price | Description | Available | |||
---|---|---|---|---|---|---|---|
Buckler | DEF +2 | 100 G | Small shield with a through-arm design. High mobility. | ||||
Small Shield | STR +1 DEF +4 |
200 G | Wooden shield set in a metallic frame. | ||||
Rosette | STR +2 DEF +8 |
1000 G | Steel shield designed for extreme ease of use. | ||||
Easil Shield | STR +3 DEF +14 |
2000 G | Light and durable shield used for protection. | After Aisha joins the party until clearing Flame Sanctum | |||
Crest Shield | STR +6 DEF +39 |
4000 G | Favored by aristocrats for its refined design. | After clearing Holy Precinct of Wind | |||
Garman Shield | STR +10 DEF +78 |
6000 G | Simple but sturdy shield used by Garman mercenaries. | After clearing Earth Sanctum, Flame Sanctum and Wind Sanctum | |||
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Name | Stats | Price | Description | Available | |||
---|---|---|---|---|---|---|---|
Wooden Bracelet | DEF +2 | 100 G | Bracelet made with wood from the Elle tree. | ||||
Seafarer's Misanga | DEF +3 | 200 G | A cloth bracelet made to wish safe voyage for sailors. | ||||
Feather Bangle | DEF +7 | 1000 G | Made from monster hide and feathers. | ||||
Levard Bangle | DEF +13 | 2000 G | In the ancient tongue of Segram, its name means "Guardian." | After Aisha joins the party until clearing Flame Sanctum | |||
Steel Bracelet | DEF +37 | 4000 G | Steel bracelet that can ward off enemy attacks. | After clearing Holy Precinct of Wind | |||
Skull Bracelet | DEF +74 | 6000 G | A repulsive bracelet decorated with small skulls. | After clearing Earth Sanctum, Flame Sanctum and Wind Sanctum | |||
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Synthesis[]
Name | Stats | Price | Desciption/Skill | Materials | Available | ||
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Nagadachi | STR +10 | 100 G | Slash: Narrow, but solid single-edged sword. | Iron Ore x20 Bone Fragment x20 |
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Skill: Earth Shaker | |||||||
Cicero Cutter | STR +23 | 300 G | Slash: Longsword of Shannoan warriors; also used to hunt. | Charcoal x20 Iron Ore x20 Monster Bone x20 |
After arriving at Shannoa | ||
Skill: Earth Shaker | |||||||
Waruleh | STR +47 | 1200 G | Slash: Sword made to withstand the might of titanos. | Hot Sandstone x20 Iron Ore x20 Large Bone x20 |
After arriving at Segram | ||
Skill: Rising Slash | |||||||
Gaudy Dagger | STR +102 | 1800 G | Slash: A heavily decorated ceremonial dagger. | Ashen Rock x20 Iron Ore x20 Monster Horn x20 |
After arriving at Kylos | ||
Skill: Sword Dance | |||||||
Calavera | STR +163 | 3000 G | Slash: Lightweight sword, designed for melee attacks. | Earth Stone x10 Iron Ore x20 Monster Spine x20 |
After clearing Ruins Island | ||
Skill: Rising Slash | |||||||
Bear Killer | STR +168 | 3000 G | Strike: Heavy hunting sword that can chop down trees. | Earth Stone x10 Iron Ore x20 Monster Spine x20 |
After clearing Ruins Island | ||
Skill: Power Smash | |||||||
Talwar | STR +201 | 3500 G | Slash: Based on eastern designs. Known for its ease of use. | Fire Stone x10 Iron Ore x20 Monster Claw x20 |
After clearing Ruins Island | ||
Skill: Strength Blast | |||||||
Heavy Sword | STR +207 | 3500 G | Strike: Enormous sword wieldable only by trained hands. | Fire Stone x10 Iron Ore x20 Monster Claw x20 |
After clearing Ruins Island | ||
Skill: Power Smash | |||||||
Feather Fleuret | STR +249 | 4000 G | Pierce: A long, yet featherweight thrusting sword. | Wind Stone x10 Iron Ore x20 Monster Fang x20 |
After clearing Ruins Island | ||
Skill: Aerial Thrust | |||||||
Stone Sword | STR +255 | 4000 G | Strike: So heavy, its weight alone is enough to smash rocks. | Wind Stone x10 Iron Ore x20 Monster Fang x20 |
After clearing Ruins Island | ||
Skill: Power Smash | |||||||
Mirage Edge | STR +290 | 5000 G | Slash: Polished like a mirror and extremely sharp. | Sea Stone x10 Iron Ore x20 Monster Horn x20 |
After clearing Earth Sanctum, Flame Sanctum and Wind Sanctum | ||
Skill: Tornado Slash | |||||||
Crystal Sword | STR +290 | 5000 G | Pierce: A crystal sharpened to a deadly point. | Sea Stone x10 Iron Ore x20 Monster Horn x20 |
After clearing Earth Sanctum, Flame Sanctum and Wind Sanctum | ||
Skill: Aerial Thrust | |||||||
Zweihaender | STR +298 | 5000 G | Strike: A superior two-handed sword. Extremely heavy. | Sea Stone x10 Iron Ore x20 Monster Horn x20 |
After clearing Earth Sanctum, Flame Sanctum and Wind Sanctum | ||
Skill: Photon Blade | |||||||
Red Sun Sword | STR +397 | 10000 G | Slash: A strange sword that feels like a part of the body. | Moon Stone x10 Iron Ore x20 Titano Bone x20 |
After defeating Moon Dragon | ||
Skill: Pentagram | |||||||
Urschel | STR +397 | 10000 G | Pierce: Iskan sword that can pierce through anything. | Moon Stone x10 Iron Ore x20 Titano Bone x20 |
After defeating Moon Dragon | ||
Skill: Dominator | |||||||
Tyrant Sword | STR +407 | 10000 G | Strike: Its peerless power forces enemies to surrender. | Moon Stone x10 Iron Ore x20 Titano Bone x20 |
After defeating Moon Dragon | ||
Skill: Rapid Snipe | |||||||
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Name | Stats | Price | Desciption/Skill | Materials | Available | ||
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Monster Hide | STR +10 | 100 G | Strike: Made from Altaginian monster hides. | Monster Hide x20 Bone Fragment x10 |
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Skill: Uppercut | |||||||
Leather Gauntlet | STR +22 | 300 G | Strike: Gauntlet covered in a flexible yet durable leather. | Charcoal x10 Thick Hide x30 Monster Bone x20 |
After arriving at Shannoa | ||
Skill: Combination | |||||||
Apili Knuckle | STR +45 | 1200 G | Strike: Knuckles used by Segramite warriors. | Hot Sandstone x10 Iron Ore x10 Large Bone x20 Hard Hide x30 |
After arriving at Segram | ||
Skill: Kaiser Rush | |||||||
Genna | STR +97 | 1800 G | Strike: Modeled after ancient war gear. | Ashen Rock x10 Thin Hide x30 Monster Scale x10 Monster Horn x20 |
After arriving at Kylos | ||
Skill: Blaster Kick | |||||||
Kinley Cestus | STR +155 | 3000 G | Strike: Arm guard of a legendary hunter. | Earth Stone x10 Thick Hide x30 Monster Claw x20 |
After clearing Ruins Island | ||
Skill: Crusher | |||||||
Sunagui Kote | STR +191 | 3500 G | Strike: Arm guard modeled after the titano, "sand-eater." | Fire Stone x10 Hard Hide x30 Monster Fang x20 |
After clearing Ruins Island | ||
Skill: Roundhouse Kick | |||||||
Elha Knuckle | STR +224 | 4000 G | Strike: Said to have been used by the Wind Sanctum guardian. | Wind Stone x10 Thin Hide x30 Monster Horn x20 |
After clearing Ruins Island | ||
Skill: Aura Impact | |||||||
Titano Gauntlet | STR +276 | 5000 G | Strike: Carved from titano bone. Stronger than steel. | Sea Stone x10 Monster Scale x30 |
After clearing Earth Sanctum, Flame Sanctum and Wind Sanctum | ||
Skill: Roundhouse Kick | |||||||
Inoryi | STR +377 | 10000 G | Strike: Can be forged only by Iskan blacksmiths. | Moon Stone x5 Thin Hide x50 |
After defeating Moon Dragon | ||
Skill: Wild Rage | |||||||
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Name | Stats | Price | Desciption/Skill | Materials | Available | ||
---|---|---|---|---|---|---|---|
Kafess Bow | STR +42 | 1200 G | Pierce: Built from hard, flexible wood. | Dry Wood x20 Hot Sandstone x10 Hard Hide x20 Monster Feather x5 |
After arriving at Segram | ||
Skill: Killer Hornet | |||||||
Orkilo Bow | STR +92 | 1800 G | Pierce: Made from withered wood found in the gorge. | Withered Hardwood x20 Ashen Rock x10 Monster Horn x20 Monster Feather x5 |
After arriving at Kylos | ||
Skill: Hydro Shot | |||||||
Rapier Flare | STR +147 | 3000 G | Pierce: A small bow designed for rapid firing. | Earth Stone x5 Fossilized Twig x20 Sapling x20 Monster Feather x5 |
After clearing Ruins Island | ||
Skill: Heavy Blast | |||||||
Sen-a-Pael | STR +181 | 3500 G | Pierce: Built specifically to kill desert monsters. | Fire Stone x5 Fossilized Twig x20 Dry Wood x20 Monster Feather x5 |
After clearing Ruins Island | ||
Skill: Aqua Burst | |||||||
Kikley | STR +212 | 4000 G | Pierce: Believed to purify the soul of its target. | Wind Stone x5 Fossilized Twig x20 Withered Hardwood x20 Monster Feather x5 |
After clearing Ruins Island | ||
Skill: Rising Arrow | |||||||
Platinum Bow | STR +261 | 5000 G | Pierce: Built for the peace of Altago. | Sea Stone x5 Fossilized Twig x20 Monster Spine x20 Monster Feather x5 |
After clearing Earth Sanctum, Flame Sanctum and Wind Sanctum | ||
Skill: Heavy Blast | |||||||
Echidna Bow | STR +357 | 10000 G | Pierce: Used by a legendary archeress in the Iskan Records. | Moon Stone x5 Crystallized Twig x20 Titano Bone x10 Monster Feather x5 |
After defeating Moon Dragon | ||
Skill: Skywinder | |||||||
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Name | Stats | Price | Desciption/Skill | Materials | Available | ||
---|---|---|---|---|---|---|---|
Storm Axe | STR +171 | 3000 G | Slash: Has a large blade modeled after a whirlwind. | Earth Stone x20 Iron Ore x20 Sapling x10 Thick Hide x5 |
After clearing Ruins Island | ||
Skill: Spiral Slash | |||||||
Corcesca | STR +211 | 3500 G | Slash: Multi-purpose spear with a cross-shaped blade. | Fire Stone x20 Iron Ore x20 Dry Wood x10 Thick Hide x5 |
After clearing Ruins Island | ||
Skill: Wolf Fang | |||||||
Setine-Rui | STR +261 | 4000 G | Slash: Said to have been wielded by Holy Precinct guards. | Wind Stone x20 Iron Ore x20 Withered Hardwood x10 Thick Hide x5 |
After clearing Ruins Island | ||
Skill: Cross Slasher | |||||||
Fang Lance | STR +305 | 5000 G | Slash: Spear with a blade modeled after titano fangs. | Sea Stone x20 Iron Ore x20 Fossilized Twig x10 Thick Hide x5 |
After clearing Earth Sanctum, Flame Sanctum and Wind Sanctum | ||
Skill: Wind Slash | |||||||
Soen-Halix | STR +417 | 10000 G | Slash: Trident with unparalleled sharpness. | Moon Stone x5 Iron Ore x20 Fossilized Twig x10 Thick Hide x5 |
After defeating Moon Dragon | ||
Skill: Flashlance | |||||||
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Name | Stats | Price | Desciption/Skill | Materials | Available | ||||
---|---|---|---|---|---|---|---|---|---|
Note: Available when Mishera is in the party | |||||||||
Feather Rod | STR +92 | 1800 G | Pierce: Battle rod adorned with beautiful feathers. | Ashen Rock x10 Monster Feather x10 Withered Hardwood x10 |
After arriving at Kylos | ||||
Skill: Tornado | |||||||||
Rashimjid Staff | STR +147 | 3000 G | Pierce: Adorned with jewels believed to bring good harvest. | Earth Stone x10 Monster Bone x20 Sapling x20 Monster Down x10 |
After clearing Ruins Island | ||||
Skill: Ascension | |||||||||
Crystal Rod | STR +181 | 3500 G | Pierce: Its violet crystal heightens spiritual energy. | Fire Stone x10 Large Bone x20 Dry Wood x20 Monster Bristle x10 |
After clearing Ruins Island | ||||
Skill: Cloudburst | |||||||||
Mirror Staff | STR +224 | 4000 G | Pierce: Heightens the ability to see a target's true nature. | Wind Stone x10 Monster Horn x20 Withered Hardwood x20 Monster Feather x10 |
After clearing Ruins Island | ||||
Skill: Purge Wind | |||||||||
Prahma Rod | STR +275 | 5000 G | Pierce: Condenses magical energy at its tip. | Sea Stone x10 Monster Claw x20 Fossilized Twig x20 Monster Feather x10 |
After clearing Earth Sanctum, Flame Sanctum and Wind Sanctum | ||||
Skill: Calm Gust | |||||||||
Ark Rod | STR +357 | 10000 G | Pierce: Made from a tree that stores knowledge. | Moon Stone x5 Monster Fang x50 Crystallized Twig x20 Monster Down x10 |
After defeating Moon Dragon | ||||
Skill: Aerial Thrust | |||||||||
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Name | Stats | Price | Desciption/Skill | Materials | Available | ||||
---|---|---|---|---|---|---|---|---|---|
Note: Available when Mustafa or Cruxie is in the party | |||||||||
Iron Mallet | STR +52 | 1200 G | Strike: Used by Segramite warriors to hunt desert monsters. | Hot Sandstone x20 Large Bone x20 Dry Wood x10 Hard Hide x20 |
After arriving at Segram | ||||
Skill: Dash Geyser | |||||||||
Log Hammer | STR +179 | 3000 G | Strike: Powerful hammer used to knock down sick trees. | Earth Stone x20 Monster Horn x20 Sapling x10 Monster Hide x20 |
After clearing Ruins Island | ||||
Skill: Empower | |||||||||
Segram Mallet | STR +221 | 3500 G | Strike: Extremely heavy mallet for skilled warriors only. | Fire Stone x20 Monster Bone x20 Dry Wood x10 Thick Hide x20 |
After clearing Ruins Island | ||||
Skill: Full Swing | |||||||||
Ashera | STR +274 | 4000 G | Strike: Houses spiritual energy. Each hit brings happiness. | Wind Stone x20 Monster Claw x20 Withered Hardwood x10 Thin Hide x20 |
After clearing Ruins Island | ||||
Skill: Burst Swing | |||||||||
Stone-eater Mallet | STR +336 | 5000 G | Strike: Modeled after a desert titano. Very powerful. | Sea Stone x20 Monster Fang x20 Fossilized Twig x10 Soft Hide x20 |
After clearing Earth Sanctum, Flame Sanctum and Wind Sanctum | ||||
Skill: Meteor Smash | |||||||||
Levoak | STR +437 | 10000 G | Strike: Has power enough to split the earth. | Moon Stone x5 Titano Bone x50 Crystallized Twig x10 Soft Hide x20 |
After defeating Moon Dragon | ||||
Skill: Revolver Swing | |||||||||
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Name | Stats | Price | Desciption/Skill | Materials | Available | ||||
---|---|---|---|---|---|---|---|---|---|
Note: Available when Elk is in the party | |||||||||
Sen-Leyon | STR +23 | 300 G | Slash: Dual blade made to resemble a spearhead. | Charcoal x10 Prairie Wood x10 Sapling x20 Monster Hide x20 |
After arriving at Shannoa | ||||
Skill: Rising Wheel | |||||||||
Clane Dual Blade | STR +163 | 3000 G | Slash: Dual blade used only by skilled hunters. | Earth Stone x10. Sapling Fossilized Twig x10 Thick Hide x20 |
After clearing Ruins Island | ||||
Skill: Rock Fang | |||||||||
Silver Dual Blade | STR +201 | 3500 G | Slash: Dual blade with sickle-like blades. | Fire Stone x10 Dry Wood x20 Fossilized Twig x10 Hard Hide x20 |
After clearing Ruins Island | ||||
Skill: Crestfall | |||||||||
Kledolele | STR +249 | 4000 G | Slash: Golden dual blade with strange ornamentations. | Wind Stone x10 Withered Hardwood x20 Fossilized Twig x10 Thin Hide x20 |
After clearing Ruins Island | ||||
Skill: Rumble Brawl | |||||||||
Grani Dual Blade | STR +305 | 5000 G | Slash: Heavyweight dual blade modeled after an anchor. | Sea Stone x10 Withered Hardwood x20 Fossilized Twig x10 Monster Scale x20 |
After clearing Earth Sanctum, Flame Sanctum and Wind Sanctum | ||||
Skill: Aerial Charge | |||||||||
Moondog | STR +397 | 10000 G | Slash: Dual blade said to cast out evil. Extremely sharp. | Moon Stone x5 Crystallized Twig x20 Soft Hide x20 |
After defeating Moon Dragon | ||||
Skill: Rumble Brawl | |||||||||
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Name | Stats | Cost | Materials | Description | Available | ||
---|---|---|---|---|---|---|---|
Seah Armor | DEF +272 | 10000 G | Soul Stone x10 Iron Ore x100 Large Bone x100 Titano Spine x20 |
Dragon warrior armor that houses numerous titano spirits. | |||
Nul-Pain | DEF +262 | 9000 G | Soul Stone x5 Thick Hide x50 Monster Spine x20 |
Ancient lightweight armor with a seal that nullifies pain. | |||
Void Clothes | DEF +252 | 8000 G | Soul Stone x3 Monster Down x20 Monster Feather x20 |
Ultimate defensive wear, with seals woven in. | |||
Innocence Shield | STR +20 DEF +140 |
5000 G | Soul Stone x5 Iron Ore x50 |
Dragon Warrior shield engraced with seals that repel evil. | |||
Dark Iron Bracelet | DEF +10 | 150 G | Charcoal x10 | Iron bracelet that fits snugly up to the elbow. | After arriving at Shannoa | ||
Copper Bracelet | DEF +15 | 250 G | Hot Sandstone x10 | Forged several times over from hot sandstone. | After arriving at Segram | ||
Marcasite Bracelet | DEF +31 | 350 G | Ashen Rock x10 | Made from tempered ashen rock to absorb shock. | After arriving at Kylos | ||
Violet Gold Bangle | DEF +62 | 500 G | Earth Stone x5 Fire Stone x5 Wind Stone x5 |
Beautiful bracelet made from a tempered mineral alloy. | After clearing Ruins Island | ||
Grace Bangle | DEF +86 | 700 G | Sea Stone x5 | Bracelet imbibed with the energy of dragon sanctums. | After clearing Earth Sanctum, Flame Sanctum and Wind Sanctum | ||
Armored Genma | DEF +140 | 50000 G | Soul Stone x5 | Made with ancient techniques. Builds a defensive field. | After defeating Moon Dragon | ||
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Name | Stats | Cost | Materials | Description | Available | ||
---|---|---|---|---|---|---|---|
Training Ring I | 100 G | Shale x20 Monster Bristle x20 |
Expedites skill learning. Increase skill EXP gain by 1. | After arriving at Kylos | |||
Training Ring II | 1000 G | Fire Stone x20 White Stone x20 |
Expedites skill learning. Increase skill EXP gain by 2. | After clearing Ruins Island | |||
Flash Ring I | 100 G | Iron Ore x20 Hot Sandstone x20 Monster Fang x20 |
Emits electric flashes on impact. Increases stun rate by 1. | ||||
Flash Ring II | 1000 G | Iron Ore x100 Wind Stone x100 Monster Spine x100 |
Emits electric flashes on impact. Increases stun rate by 2. | After clearing Ruins Island | |||
Vitality Belt I | 100 G | Charcoal x20 Large Bone x20 Monster Fur x20 |
Raises max HP by 100. | After arriving at Shannoa | |||
Vitality Belt II | 1000 G | Earth Stone x20 Monster Bone x20 Monster Fang x20 |
Raises max HP by 300. | After clearing Ruins Island | |||
Vitality Belt III | 2000 G | Earth Stone x50 Green Stone x20 |
Raises max HP by 500. | After clearing Ruins Island | |||
Power Wrist I | STR +10 | 100 G | Hot Sandstone x20 Hard Hide x20 Monster Bristle x20 |
Raise STR by 10. | |||
Power Wrist II | STR +30 | 1000 G | Fire Stone x20 Thick Hide x20 Monster Down x20 |
Raise STR by 30. | After clearing Ruins Island | ||
Power Wrist III | STR +50 | 2000 G | Fire Stone x50 Red Stone x20 |
Raise STR by 50. | After clearing Ruins Island | ||
Shield Ring I | DEF +10 | 100 G | Charcoal x20 Monster Spine x20 Monster Down x20 |
Raise DEF by 10. | After arriving at Shannoa | ||
Shield Ring II | DEF +30 | 1000 G | Earth Stone x20 Titano Bone x20 Monster Bristle x20 |
Raise DEF by 30. | After clearing Ruins Island | ||
Shield Ring III | DEF +50 | 2000 G | Earth Stone x50 Green Stone x20 |
Raise DEF by 50. | After clearing Ruins Island | ||
Hawk Eye I | DEF +10 | 100 G | Ashen Rock x20 Monster Down x20 Monster Feather x20 |
Raise DEX by 10. | After clearing Ruins Island | ||
Hawk Eye II | DEF +30 | 1000 G | Wind Stone x20 Monster Down x20 Monster Feather x20 |
Raise DEX by 30. | After clearing Ruins Island | ||
Hawk Eye III | DEF +50 | 2000 G | Wind Stone x50 White Stone x20 |
Raise DEX by 50. | After clearing Ruins Island | ||
Shimmer Brooch I | AGL +10 | 100 G | Marble x20 Thin Hide x20 Monster Fur x20 |
Raise AGL by 10. | After clearing Ruins Island | ||
Shimmer Brooch II | AGL +30 | 1000 G | Sea Stone x20 Soft Hide x20 Monster Down x20 |
Raise AGL by 30. | After clearing Earth Sanctum, Flame Sanctum and Wind Sanctum | ||
Shimmer Brooch III | AGL +50 | 2000 G | Sea Stone x50 Blue Stone x20 |
Raise AGL by 50. | After clearing Earth Sanctum, Flame Sanctum and Wind Sanctum | ||
Stone Ring | DEF +5 | 1000 G | Iron Ore x100 Earth Stone x50 Green Stone x20 |
Built from deadly fangs. Has a chance to petrify the enemy. | |||
Ice Ring | DEX +5 | 1000 G | Iron Ore x100 Sea Stone x50 Blue Stone x20 |
Set with an ice-like gem. Has a chance to freeze the enemy. | |||
Poison Ring | STR +5 | 1000 G | Iron Ore x100 Earth Stone x50 Green Stone x20 |
Set with poisoned needles. Has a chance to poison the enemy. | |||
Flame Ring | STR +5 | 1000 G | Iron Ore x100 Fire Stone x50 Red Stone x20 |
Set with a flame-like gem. Has a chance to burn the enemy. | |||
Rune Ring | DEX +5 | 1000 G | Iron Ore x100 Wind Stone x50 White Stone x20 |
Engraved with evil seals. Has a chance to confuse the enemy. | |||
Gravity Ring | DEF +5 | 1000 G | Iron Ore x100 Wind Stone x50 White Stone x20 |
Set with a black gem. Has a chance to inflict heavy status. | |||
Gold Pendant | 1000 G | Ashen Rock x20 Bone Fragment x20 |
Pendant made of pure gold. Prevent petrification. | After arriving at Kylos | |||
Eye of Fire | 1000 G | Marble x20 Prairie Wood x20 |
Continuously emits heat. Prevent freezing. | After clearing Ruins Island | |||
White Snake Ring | DEF +5 | 1000 G | Charcoal x20 Monster Bone x20 |
Modeled after a sacred white snake. Prevent poison. | |||
Fire-proof Scarf | 1000 G | Hot Sandstone x20 Monster Hide x20 |
Made of fire-retardant material. Prevent burning. | After arriving at Kylos | |||
Rune Earrings | 1000 G | Ashen Rock x20 Monster Horn x20 |
Earrings that calm the mind. Prevents confusion. | After arriving at Kylos | |||
Silver Feather | 1000 G | Charcoal x20 Monster Feather x20 |
Has the power to lighten its wearer. Prevents heavy status. | ||||
Amulet Rosary | 1000 G | Ashen Rock x20 Thick Hide x20 |
Once used by a renown exorcist. Prevent curses. | After arriving at Kylos | |||
Blue Jewel | 500 G | Iron Ore x100 Bone Fragment x50 Monster Bone x50 |
A jewel infused with dragon energy. Cut SP use by 1/4. | ||||
Energy Orb | 1000 G | Iron Ore x100 Moon Stone x50 Black Stone x20 |
Allows wearer to gain SP simply by walking/ | ||||
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Name | Cost | Materials | Description | Available | |||
---|---|---|---|---|---|---|---|
Iko Extract | 10 G | Spring Water x5 Iko Leaf x5 |
Recovers the HP of the user by 50. | ||||
Salimera Extract | 50 G | Spring Water x5 Salimera Leaf x5 |
Recovers the HP of the user by 200. | ||||
Nadly Extract | 120 G | Spring Water x5 Nadly Flower x5 |
Recovers the HP of the user by 500. | ||||
Striga Extract | 300 G | Spiritual Water x5 Monster Fluid x5 Striga Leaf x5 |
Recovers the HP of the user by 1000. | After clearing Ruins Island | |||
Alp Extract | 800 G | Holy Water x5 Titano Fluid x5 Alp Flower x6 |
Recovers the HP of the user by 2000. | After defeating Moon Dragon | |||
Mirula Incense | 80 G | Iko Leaf x5 Komona Flower x5 Spring Water x5 Monster Fluid x5 |
Recovers the HP of all allies by 150. | After arriving at Shannoa | |||
Sebrina Incense | 300 G | Salimera Leaf x5 Nadly Flower x5 Spring Water x5 Monster Fluid x5 |
Recovers the HP of all allies by 500. | After arriving at Segram | |||
Varl Incense | 1000 G | Striga Leaf x5 Alp Flower x5 Spring Water x5 Titano Fluid x5 |
Recovers the HP of all allies by 1000. | After clearing Ruins Island | |||
Kamika Extract | 20 G | Cloudy Water x5 Monster Fluid x5 Kamika Fruit x5 Lughott Fruit x5 |
Revives fallen allies. Recovers 100 HP. | ||||
Chigle Extract | 100 G | Fragrant Water x5 Monster Fluid x5 Chigle Fruit x5 Lokin Fruit x5 |
Revives fallen allies. Recovers 300 HP. | After arriving at Kylos | |||
Maom Extract | 300 G | Tainted Water x5 Spiritual Water x5 Maom Fruit x5 Ambuna Fruit x5 |
Revives fallen allies. Recovers 1000 HP. | After arriving at Segram | |||
Panacea | 50 G | Cloudy Water x5 Komona Flower x5 |
Cures all status effects. | ||||
Dragon Energy Drop | 500 G | Spring Water x5 Titano Fluid x5 |
Recovers 100 SP. | ||||
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